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Created by
Val aka JoUploaded by
johaunaVirus scan
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This page was last updated on 25 May 2024, 4:12AM
- Changelogs
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Version 2.1.0.0
- Added "dummy" (empty) level progression above level 12, to avoid crashing of players, who use level uncapping mods. You will need to multiclass, the levels themselves add nothing new, just address the crashing issue. This is irrelevant, if you don't use any mods, that uncap max level.
- Fixed missing description of Necrotic Affinity.
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Version 2.0.1.1
- Fixed a major issue, Sorcerers will no longer get my custom class's spells on lvl 7 and 8. *frustrated modder noises*
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Version 2.0.1.0
- Minor fix, that prevented Dragonborn characters from progressing initial CC. Your Draconic scales will work properly now as well.
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Version 2.0
- Version 2.0 of my mod released
- Read what's new and what's changed in Article parts of the mod. No spellslots left to release a proper changelong.
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Version 1.5
- You need to get Trips' Old Shader Pack for the body textures to work! You will have a case of blueness if you do not.
- Reworked the shape my unique strong female body, which totally didn't mean redoing majority of the outfits I had again, nope... (also, yes).
- Two more heads for the strong female body.
- You can customize your downstairs equipment now. Priorities some people have, rofl. Not judging, nope!
- Some of the outfits for strong female body will have cloth physics now, adding them where possible - not all will be possible, due to us not having ability to import proxymeshes correctly - they are used as a simple geometry mesh for complicated cloth physics and the method I am using, painting physics on the outfits themselves instead, doesn't work for every outfit.
- Tails for strong bodies are now tintable. Color through Horns slot.
- Completely custom body textures. You will need Trips's Old Shader pack from now on.
- Your bodies now also have scales! Color through Horn slot, same way as you can color your tails now.
- I have added colors to Horn slot specifically to match the scales on the face. Unfortunately, due to technical limitation, I can't sync them with facial scales coloring method.
- Added Ability to enlarge and reduce yourself. The homebrew Half-Dragon race, from the homebrew system I've been playing, that my mod is based on can reduce and enlarge themselves, hence why added here. Also, it's funny. :P
- Gave Disguise Self to every Half-Dragon subrace. Reason being, it has tremedeous RP potential. Gold Half-Dragons get Bless spell in its' stead.
- Gave every Half-Dragon subrace ability to Speak with animals. Obvious RP potential. No need to play Druid or a Ranger, if that's not your thing. Mine isn't. Yucky. :p
- You can no longer be blinded by foggy surfaces.
- Dragon Sight will grant See Invisibility - The version of the race my mod is based on does have the ability, so adding it for my mod as well.
- The race will have its' own custom Race icons. This will need to go through ImprovedUI, so don't panic if you don't see them yet. I have yet to do a pull request.
- Reworked some of the UI icons for your abilities, to match vanilla style more.
- Removed one of the unintended ability score boosts.
- The spells you gain upon level 1 now do cost spellslots, as it was intended. Except Feather Fall, which soemhow refuses to cooperate - I wanted to push the release before holidays, will fix later, so enjoy while it lasts.
- Due to the change above, you are also given one level 1 spellslot on level 1.
- Your dream Visitor/Guardian can also be a Half-Dragon now. Only caveat being - no face scales yet, due to technical limitation of how Dreamers work. Hoping that UI magician moddes will figure this out. I asked.
- You can hire a Gold Half-Dragon Oath of Devotion Paladin, as my way of compromise, ti let people try the race without starting a new game. Think of them as an origin/companion - I hope to add more of my TTRPG's worldsetting lore and story through her one day.
- Added Epilogue outfits to few traders in the world. I needed to create their models for the strong female body of mine, and figured, why not make them purchaseable.
- You can have a new character portrait style now. Much cooler. You will need to visit the Magic mirror and apply changes, to see... or start a new game.
- Your mod's version will display correctly in BG3 Mod Manager now. Not a big deal, but when you humans make reports, you'll have a way to track the version in your BG3MM.
