FU v1.6 is now available. September 29, 2023 Update includes:
FIXES:
Fixed Burning light of the Gods spell. It now gives Radiant damage
Fixed tooltip art not showing up on some spells.
Fixed order of spells in the main FU cheat container.
Fixed invisible Yogi summon.
Fixed Arcane Recovery of the Gods spell.
Fixed Lucky Dice spell. It should work on every roll.
Fixed Drow Commanders summon portrait. It now will show up.
Fixed Restore All, Heal All, and Invisibility 10Ft radius so the spells only affect players and allies.
Fixed Bobby Bones summon so he has access to the bonus attacks offered from his flail.
Fixed some found spelling errors.
Fixed summons UI not showing up after Larians Patch 3.
CHANGES:
Changed Yogi model out with a bear model with headgear.
Changed FU libraries. Weapon and Armour libraries are now split into 2 spawnable FU:Rings. The spawn spells can be found in the main FU cheat container. (This split should fix any FPS hit on lower end pc's as long as the 2 new rings aren't worn at the same time.)
Changed Stat Rings and Barrel spawn spell art.
Changed Summon Camp Supply Pack to be a permanent item once spawned in a players inventory.
Changed all spawn spells so items spawned are all permanent, and do not disappear after a long rest.
Changed spawn spells so spawned items go directly into the players inventory. They no longer have to be picked up after spawning.
Changed summon icons to be more distinctive from the other cheat spells.
Changed some spell descriptions.
REMOVALS:
Removed concentration from Immune, Haste, Free Flight, Heal All, Electrical Storm, Dark Death, and all Imbue spells.
Removed individual scroll spawns.
Removed individual arrow spawns
Removed individual gem spawns.
Removed alchemy ingredients.(Most likely be re-added in a future update.)
Removed throwable items. (Most likely be re-added in a future update.)
Removed FU: Cheat Libraries 2,3,4,5,6,and 7.
Removed scrolls: Prayer of Healing, Lesser Restoration, Healing Word, Cure Wounds, and Aid.(Larian removed the Root Templates for these scrolls.)
ADDITIONS:
Added Dismiss Summon spell to all summon spells.
Added better attacks to Yogi summon.
Added See Invisibility cheat spell.
Added Spawn Gold cheat spell.(1000 gp per cast)
Added Detect Thoughts cheat spell.
Added Greater Invisibility cheat spell.
Added Summon Felix spell.(Summons a Black Panther)
Added Movement Points cheat spell.(Lasts until a long rest and only works if in battle or turn based mode)
Added Passive Dice Roll Check cheat spell. Once cast, it adds 25 points to each skill.(Every dice skill check will pass. Lasts until a long rest)
Added God Power cheat spell.(This spell is a combination of the "Immune" cheat spell and the "Guaranteed Critical" cheat spell. You are basically invincible, and every attack done is a critical hit.)
Added the FU:Ring to more game world locations. Added to: Act 1:Tutorial Chest, Act 1:Underdark Mind flayer inventory, Act 1:Goblin Trader inventory, Act 2:Dammon inventory, Act 2:Quartermaster inventory(Last Light Inn), Act 3:Dammon inventory, Act 3:Baldur's Gate Jewelry Trader inventory.
Added Spawn FU:Dye Bag cheat spell.(Spawns a bag of dyes and dye removers into the players inventory. It lasts for 10 turns then is destroyed. Contents removed before destruction will stay with the player.)
Added Spawn FU:Scrolls cheat spell.(Spawns a container with all BG3 scrolls into the players inventory. It lasts for 10 turns then is destroyed. Contents removed before destruction will stay with the player.)
Added Spawn FU:Arrows cheat spell.(Spawns a container with all BG3 arrows into the players inventory. It lasts for 10 turns then is destroyed. Contents removed before destruction will stay with the player.)
Added Spawn Gems cheat spell.(Spawns 10 gems of each type into the players inventory.
Added Spawn FU:Tool Bag: Spawns a bag with 12 differnt tools into the players inventory.(It lasts for 10 turns then is destroyed. Contents removed before destruction will stay with the player.)
Added Spawn FU:Potions cheat spell. Spawns a container with all BG3 Potions and Poisons into the players inventory. (It lasts for 10 turns then is destroyed. Contents removed before destruction will stay with the player.)
Added Spawn FU:Ability/Skill Container cheat spell. Items contained grant permanent increases/decreases to players skills, abilities, immunities, Armour Class, and Hit Points.(This is a permanent container unless dropped or sold.)
Added remainder of all non common Armours to be spawned.(Available through the new FU: Armour Spawner Ring)
Added remainder of all non common Weapons to be spawned.(Available through the new FU: Weapon Spawner Ring)
Added FU: Armour Spawner Ring. When worn it gives the player access to all armours. 8 libraries for Armour, Rings, Cloth/Leather, Gloves, Head Gear, Amulets, Boots, and Shields.
Added FU: Weapon Spawner Ring. When worn it gives the player access to all weapons. 4 libraries. Weapons 1, 2, 3, and 4.
