Hey, your treasure table is unfortunately broken on line 31 (it's missing a closing doublequote after MOO_ZhentQuartermaster):
new subtable "1,1" object category "I_MAG_Solemnity_Shortbow",1,0,0,0,0,0,0,0
new treasuretable "MOO_ZhentQuartermaster CanMerge 1 new subtable "1,1" object category "I_MAG_Solemnity_Shortbow",1,0,0,0,0,0,0,0
should be new subtable "1,1" object category "I_MAG_Solemnity_Shortbow",1,0,0,0,0,0,0,0
new treasuretable "MOO_ZhentQuartermaster" CanMerge 1 new subtable "1,1" object category "I_MAG_Solemnity_Shortbow",1,0,0,0,0,0,0,0
I believe this might just prevent the bow from showing up in the quartermaster, and probably only breaking that, but I haven't actually tested that yet.
Hey there thank you so much for pointing that out! It's been a while since i updated this mod but hopefully this week I'll issue an update that was supposed to come out a long time ago with more weapons and balance so keep an eye out for that. <3
I stumbled upon this mod randomly, and I just want to thank you for something I've wanted for a long time I really really hate how volley is a level 11 hunter spell, the regular shooting animation is boring. In contrast Volley does a very clean pull back string with a green burst, like a wind arrow or something
Can't wait to do a new run with this (I probably won't use flame strike or missiles) I don't think volley is too strong to start with, optimized meta builds can do way more than a volley ever could by level 5-7 such as phalar aluve magic missiles, twincast ice knife mourning frost, etc
TY for the bow! Would love to see the balanced tiers of this bow you're thinking about including. Wish more gear mods had progression based gear, it seems to be mostly starter or end game gear.
Thank you for enjoying the bow! I do have plans to make a progression based system on a much larger collection of items so keep a look out for that as soon as I get some time off of college. :)
7 comments
new subtable "1,1"
object category "I_MAG_Solemnity_Shortbow",1,0,0,0,0,0,0,0
new treasuretable "MOO_ZhentQuartermaster
CanMerge 1
new subtable "1,1"
object category "I_MAG_Solemnity_Shortbow",1,0,0,0,0,0,0,0
should be
new subtable "1,1"
object category "I_MAG_Solemnity_Shortbow",1,0,0,0,0,0,0,0
new treasuretable "MOO_ZhentQuartermaster"
CanMerge 1
new subtable "1,1"
object category "I_MAG_Solemnity_Shortbow",1,0,0,0,0,0,0,0
I believe this might just prevent the bow from showing up in the quartermaster, and probably only breaking that, but I haven't actually tested that yet.
Thanks for the mod!
I really really hate how volley is a level 11 hunter spell, the regular shooting animation is boring. In contrast Volley does a very clean pull back string with a green burst, like a wind arrow or something
Can't wait to do a new run with this (I probably won't use flame strike or missiles)
I don't think volley is too strong to start with, optimized meta builds can do way more than a volley ever could by level 5-7 such as phalar aluve magic missiles, twincast ice knife mourning frost, etc