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SixfingeredMage

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SixfingeredMage

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154 comments

  1. Arkthuss
    Arkthuss
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    Does it still work?
  2. Primodori
    Primodori
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    Will creator update this subclass for Patch 7?
    1. SixfingeredMage
      SixfingeredMage
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      Yes, ideally. As far as I know it should work the same as it did before right now, but I'll go through and see what all needs to be done. It might be a while though as I am quite busy with work right now unfortunately. Hopefully most of the issues should have simple fixes
    2. Primodori
      Primodori
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      it doesnt. I couldnt even start a new game. Either game crashes or a message pops up of no compatibility.
    3. SixfingeredMage
      SixfingeredMage
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      Ah okay, good to know. Is this happening only when this mod in particular is added, or is it happening with any mod made before patch 7? Either way I'll have to check it out but I can't think of why it'd crash thing send unless everything is doing that in general
    4. Primodori
      Primodori
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      happened with all mods that uses SE and overrides. Patch 7 changed many things on the core of the game. So many of those that made class and subclass mods had to upgrade, between others.
      Other modes like cosmetics or other things werent affected though.
    5. SixfingeredMage
      SixfingeredMage
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      Hey! Update coming within the next few days. I've gotta adjust some stuff to get the Psionic Energy Dice icons to work again after the new patch, but otherwise I think I've got it bug-fixed and ready to go. 
    6. Primodori
      Primodori
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      thank you for the hard work.
    7. Captainfoxone
      Captainfoxone
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      Really looking forward to this mod working. Can you please let us know when to expect it? Thank you.
    8. SixfingeredMage
      SixfingeredMage
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      Hey! Sorry, I got distracted working on a Weapon Mastery mod and forgot that I have the update for this subclass done. The only thing left for me to do is to get the icons working again, as those have changed post-patch 7. I can send you the .pak for the mod now though if you're wanting to play before that
    9. Dapoulp
      Dapoulp
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      Hey ! I've uploaded a Weapon Mastery mod here OneDnD (DnD 2024) WeaponMastery (or here OneDnD (DnD 2024) WeaponMastery )
      Let me know if you want to collaborate :)
    10. SixfingeredMage
      SixfingeredMage
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      I pushed mine out about a week or so ago so unfortunately I think I beat you to it lol.
      [Weapon Mastery Mod Link Here]
      If you wanna workshop anything though lemme know and I can add you to a server for modders working on 2024 PHB mods.
    11. HivyGreys
      HivyGreys
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      Will there be an update soon?
    12. Klexor
      Klexor
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      Checking in, is the update for patch 7 still coming to Nexus?
  3. Bladedge1
    Bladedge1
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    Can the spells and abilities be used with bonus action instead?
  4. TravisEH27
    TravisEH27
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    Mod is not working currently. Not sure why. I have the Improved UI mod and it is not working
  5. pvxxx123
    pvxxx123
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    I can't use Telekinetic Movement on enemies, the description says it only affects allies and objects, has the skill been nerfed or is this only happening to me?
    1. perfectEmpathy
      perfectEmpathy
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      Read the description of Telekinetic Movement in official D&D materials. This ability can be used only for objects and allies.
    2. silverace99
      silverace99
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      Hmm I just started using this mod and I noted that it doesn't work on objects...when you mouse over an object it says it only works on allies
  6. jonathancross91
    jonathancross91
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    Does this still work? and can you move enemies wit hthe telekenetic movement 
  7. ElSuperbeasto13
    ElSuperbeasto13
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    Are there any plans on updates for this mod? According to a few comments the class basically stops working at level 5, which is, well, not exactly good for a subclass mod
  8. mcadney
    mcadney
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    mod description might have mentioned somewhere at least that this is a FIGHTER subclass for those who don't know what a Psi-warrior is...
  9. kayra1234567
    kayra1234567
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    Is this compatible with unlock level curve mod? If not, do you plan to make it compatible?
  10. Bamboo1066
    Bamboo1066
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    Hi, this is a suggestion about the skill's description.
    Psionic Strike is described as "Deals force damage to the target equal to the number rolled plus your intelligence modifier", while a vanilla spell usually gives the result in a special color font, e.g. "Deals 4~9 force damage" in red, which would enhance readability.
    Can you improve this?