Added Spawn FU: Cheat Container.(This container holds all the Faerun Utility cheat spells.)
Q. I'm getting this error message after installing this mod. "We were unable to create a working story. Your add-on setup might be invalid. The game will continue with the setup from the savegame." A. This is a normal warning when a mod is successfully installed. Your game will work fine.
Q. I'm getting the following error when the game boots up: "Failed to load the main menu from the current game mod FU. The main menu in that mod requires the level ." A.Your modsettings are wrong. It's missing the GustavDev information.
Q. After installing the FU Ring doesn't show up on the Dead Thralls or in Arrons inventory. A. If they aren't on the Dead Thralls when starting a new game, you've installed wrong. Either the modsettings are not correct, or the FU.pak file has been placed in the wrong folder. Or the mod is deactivated in a mod manager. If the FU Ring is not in Arrons inventory when returning to a previous savegame, you must long rest then return to Arron for his inventory to restock.
Q.I've done everything possible to get this mod to work. My mod settings are correct. Mod is active. Pak file is installed correct. But still no FU Ring is showing up. A. I have no idea what the problem could be. Obviously something is wrong that is beyond my troubleshooting abilities. I suggest using Cheat Engine and spawn in the ring. The UUID code is: c3b27cdb-7873-4799-b0ef-5b78a72e7b35
Having this issue too since the latest patch. It worked fine on my old files/saves. Been losing my mind trying to fix it.
Essentially, the FU ring only has ONE ring spawn selection, and that one SAYS its "weapon", but upon using it, it spawns the ARMOR ring, which doesnt have a listed button at all anymore. So, the weapon ring is completely unattainable now.
Do not know if anyone else is having the same issue but I started a new game after taking a break for a while and now when I get to the corpses that hold the rings on the mindflayer ship it crashes the game and kicks me out. After the first time it happened I uninstalled the mod and reinstalled it but still having the same issue.
Thanks for the great mod! The one issue I'm having is party members left in camp lose all their gear during a long rest. I've also had a character in respec doing the same. Neither of these is a deal breaker but something that has become more common after patch 5.
Very trivial: some of the offensive spells are missing sounds and visual fx when attempting to cast (e.g. Cold Ray of Death, Missiles of Explosive Flame).
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The author has locked this comment topic for the time beingUpdate includes:
FIXES:
CHANGES:
REMOVALS:
- Removed concentration from Immune, Haste, Free Flight, Heal All, Electrical Storm, Dark Death, and all Imbue spells.
- Removed individual scroll spawns.
- Removed individual arrow spawns
- Removed individual gem spawns.
- Removed alchemy ingredients.(Most likely be re-added in a future update.)
- Removed throwable items. (Most likely be re-added in a future update.)
- Removed FU: Cheat Libraries 2,3,4,5,6,and 7.
- Removed scrolls: Prayer of Healing, Lesser Restoration, Healing Word, Cure Wounds, and Aid.(Larian removed the Root Templates for these scrolls.)
ADDITIONS:See "LOGS" section for previous updates
-clintmich
Q. I'm getting this error message after installing this mod. "We were unable to create a working story. Your add-on setup might be invalid. The game will continue with the setup from the savegame."
A. This is a normal warning when a mod is successfully installed. Your game will work fine.
Q. I'm getting the following error when the game boots up: "Failed to load the main menu from the current game mod FU. The main menu in that mod requires the level ."
A. Your modsettings are wrong. It's missing the GustavDev information.
Q. After installing the FU Ring doesn't show up on the Dead Thralls or in Arrons inventory.
A. If they aren't on the Dead Thralls when starting a new game, you've installed wrong. Either the modsettings are not correct, or the FU.pak file has been placed in the wrong folder. Or the mod is deactivated in a mod manager. If the FU Ring is not in Arrons inventory when returning to a previous savegame, you must long rest then return to Arron for his inventory to restock.
Q. I've done everything possible to get this mod to work. My mod settings are correct. Mod is active. Pak file is installed correct. But still no FU Ring is showing up.
A. I have no idea what the problem could be. Obviously something is wrong that is beyond my troubleshooting abilities. I suggest using Cheat Engine and spawn in the ring. The UUID code is: c3b27cdb-7873-4799-b0ef-5b78a72e7b35
I'm aware of the issues. The same things keep being reported.
As stated in a previous comment I am very busy, and have no time to update FU. Sorry.
It's possible I may have more time in the new year.
-clintmich
Essentially, the FU ring only has ONE ring spawn selection, and that one SAYS its "weapon", but upon using it, it spawns the ARMOR ring, which doesnt have a listed button at all anymore. So, the weapon ring is completely unattainable now.
FU is at the bottle of my load order as well.
BG3MM alert says -Overwritten builtin folders:mods/Gustav/Story/Rawfiles/Goals/ForceRecompile.txt
The Nexus says that their last logged activity was in September.
Quite often I seem to be a chaos magnet.
P.S Thanks for the hard work you've put into making this mod. Its what I consider an absolute essential :)
Thanks again
Thank you so much for a great utility mod <3