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Version 1.3.2
- Toned down the melee attacks of Dragon form. I was testing scaleability and the previous power-levels were not intended.
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Version 1.3.1
- The spells gained through racial progression can be now upcasted. Thanks to lostsoulman for advice on how to fix.
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Version 1.3
- Added unique Dragon form color for each Half-Dragon subrace.
- All Dragon forms now have Target_Help, Shout_Disengage and Shout_Dash.
- All Dragon forms have a non-AoE Claw attack.
- All Dragon forms now have a non-AoE fly ability, next to the original, that remains available.
- All Dragon forms have thematic 'breaths' now. Big thanks to Lykon for the base idea. They grow/scale with your own level.
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Version 1.2
- Added Small bodies as an option to CC.
- Fixed missing DRAGONBORN tag for Dragonborn Half-Dragons.
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Version 1.1b
- Accidentally uploaded a wrong version, that robbed you of your spells, that are gained through Half-Dragon progression. Redownload for fix.
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Version 1.1a
- Fixed Dragon Forms.. your Dragons can be shoved around for now, though. Will look into proper fix after the weekend.
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Version 1.1
- Fixed Breath weapon scaling. I forgot about it, that they added it with Patch 1.
- Added Half-Dragons as subraces for Dragonborn, identical in functionality to Humanoid Half-Dragons, to allow people use the Dragonborn body aesthetics, all the while retaining the perks of Half-Dragons.
- Humanoid Half-Dragon males now also have Dragonborn animations.
- Target_Help action was added to all Dragon forms. (Suggested by hesey)
- Bigger Dragon Forms cannot be shoved.
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Version 1.0
- Released.
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- Author's activity
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May 2024
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27 May 2024, 11:10PM | Action by: johauna
Permission change
'Author changed their permission instructions.'
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27 May 2024, 11:07PM | Action by: johauna
Permission change
'Users must get permission before modifying this file.'
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25 May 2024, 4:12AM | Action by: johauna
Attribute change
'Mod version changed to 2.1.0.0.'
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25 May 2024, 2:56AM | Action by: johauna
Mod edited
'What\'s New in V2'
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25 May 2024, 2:48AM | Action by: johauna
Changelog added
'Change log added for version 2.1.0.0'
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25 May 2024, 2:46AM | Action by: johauna
File added
'HalfDragon [version 2.1.0.0]'
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25 May 2024, 1:36AM | Action by: johauna
Mod edited
'Frequently Asked Questions'
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24 May 2024, 2:45AM | Action by: johauna
Mod edited
'Frequently Asked Questions'
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24 May 2024, 2:29AM | Action by: johauna
Mod edited
'Frequently Asked Questions'
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24 May 2024, 2:27AM | Action by: johauna
Mod edited
'Frequently Asked Questions'
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22 May 2024, 2:22AM | Action by: johauna
Changelog added
'Change log added for version 2.0.1.1'
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22 May 2024, 2:21AM | Action by: johauna
Changelog added
'Change log added for version 2.0.1.0'
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22 May 2024, 2:20AM | Action by: johauna
File added
'HalfDragon [version 2.0.1.1]'
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21 May 2024, 9:43PM | Action by: johauna
Attribute change
'File \'HalfDragon\' description changed.
File \'HalfDragon\' category changed to Old versions.'
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21 May 2024, 7:09PM | Action by: johauna
Attribute change
'File \'HalfDragon\' category changed to Old versions.'
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21 May 2024, 2:35AM | Action by: johauna
Changelog added
'Change log added for version 2.0.1.0'
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21 May 2024, 2:34AM | Action by: johauna
File added
'HalfDragon [version 2.0.1.0]'
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21 May 2024, 2:17AM | Action by: johauna
Attribute change
'File \'HalfDragon\' category changed to Old versions.'
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20 May 2024, 9:38PM | Action by: johauna
Attribute change
'Description changed.'
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20 May 2024, 9:32PM | Action by: johauna
Attribute change
'file visible to the public'
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June 2024
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18 Jun 2024, 7:37AM | Action by: Drakgrim
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