I've also been interested in porting the gnome heads to tall races because they have so much personality - do you mind divulging a little of your process for making this? I confess I have no idea where to start making this kind of conversion but I'd love to learn :)
For me, it's the reverse! I'd love to add some more heads to dwarf and gnome bodies, though I'm very new to working with any sort of model. Would love to find some tips/tutorials that might steer me in the right direction.
I tried to add the gnome heads to tall races by adding to "CharacterCreationAppearanceVisuals.lsx", but for some reason my added heads show at the wrong height inside the character's belly. Do i have to edit the GR2 file??? to move the mesh up?
I have just the video for you. This will teach you how to do face transplants, such as converting faces from gnome to human and all across the spectrum. I've even used it to genderbend heads.
i want this so bad for my strong human and tiefling tavs but whenever i try it on my game crashes ;-; do u have any idea why or if i should redownload or something?
Hi, I've noticed that the piercing nodes for some piercing mods are off from the correct position (resulting in floaing piercings). The piercings mod author suggested to contact the head mod author to fix them. Can you take a look at the prblem? (piercing mod is this one) https://www.nexusmods.com/baldursgate3/mods/2001 Thk you :)
Is it possible to do the same thing for female dwarf head 3? I've been trying to find time to learn how to do it myself without bothering anyone, but so far I'm failing; I've learned it's more complicated than it seems. Is there anyway to chip in a coffee or something for your skill/commission something? Thank you so much for sharing with us
Amazing mod, but I'm having an issue where the head doesn't show up in the face presets at all :( It basically looks the exact same as the normal preset selection. I have this at the top of my load order, + Mod Fixer. I only have three other mods, which are hair-related.
Edit: Nevermind, I figured it out lmao I wasn't installing correctly xD
I always get a floating head that is static (no physics) and is visibly disconnected from the body. Changing load order did not fix it. Shame because i really wanted this to work.
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I've also been interested in porting the gnome heads to tall races because they have so much personality - do you mind divulging a little of your process for making this? I confess I have no idea where to start making this kind of conversion but I'd love to learn :)
Do i have to edit the GR2 file??? to move the mesh up?
(piercing mod is this one) https://www.nexusmods.com/baldursgate3/mods/2001
Thk you :)
I've been trying to find time to learn how to do it myself without bothering anyone, but so far I'm failing; I've learned it's more complicated than it seems.
Is there anyway to chip in a coffee or something for your skill/commission something? Thank you so much for sharing with us
Edit: Nevermind, I figured it out lmao I wasn't installing correctly xD