This page was last updated on 26 February 2025, 6:47PM
Changelogs
Version 6.1.0
Compatibility Framework requirements removed.
Version 6.0.1
Maelstrom updated with new VFX and should no longer lag the game.
Fathomless Plunge disabled in HoH.
Version 6.0.0
Level 12+ support added.
Feature tooltips and text adjusted.
Spectral Tentacle size reduced.
Subservient and Unchained Tentacle now share the same Movement Speed per round.
Changed the way Spectral Tentacle handles the Order's Given status.
Gift of the Sea will grant the bonus Movement Speed f you cross over a water surface at any time on your turn and only in turn-based mode instead of just at the start of your turn.
Summon Elemental (Water) replacing Ice Storm at 7th Level.
Fathomless Plunge can be obtained at 14th Level if you download the add-on file for it. Make sure to read the mod description for details before downloading the add-on.
VFX entirely reworked into a new thematic. You can still use the old VFX, which have received minor changes, by downloading the new add-on file for it.
Icon color changed to match new theme. Old icons are available with the old VFX as well.
Version 5.1.0
Extra Cantrips are not longer packaged with the subclass.
Version 5.0.0
Spectral Tentacle's damage increase moved back to Level 10
Gift of the Sea changed to give you 3m of Movement Speed only if you start your turn on a water based surface, as previously you could infinitely enter and exit a water surface to repeatedly gain the additional Movement Speed.
Guardian Coil is now a single interrupt that scales off your Warlock Level instead of two separate Reactions.
Grasping Tentacles has been streamlined. At level 10 you will gain the spell Evard's Black tentacles and 2 passives. The Spell is the base game version of the spell and not a custom version like before. The Passives are a toggle that lets you remove the Spell Slot cost of Evard's Black Tentacles and the other Passive describes the secondary effect of the feature.
Added a custom icon for the resources used to summon Spectral Tentacle.
Added new VFX for summoning your Spectral Tentacle, the Spectral Tentacle's attacks, and for Guardian Coil.
ModFixer removed.
Version 3.1.0
Churning Puddle duration nerfed and effect fixed to remove itself if a creature succeeds the save.
Fathomless level 9 Progression UUID fixed to not overlap with Fiend progression.
Version 3.0.0
Touched up some tooltips.
Spectral Tentacle is actually spectral now.
Your Spectral Tentacle uses are now displayed on the hotbar. No custom icon though.
Tentacle should now correctly receive the summoner's Proficiency Bonus and Charisma Modifier as an Attack Bonus when it is first summoned.
Tentacle receives a small damage bonus when it reaches levels 6 and 10. Tentacle free attack buff lowered by 1 at all levels.
Increased the range of Command Tentacle.
Added Console Icons (Untested).
Fixed Maelstrom's so that it uses the caster's Spell DC instead of a flat value.
Icon file name fixed so it should show up now. I think this requires Improved UI. Thanks to user NellsRelo.
Ice Storm has replaced Summon Elemental in the Extended Spell List.
Maelstorm fixed to require Concentration.
Spells in the Extended Spell List are added to your Spellbook when you level up instead of having to choose them.
The Larian-ized version has been integrated into the base mod as a Passive option at level 1. The 5e version is automatically selected so those who don't care don't have to select anything extra. To balance this a bit, Tentacles that are commanded can burrow 12m instead of 9m per turn.