This is a little guide on how to replace Tiefling horns! It covers some basics of blender as well. I've tried to write down as much of the process as I could. Big fat thanks to Snapdragon/gssmods on Discord for helping me troubleshoot an import problem. I decided to just write everything up into a small guidewhile it's still fresh in my mind.
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Version 1
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If this helped you and you want to donate like $1 on my Ko-Fi that'd be super nice but no pressure! So I can maybe save up to replace my NVIDIA GeForce GTX950 and actually play BG3 with the friend I made a face and horns mod for
Text document elaborating on this simple process: TLDR:
Import the horns .gr2 to blender
Parent the horns to the armature
Add an armature modifier and point it at the armature
Add a Head_M vertex group
Select the vertices of the horn objects and assign/weigh them to Head_M
Rotate the horns so they were back where they were before parenting
Edit mesh to you liking
Export as a .gr2 and add to the relevant folder in my steamapp directory
Tiefling Horn types to Index Search in the Modder's Multitool (for reference) TIF_F_NKD_Horn Body Type 1 (Female) TIF_M_NKD_HornBodyType 2 (Male) TIF_FS_NKD_HornBody Type 3 (Muscular femal) TIF_MS_NKD_HornBody Type 4 (Muscular male) Filter by .gr2 to find just models.
If you have other troubles I probably can't help you because I am an idiot but the modding gang in this server are very helpful and cool!