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Dufresne

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Dufresne12

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  1. Dufresne12
    Dufresne12
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    READ THESE FAQs:
    Q: Heads are floating/frozen?
    A: Set Animation LOD to High in your graphic settings.

    Q: Speak with the Dead VFX/other face effects not working?
    A: Patch has been released but will override/get overridden by other mods with the same fix. Load order respective of said mods will matter EXCEPT with my other mods (Vemperen's Other Heads, Themia's Sister  & Lore-Unfriendly Gith Heads). I've added every UUID from all my head mods to each one so load order (among them) shouldn't matter.
    UPDATE: Padme has made a patch for this and other head mods combined! Go DOWNLOAD IT and THANK HER!


    Q: Naked men showing up instead of character creation?
    A: You did not install all required dependencies. You still need the mod fixer.

    Q: How to use the new tiefling heads on Karlach?
    A: Here's my replacer version of these heads (+ extra) specifically adjusted for Karlach.

    Q: Will I make these work for body type 1?
    A: Not likely, but check out Vemperen's Other Heads.

    Q: What hair/horn did you use for the screenshots?
    A: Check description page.

    Q: Nothing happens? Mod doesn't work/appear?
    A: Please read the instructions carefully, and make sure you have all the requirements.
  2. Dufresne12
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    CHANGELOG:
    V1.1:
    - Fixed ear gaps for Human A2, Tiefling A1 and A2.
    - Minimized ear seams for Elf A2 and Half-Elf A2 (as best I could).
    V1.2:
    - Fixed Tiefling A2 LOD issues.
    - Fixed wrong WrinkleMap material for all heads except tieflings. Should remove weird wrinkle shadows for users who don't have Faces of Faerun.
    - Added info.json for Mac users.
    V1.21:
    - Fixed for compatibility with Kartoffel's Unique Tav
    V1.25:
    - Added VFX support (Speak with Dead VFX, etc.).
    CAUTION: Will override/get overridden by other mods with the same fix (see FAQs for more info.)
    Added CC head icons.
    V1.3:
    - Fixed tiefling scalps and blurred textures.
    - Fixed small pupils for all eyes except tieflings'.
    - Updated VFX support for Vemp's new heads.
    - Made CC icons more vanilla-looking.
  3. SirioAstarot
    SirioAstarot
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    Add support with mod DnD Expanded, so that they can be seen with the Human races, subraces Goliath, Half Giant, Goblin, Yuan-ti Pureblood and Avariel.
  4. DasTolten
    DasTolten
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    Is there anyway to make this mod work with Whispers of the Divine? The heads show up with the normal races but not the Aasimar race from WotD mod. Thanks in advance. 
  5. AlienSpaceBats
    AlienSpaceBats
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    Really love the heads, however I'm not a fan of the roaring portrait change - is this intentional? I can't find mention of it in the mod description or any comments. If so, is there any way to change or have a version that has a more vanilla facial expression?

    I'm using the in-game mod manager for what it's worth.

    Thanks.
    1. Chilihunter
      Chilihunter
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      I am having this exact issue.
    2. Nukkuja
      Nukkuja
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      Same issue here, and it only seems to happen with faces from this mod.
    3. wabashsailor
      wabashsailor
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      I add my 2 cents worth as well. Really like the heads but the Roaring portrait is off-putting. Can that be changed?
    4. Neastman27
      Neastman27
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      Commenting here so that I cant keep track if a solution is ever found.
    5. jemityinen
      jemityinen
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      Using the Nexus version of this mod fixed the issue for me!

      I dragged the .pak file to my AppData > Local > Larian Studios > Baldur's Gate 3 > Mods folder. Then I enabled it using the game's mod manager.

      Hope this works for you as well!
  6. kmcsjr
    kmcsjr
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    Hi. D&D Expanded has Goloiaths and Half Giants. I asked what it would take to make your heads compatible. This was their response. Would you please consider making them compatible?

    As long as they fit Humans, they will fit Goliaths and Half-Giants. They are scaled up automatically. Then you just add them to CharacterCreationAppearanceVisuals.
    1. ChimericFartuWu
      ChimericFartuWu
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      I second this, as well as all the other humanoid races. 
  7. weedtnt46
    weedtnt46
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    Could you upload the updated mod here, because the nexus mods are incompatible with those of the game, I cannot download mods directly from the game or else it will crash
    1. gyrofalcon
      gyrofalcon
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      Could you upload the updated mod here, because the nexus mods are incompatible with those of the game, I cannot download mods directly from the game or else it will crash
      What is your reason for thinking its a difference between this nexus version and the one in the ingame mod manager?
  8. Wikt0r1us
    Wikt0r1us
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    Does this work for NPCs or just the player?
  9. magestays1
    magestays1
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    Id like a mod that uses your tiefling head as a replacer for Karlach. My playthroughs are getting boring. Anyone know how I could make it?
  10. SteIIe
    SteIIe
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    Hello, thank you for you work, do you plan to add it to the ingame mod manager by any chance? Would be great if so
    1. asilin542354
      asilin542354
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      it has already been added there, look for it
  11. YsabelS
    YsabelS
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    Hello! Have you considered adding these heads to BG3's official mod manager?
  12. dinnonixx
    dinnonixx
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    Hey! I'm having trouble using the Strong Head mod for my drow and the Tav's hairsalon mod is not loading, all the other mods do but not this one, does anyone has a way to solve this? I have the Tav's hair first and the head. I already chang and is still the same