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Komainu

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komainu4733

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18 comments

  1. redneck1st
    redneck1st
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    Does anyone know if this still works with Patch 7 and is there any way to add mods to BG 3 MM?
  2. TheInvoker
    TheInvoker
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    can you make the celestial fury too?

    +3
    Stun target for 2 turns unless they pass a spell saving throw
    Spells: blind and chain lightning
  3. Default7196
    Default7196
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    Would it be possible for you to make a version with a little bit of fire damage added instead of all radiant, and the permanent flame visuals from the everburn blade?

    It'd be really cool to use alongside kahashi's armour of vengeance mod for a vengeance paladin. I'd pay you if you're willing man lol
  4. Chronicxx
    Chronicxx
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    cant find this in the tutorial chest. it spawns on the nautiloid in the tutorial chest. after entering act 1 it no longer spawns in the tutorial chest. is this done of purpose?
  5. LiadesP
    LiadesP
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    Hi how can I remove light of carsomir from my character
    1. komainu4733
      komainu4733
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      Sorry, in the previous version, the "light of carsomir" won't disappear unless you revert the save data to before equipping.
  6. akeean
    akeean
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    Spelling issue in Oath Paladins Will section:

    "expect" when you probably wanted "except"
    1. komainu4733
      komainu4733
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      Oh, thank you for pointing it out. to correct.
      I'm sorry, did you feel uncomfortable?
      Please let me know if you find any other strange expressions.
  7. Kalebarrano
    Kalebarrano
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    Great mod but maybe instead of 3M radius silence it could be a a counterspell limited to x time per fight or long rest?
    or maybe a version of it with this?
    1. komainu4733
      komainu4733
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      Counterspell is definitely good too!But, well, Silence is stronger, so I'll leave it as is for now.
  8. edgarpuschel
    edgarpuschel
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    Looks amazing!, but the damage output its excesive even for tactician + mode, still great job!
    1. komainu4733
      komainu4733
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      It does a lot of damage, but 1d6 of them are limited to Undead, Demon, or Oathbreaker, so I don't think it's that OP.
    2. Durecchi
      Durecchi
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      It's honestly a shame that by removing alignments from the system, 5e effectively crippled a lot of unique weapons that utilized
      the alignment system for damage and useability dynamics when transitioning to a computer-based format. If BG3 still used alignments it would be easy to designate different NPCs or monsters with an alignment which would balance out weapons like Carsomyr significantly with regards to damage.
    3. deleted59036931
      deleted59036931
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        I'd feel better about getting this sword If I had to slay a dragon for it.  I hope they have material for content creators in the future.
    4. vickman
      vickman
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      Hey Dure,

      If i read the coding write there is an alignment system of sorts, we develop our alignment through our actions as opposed to selecting it. for instance, if you start killing everyone in the grove ppl will literally call you evil (except with the goblins their hero lol ). if you do good, they say your a "saint". its an interesting set up. being able to develop weather your good or evil or just neutral through your actions is in IMO genius.
  9. ShadowLDrago
    ShadowLDrago
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    This looks very cool. But, it's not clear where one would get this sword. Do we buy it somewhere or get it from the tutorial chest?
    1. YZCopetti
      YZCopetti
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      Probably from the summoning/tutorial chest or the main vendors
    2. komainu4733
      komainu4733
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      That's right! Get it from the UUID in the tutorial chest, adamantine golem, or SpawnAnyItems.