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xrxfxt

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xrxfxt

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31 comments

  1. madelineriver
    madelineriver
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    [nvm]
  2. beatricegasti
    beatricegasti
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    useful mod! I'm wondering if this will conflict with other underwear mods like the godly ones or power word kill ones, as the other modded ones are extras that you can purchase from vendors. has anyone tried using both? 
  3. SurferOtter
    SurferOtter
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    Installing the All Underwear version, just to check, do NPCs have equipped underwear and if they do, would this also effect them? 
    1. xrxfxt
      xrxfxt
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      Not sure about all NPCs, but at least companions have underwear by default.
  4. eromeister
    eromeister
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    please update !
    1. xrxfxt
      xrxfxt
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      I apologize I'm not currently playing the game. Not sure this requires updating? Can you confirm it's not working and what bug you're encountering?
  5. FireeWire61
    FireeWire61
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    can you add cure wounds, greater and lesser restoration spell to shadowheart's underwear instead of the other spells if possible? I can't find a mod that has those spells separate to learn. I would greatly appreciate it 
    1. xrxfxt
      xrxfxt
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      I apologize I'm not currently playing the game. As a suggestion, there's guides on how to update mods. It took me a couple hours to clone an existing mod and modify it to suit my needs. Is that something you'd be willing to try? My code is all there so just take a glance and hopefully it makes sense.
  6. Tetrol88
    Tetrol88
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    Interested in this for the exploration set - but more for just allowing me to spread my skills a bit wider - and not having to choose a race/class with perception all the time etc. ie I'm not after god like omniscience - but Expertise level would be great. Any chance of a nerfed (to Expertise, no advantage) version?
  7. Excellynt
    Excellynt
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    How do I manually install this? 
    1. funsized12
      funsized12
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      I would also like to know, how to download and where to put the file. Do I need another mod to add this mod? :)
    2. xrxfxt
      xrxfxt
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      Honestly don't know how to manually install mods. I just use [BG3 Mod Manager](https://github.com/LaughingLeader/BG3ModManager). If you know what information I need to provide for you to manually install please let me know and I'm happy to share.
    3. Excellynt
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      Thank you for the honesty, it's cool you're pushing yourself outside of comfort zone. I'm wanting to dip my toes into modding too maybe, and I actually thought about making essentially your plugin myself but was intimidated. Then lo and behold, someone else made it yesterday! It made me realize that Wow someone can not know wtf they're doing, but see a need, and can push themselves to make a neat thing even while feeling clueless! 

      I just downloaded my first bg3 mod a few days ago. I'm on a mac so I can't use the .exe-based modloaders so I gotta do things manually until there's more support out there for my platform. ^^; 

      Manual mods installation seems to be a matter of dropping a .pak file into the Mods folder, then adding two node ID entries to the \PlayerProfiles\Public\modsettings.lsx file, under the ModOrder and the Mods nodes. The former determines the order mods load in, and the "Mods" section needs UUID values to add a "ModuleShortDesc" to sort of "register" the mods.

      The file looks something like this: 
      <?xml version="1.0" encoding="UTF-8"?>
      <save>
          <version major="4" minor="3" revision="0" build="0"/>
          <region id="ModuleSettings">
              <node id="root">
                  <children>
                      <node id="ModOrder">
                        <children>
                          <node id="Module">
                            <attribute id="UUID" type="FixedString" value="3e158fb8-686e-4153-9430-e27f4b9fb7f8"/>
                          </node>
                        </children>
                      </node>
                      <node id="Mods">
                          <children>
                              <node id="ModuleShortDesc">
                                  <attribute id="Folder" type="LSString" value="GustavDev"/>
                                  <attribute id="MD5" type="LSString" value=""/>
                                  <attribute id="Name" type="LSString" value="GustavDev"/>
                                  <attribute id="UUID" type="FixedString" value="28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8"/>
                                  <attribute id="Version64" type="int64" value="36028797018963968"/>
                              </node>
                              <node id="ModuleShortDesc">
                                  <attribute id="Folder" type="LSWString" value="BagsBagsBags"/>
                                  <attribute id="MD5" type="LSString" value=""/>
                                  <attribute id="Name" type="FixedString" value="BagsBagsBags"/>
                                  <attribute id="UUID" type="FixedString" value="3e158fb8-686e-4153-9430-e27f4b9fb7f8"/>
                                  <attribute id="Version" type="int32" value="144115188075855912"/>
                              </node>
                          </children>
                      </node>
                  </children>
              </node>
          </region>
      </save>


      "GustavDev" is there by default but it provides a format with which to follow for other mods. 

