About this mod
A simple mod that puts a ring worth 5000 gold in the Tutorial Chest.
- Requirements
- Permissions and credits
- Changelogs
Note: Merchants don't ever actually have enough gold on them for you to sell this ring UNLESS you also have MaskedRPGFan's "More Gold" mod installed as well. Alternatively, you can use the ring as a means of getting your money back after having spent enough.
I've been using Pouch of Wonders, and I tried finding an item to add to the pouch that's worth a lot of gold that I could just spawn & sell, but I was having a hard time with that since some of the more valuable vanilla items seem to not be able to be spawned in the pouch because they're marked as quest/story items or whatever. I settled on just spawning a pile of gold, originally going with 5000 but that seemed to be a kinda risky idea when it made the game stutter because that's technically 5000 items being spawned at once. I changed it to 1000 gold so it's less intensive.
I started playing around with AnteMaxx's sample mods this week though (hoping to make a custom equipment set for my character; I'm almost done with it too!), and in the midst of that I decided to take a few minutes to make this mod. A simple ring worth 5000 gold, set to spawn in the Tutorial Chest.
Things I'm thinking about adding:
- Less expensive versions (values like 1000, 500, or 200, thus making it so having the "More Gold" mod installed is not necessary)
- Enchanted to spawn gold
Installation
Same as most other mods, you download the file, extract it, and use your choice of mod manager (I recommend BG3MM) to install.
For obtaining Tutorial Chest items after the prologue, you can use the Tutorial Chest Summoning mod OR you can use my personal favorite method: a combination of Pouch of Wonders (which adds a spell to all underwear allowing you to summon the pouch) and Bags of Sorting (a tool for making your own inventory bags & modifying treasure tables; aka you use this to put things in the pouch, although Pouch does have an optional pak for including the Tutorial Chest treasure table so BoS isn't necessary if you just want the Chest stuff)
If you'd rather install it manually, you can stil the .pak file in C:\Users\[your user name]\AppData\Local\Larian Studios\Baldur's Gate 3\Mods
Then go to C:\Users\[your user name]\AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public and add the following to the modsettings.lsx file:
First, inside the "children" section of the "ModOrder" node:
<node id="Module">
<attribute id="UUID" value="f8cfd53c-ef39-443e-b10b-c8a3d7dee899" type="FixedString" />
</node>
<node id="ModuleShortDesc">
<attribute id="Folder" value="KayExpensiveRingMod" type="LSString" />
<attribute id="MD5" value="" type="LSString" />
<attribute id="Name" value="KayExpensiveRingMod" type="LSString" />
<attribute id="UUID" value="f8cfd53c-ef39-443e-b10b-c8a3d7dee899" type="FixedString" />
<attribute id="Version64" value="36028797018963968" type="int64" />
</node>
Uninstallation
You should be able to simply delete it (or just drag it over to the Inactive list if you're using BG3MM) without any problems, but I'm not 100% certain. I'm pretty new to this, and while I imagine it's possible that having the ring in yours or a vendor's inventory could cause uninstallation issues, I haven't tested it out. At the very least, don't have the ring equipped (it doesn't give any buffs anyway), and if you want to be super careful, you can buy it back from any vendors you sold it to, summon a Tutorial Chest or Pouch of Wonders, then stick the ring(s) in them & let them expire. (Hopefully that isn't necessary though).
Thank You!
AnteMaxx for their sample mods (the Sample Magic Ring Mod was specifically used to help me make this mod)
Norbyte for the ExportTool
ShinyHobo for the Modder's Multitool