This mod is my own personal edit of tiefling head 2, with an optional cleaned up face texture to complement it
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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Changelogs
Version 1.4
- Reduced the thickness of the upper neck - Touched up the cheeks a little more, the face should have more cheekbone now - Slightly straightened out the back of the jaw, the face should now look less round from a front-facing perspective - Made a lot of small vertice adjustments to the cheeks, jaw, nose, and mouth, to improve overall smoothness - Move the "Just The Head" file to optional files (I'm pretty comfortable with this release, there isn't much that I feel I have to change anymore, so don't really expect any updates for a good long while)
Version 1.3
- Slightly reduced the width of the mouth to improve facial balance - Tweaked the shape of the lips - Cleaned up the head texture A LOT, should look way better than before - Removed the side divot between the lower jaw and chin to improve the jaw shape - Made the cheeks less round, should look more refined now - Removed a lot of the puffyness on the sides of the mouth - Fixed more alignments of mesh vertices on the face (I also opened up the file archive for people who prefer an older version)
Version 1.2
- Ever so slightly moved the mouth/jaw up to reduce the distance between the top lip and the nose (I noticed the face had a very long philtrum, so I raised the mouth and jaw to compensate) - Made the nose look less like a triangle from a side view, so now it has more of a curve instead of being completely flat - Fixed the jaggedness of the jaw, so there's less polygons poking out, it should be more smooth now - Fixed the bumpiness of the cheeks, they should also be more smooth now - Fixed the alignment of some mesh vertices on the face - Made a few very minor edits to the face texture (I'm still not content with how the mouth looks, so I will be looking into that next)
Version 1.1
- Cleaned up the head texture even more, including the nose
Version 1.0
- Mod is released
Requirements:
- Nothing is required for the mod to work, it'll work if you install it correctly
Installation:
- Install the mod using Vortex
OR
- Download the desired version manually - Open the .zip with WinRAR - Extract the "Data" folder to "(YourDrive)\Program Files (x86)\Steam\steamapps\common\Baldurs Gate 3"
Notes:
- Endorsements and feedback are appreciated, and requests are noted