      I have the Bags Bags Bags mod currently and their guide (plus another I can't find) helped me muddle through getting my first mod installed. https://www.nexusmods.com/baldursgate3/articles/129 

      I need the information for ModLoader section 

                            <attribute id="UUID" type="FixedString" value="3e158fb8-686e-4153-9430-e27f4b9fb7f8"/>

      and the Mods section 
                              <node id="ModuleShortDesc">
                                  <attribute id="Folder" type="LSWString" value="BagsBagsBags"/>
                                  <attribute id="MD5" type="LSString" value=""/>
                                  <attribute id="Name" type="FixedString" value="BagsBagsBags"/>
                                  <attribute id="UUID" type="FixedString" value="3e158fb8-686e-4153-9430-e27f4b9fb7f8"/>
                                  <attribute id="Version" type="int32" value="144115188075855912"/>
                              </node>

      namely the UUID value? 

      hope this helps ^^; 

      edit: Are there any other mods or scripts your mod relies on to run or is it entirely self-contained? 
    4. Excellynt
      Excellynt
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      OK I noticed there was an info.json file in the UnderwearOfExploration download and was able to pull the UUID and other information from that... I took a stab at it and it appears to be working??? I don't think I have all the right information so I don't know if this is safe to put in someone's game in general since I'm not sure what all the values are referring to. 

      But this appears to be working, if placed in the modsettings.lsx file under Mods children section... 
                              <node id="ModuleShortDesc">
                                  <attribute id="Folder" type="LSWString" value="UnderwearOfExploration"/>
                                  <attribute id="MD5" type="LSString" value="b9a396f3873c7a50d25dcfd15e5f6e3e"/>
                                  <attribute id="Name" type="FixedString" value="UnderwearOfExploration"/>
                                  <attribute id="UUID" type="FixedString" value="db218b4c-2bca-4059-bfd7-02e2b3020537"/>
                                  <attribute id="Version" type="int64" value=""/>
                              </node>

      and ModOrder 
                            <attribute id="UUID" type="FixedString" value="db218b4c-2bca-4059-bfd7-02e2b3020537"/>

      For the Shadowheart version: 

      Shadowheart ModOrder entry: 
                            <attribute id="UUID" type="FixedString" value="7836cf09-8719-4038-ab86-83d39180dff2"/>

      Shadowheart Mods entry: 
                              <node id="ModuleShortDesc">
                                  <attribute id="Folder" type="LSWString" value="ShadowheartUnderwearOfRitualExplorationAndKnowledge"/>
                                  <attribute id="MD5" type="LSString" value="bf269f0e7b41c8fea81b09751281df19"/>
                                  <attribute id="Name" type="FixedString" value="ShadowheartUnderwearOfRitualExplorationAndKnowledge"/>
                                  <attribute id="UUID" type="FixedString" value="7836cf09-8719-4038-ab86-83d39180dff2"/>
                                  <attribute id="Version" type="int64" value=""/>
                              </node>
    5. xrxfxt
      xrxfxt
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      Thank you so much for tracking this down! I hope you don't mind I'll link to your post on the main page for folks to find.

      Yeah, I've played games with mods before (*cough* 100+ mods on Skyrim *cough*) and this is the first time I've dipped my toes into modding myself.

      As for dependencies, I don't believe there are any, but maybe the main Mod Fixer? Haven't tried it without so no idea what that looks like. I'm assuming at this point anyone that uses mods has that installed. This mod doesn't have any "script" so nothing like Script Extender is required.
    6. Excellynt
      Excellynt
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      yeah that's fine! If I find any issues with my manual install I will update my message there. 

      I am curious, how is the mod applying to different underwears? Did you apply it to each underwear in the game individually via their ID or was it like, blanket changes to categories of equipment? I'm not sure how to dig into the .pak files to investigate at this point.

      how hard would it be to make it so only the Tav's default Underwear is affected? Having everyone with Advantage and +15 to feels OP now that I'm using it, and I basically only wanted Perception Panties for my Tav when I thought of making this for myself! 

      ... And now I've got it in my head to add one Skill Advantage on each of the companions' underwears... 

      Advantage on Arcana for Gale's Netherese Briefs (the description even says they're magical!), Sleight of Hand for Astarion's Underwear, Religion for Shadowheart's, Intimidation for Lae'zell, Survival for Karlach's, and for Wyll.. Not sure tbh. Maybe Insight or Persuasion. 

