I see multiple requests for purple, dark purple, violet. Adding my vote! I don't understand the description of how to make custom colors. I'm using a mod manager and don't have files to adjust. :(
Edit: Okay, found out how to access the files, but have no idea which file(s) to edit and what exactly to adjust. Zeron, any tips or possibly an update to add dark purple and light purple please? Loving the mod! Effin' amazing colors!
Hop onto the Larian and the Down By the River discords and there are a lot of folks who will be happy to help guide you! Both have channels for mod-maker help as well as mod troubleshooting and everyone there is AWESOME. It's very busy so there's always someone around who can help you :)
I'm going to make an edit of these if I can since Zeron seems to be absent for some time now. :)
the non dark metallic dyes seem too dark, my character seems black when i zoom out and even the gold trim doesnt catch the light and it looks allways in shadow, is this indended or a bug of some sort?
The mod for summoning the tutorial chest is here: https://www.nexusmods.com/baldursgate3/mods/457 It allows you to summon the chest at will, anywhere/anytime during the game, which allows you to get multiple copies of whatever items have been put into it by all the mods that use it. Otherwise, you're limited to a one-time grab from the chest in the nautiloid (as others have already ref'd).
Hi. Thanks for he mod. Could you check what's wrong with Ketheric Armor? In patch 3 it became passive to recoloring. But with your dyes colors are scrambled... mixed. What is meant to be the base metal color(black, grey white) goes on clothes, and cloth color goes on metal, and the last, leather don't show up. At least the skulls don't get any color XD
In fact, Ketheric armor just became able to receive colours in this patch. Before, if you applied dye it turned pitch black entirely. Now, at least the vanilla dyes are working.
on it. i go see what patch has changed. the skull and chest ornament seem not to get dyed,maybe new part. no new dye data in patch 3,so maybe its me, i did remove custom part of the dyes,si i get lower xml size
No skull and chest ornament not getting colour is ok. I think it's a good thing. The problem is just that the materials seems not correct, as what is metal, what is cloth and leather. Like the gray dye variants gets the tabard and cloths gray. And the metal part of the armor change with the colours of what should be the clothes colours, and the 3rd colour don't show. Maybe nothing is wrong, but seems sad that such amazing work you did here not working as intended in one of the most beautiful armor of the game. Maybe, if you got the time, you could make a separate file for that piece of armor, or even another mod. Anyway, thank you very much for your attention.
download one of the tutorial chest spawning mods, this will fix it (and gives you access to a lot of mods as they come out while you're mid-game). adding this many dyes to a vendor would be a dumpster fire.
adding new dyes should be ok. text replace Gold -> violet and 0.16 0.08 0.02 -> 0.4 0.1 0.4. then cut out changes,update uuid should do the trick. maybe i add a version which anyone can change a color.(not so sure need to think about it)
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Edit: Okay, found out how to access the files, but have no idea which file(s) to edit and what exactly to adjust. Zeron, any tips or possibly an update to add dark purple and light purple please? Loving the mod! Effin' amazing colors!
I'm going to make an edit of these if I can since Zeron seems to be absent for some time now. :)
Still one of my fav dyes, though.
It allows you to summon the chest at will, anywhere/anytime during the game, which allows you to get multiple copies of whatever items have been put into it by all the mods that use it. Otherwise, you're limited to a one-time grab from the chest in the nautiloid (as others have already ref'd).
Thanks!
Could you check what's wrong with Ketheric Armor?
In patch 3 it became passive to recoloring.
But with your dyes colors are scrambled... mixed. What is meant to be the base metal color(black, grey white) goes on clothes, and cloth color goes on metal, and the last, leather don't show up. At least the skulls don't get any color XD
Before, if you applied dye it turned pitch black entirely.
Now, at least the vanilla dyes are working.
The problem is just that the materials seems not correct, as what is metal, what is cloth and leather.
Like the gray dye variants gets the tabard and cloths gray. And the metal part of the armor change with the colours of what should be the clothes colours, and the 3rd colour don't show. Maybe nothing is wrong, but seems sad that such amazing work you did here not working as intended in one of the most beautiful armor of the game.
Maybe, if you got the time, you could make a separate file for that piece of armor, or even another mod.
Anyway, thank you very much for your attention.
If they fit together cool, if not, thank you all the same. 216 dyes.
maybe i add a version which anyone can change a color.(not so sure need to think about it)