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This page was last updated on 21 May 2024, 7:11AM
- Changelogs
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Version 0.2.6
- Fix improper dirty check against <game_dir>/bin/NativeMods folder
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Version 0.2.5
- Tools now automatically detect root bg3 installation path if placed in `<bg3_root>/bin` or `<bg3_root>/bin/subfolder` (`install_root` will not require configuring in this case)
- Placed zipped files inside `bin` folder to allow installation via Vortex engine injector
- Dependency updates
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Version 0.2.4
- Even more robust error handling and better user facing messages in case something went wrong
- More possible sources of crashes eliminated, and in some cases error recovery is possible and handled transparently
- If winapi still failed to inject into process, user will get a nice popup message instead of a crash (you can just retry again)
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Version 0.2.3
- Fix invalid module handle in the process dirty check causing a crash #38
- Fix case insensitive disabled plugin comparisons a136fba
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Version 0.2.2
- Fix some more case sensitive comparison parts of file paths
- Add a bunch of traces + console mode with --cli flag to allow users to print trace output at any time (used for ease of back and forth debugging)
- Injection detection protects your game from accidents by intelligently aborting plugin injection if game instance has already been patched. This means that you can't accidentally inject plugins into a game instance that's already been injected into. If you added new plugins to your folder while you were playing the game, then you'll need to restart your game before you can reinject all the new plugins.
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Version 0.2.1
- - Config install_root folder path now uses case-insensitive comparisons
- - Config install_root folder path now resolves to the target path
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Version 0.2.0
- Major rewrite: The entire codebase underwent a major rewrite, optimizing performance, user friendliness, and improving overall stability.
- Debug profile problems are a thing of the past: That's right! And that's because, the previous mechanism of using launchers is now deprecated! A new, more efficient and reliable system takes its place.
- Watcher introduced:
- - A new watcher binary has been introduced to replace the deprecated launchers.
- - The watcher binary runs in the background, seamlessly patching the game process whenever it starts.
- - You can exit the watcher by going to the system tray, right clicking on the mod loader icon, and clicking "Quit"
- Injector Tool for Non-Persistent Patching:
- - For users who prefer not to have a persistent program running in the background, the one-time-use injector tool remains available.
- - When the injector tool is opened, it will either wait 10 seconds for the game to launch or, if the game is already running, it will promptly patch it. If 10 seconds have passed, then it will timeout with an error. After it either patches or has a timeout, it'll exit (timeout will show a popup first however).
- Steam and GoG are both compatible:
- - This is because we are no longer acting as a launcher. It's easy to patch the game process, no matter what store you bought your game from. Just start your game up as you normally would do, and the tools take care of the rest!
- (Note: The tools probably won't see a process if it requires greater permission access than the user it was executed under. For example, if you started your game as admin, but the watcher only as your user. This is a limitation of the winapi. If you need to run your game as admin, then run the tool as admin also.)
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