Good, I have seen that there are better claw animations in the "target_claws", "targed_multtack" and "target_bite" that are generally vampires, to be able to use them you have to put a passive or state with the following:
data "DynamicAnimationTag" "aafbe780-d237-416e-9d05-e03070c9dbee"
I hope it helps you for your Dragonborn mod, and thanks for this pair of great mods :)
Thank you for letting me know, I'm aware of these! Unfortunately the Vampire DAT also changes other animations that I'm not interested in affecting with this mod.
sorry to be a pest but any idea on a timeframe for adding this as a standalone perk? I would also be happy with the option of adding this as a half elf racial feature.
Hi! I wanted to report that the icon issue persists. The action itself works in all versions, but the icon shows only in the base version. In the bonus action and compatibility versions the icon is not visible.
I saw that some other people were having a problem with the icon not showing up for the bonus action version and you said that it was fixed, but I just downloaded this and I'm having the same problem. Did I do something incorrect?
81 comments
data "DynamicAnimationTag" "aafbe780-d237-416e-9d05-e03070c9dbee"
I hope it helps you for your Dragonborn mod, and thanks for this pair of great mods :)
It would work really well with the claws from the half-tiefs mod.
If not, do you know a place where I could figure out how to code it myself?
In addition to that, I came to ask permission to make a dependency that this great mod as replacement for the unarmed base attack of the race.
I don't know what I'm doing wrong. :(