Not getting slammed prone when you don't take damage would be pretty great. The game does say if you will be knocked prone by falling, so you could maybe use that with an offset based on the passive's damage reduction to automatically intercept the fall with Feather Fall's safe landing maybe?
Seconded (or thirded per AltreU's comment), If you don't take damage from the fall one should not be prone. Don't know if that is RAW tabletop, but makes sense to me.
Hello! Love and appreciate the mod, not a fan of the vanilla take on the feat. Are you supposed to go prone when landing or is this something that can be set to only happen if you would take damage from the jump? Monk already feels way better without the fear of small damage build up. Thank you!
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