      Halsin would have Nature in his magic underpants of course. 😆
    7. xrxfxt
      xrxfxt
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      So I applied it to the category underwear. I'd have to think about how to apply it to a specific existing origin underwear.
    8. xrxfxt
      xrxfxt
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      Uploaded a version that should only work on Shadowheart's underwear. Just swap with her and you're good to go. This one also gives you some ritual spells.
    9. Excellynt
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      Oh cool! Thank you so much! I was digging into resources to make it myself but this is great to use in the mean time. I may still make something myself, but I'll be sure to credit you for the inspiration if I upload it. 😄
    10. xrxfxt
      xrxfxt
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      Please do share what you come up with! Also, no need to credit me, but wouldn't be bad to credit Belinn whose OG mod I cribbed from and I credited in the description.
    11. Excellynt
      Excellynt
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      I'll credit both for good measure! haha 

      I updated my manual installation post to include the info for Shadowheart underwear version as well, now that I've tested I got it working. :)
  8. 8LcY
    8LcY
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    Be aware that Perception is used against invisible entities, so it gives a combat advantage :p

    In a similar note, Persuasion is not in this mod but I'll write this just in case if someone wants a variant : it's used in traders price, but having advantage in persuasion doesn't give any trading benefit (I think ?). Those who save scum anyway when they fail any check would prefer something like this :

    data "Boosts" "Skill(SleightOfHand, 20);Skill(Arcana, 20);Skill(History, 20);Skill(Investigation, 20);Skill(Nature, 20);Skill(Religion, 20);Skill(AnimalHandling, 20);Skill(Insight, 20);Skill(Medicine, 20);Skill(Survival, 20);Skill(Deception, 20);Skill(Intimidation, 20);Skill(Performance, 20);Advantage(Skill,SleightOfHand);Advantage(Skill,Arcana);Advantage(Skill,History);Advantage(Skill,Investigation);Advantage(Skill,Nature);Advantage(Skill,Religion);Advantage(Skill,AnimalHandling);Advantage(Skill,Insight);Advantage(Skill,Medicine);Advantage(Skill,Survival);Advantage(Skill,Deception);Advantage(Skill,Intimidation);Advantage(Skill,Performance);Advantage(Skill,Persuasion)"
    Basically, what is forbidden is : Athletics, Acrobatics, Stealth, Perception and Persuasion (but advantage in persuasion allowed).
    1. xrxfxt
      xrxfxt
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      Look out for the shiny new 8LcY-edition coming to you sometime soon!
    2. xrxfxt
      xrxfxt
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      8LcY Edition now live!
    3. Spectre0294
      Spectre0294
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      I downloaded this version yesterday and added it to my mods list but the game does not load past 60% with this mod enabled.
    4. xrxfxt
      xrxfxt
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      That is very strange. Do you have other mods installed? Maybe it's conflicting with one of them? I tested this on a mid-playthrough save with almost 100 mods installed and it worked fine :/

      Please feel free to submit a bug report maybe other users will be able to provide additional information.
  9. dennis644
    dennis644
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    so i downloaded the mod, installed it through mod manager, but when i load in no dialogue happens, there are no interactions or cutscenes activate. can anyone help?
  10. Tiamoc75
    Tiamoc75
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    Idk if it's a conflict with another mod I have, but when I installed this one, I couldn't right click items to split/equip/ect. without holding the shift key down, and continuiously holding it while in the menu. After I uninstalled this mod, it stopped, so I came here to let you know, in case it is a conflict, as I have other clothing mods installed, but none that modify the vanilla underwear, only add them to be bought from vendors. I am unsure what caused this, so I didn't want to report it as a bug, if it was in fact not one. Just wanted to let you know. I liked the idea otherwise
    1. xrxfxt
      xrxfxt
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      Thank you for sharing that and please feel free to report it as a bug. I just tested and haven't been able to replicate this but it might conflict with a specific mod and would be hard to know which one.

      Fwiw I'm running almost 100 mods and this one is around #25 in my load order. I also have Basket of Equipment but no other clothing mods.

      I'd offer to help more but I'm new to modding so I wouldn't even know where to begin debugging this issue with your mods :/
    2. Tiamoc75
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      It's no problem. It just sucks I can't use this mod. It's a great mod as it is, just my problems. Some mods work for me, some don't. I get by   +1 from me. I'm endorsing it anyways, since it is an issue with my setup, not the mod.