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LibertusRex

Uploaded by

WildWolfx007

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54 comments

  1. Arbiter19
    Arbiter19
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    You can use the Script Extender's debug console to spawn the backpack in Patch 7 with the command:

    TemplateAddTo("0813b3e2-07d6-40d0-91d6-f090dd983363", GetHostCharacter(), 1)
  2. xhsu
    xhsu
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    Use the command to add the backpack anytime in the game.
    TemplateAddTo("0813b3e2-07d6-40d0-91d6-f090dd983363", GetHostCharacter(), 1)
    1. LKZO
      LKZO
      • member
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      WHERE DO WE USE THIS COMMAND? CHEAT ENGINE? IS THERE EVEN A CONSOLE COMMAND? SRR FOR SCREAMING!
    2. Arbiter19
      Arbiter19
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      For future reference, it would be the Script Extender's debug console.
  3. olivier1978
    olivier1978
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    hi, can you upload your mod for patch 7 please? he is awesome
  4. Meglet42
    Meglet42
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    Will this be ported to the new in-game mod manager? Or if not, is there a way we can still use this in game? This backpack is so useful!
  5. havaianas010
    havaianas010
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    Hi, you used to have the same mod for elixirs and arrows too, right? or is from another author?
    I have a save file with those 2 mods and the game wont load, trying to download them again but cant find it anywhere.
  6. kayra1234567
    kayra1234567
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    Can you add the cheeky quasit shovel scroll? My Shovel is bugged and I don't learn the summon skill. I want to learn it without starting a new game. It's honor mode
  7. Gr8VKS
    Gr8VKS
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    Does this have the Scroll for Flesh to Gold..?
    I want to try it and I could not get it from the Tax collector.
    Also, not able to find its UUID anywhere,
    1. 8LcY
      8LcY
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      If you're fine with the UID I think it's UNI_TWN_Scroll_FleshToGold, otherwise you might need to reverse-engineer it by using a software to get the UUID of the Signed Trade Visa from your inventory. Or try your luck with the Modders Multitool.

      The reference I have is maybe limited and does not have everything, I have that :

      new entry "OBJ_Scroll_FleshToStone"
      type "Object"
      using "_MagicScroll"
      data "RootTemplate" "a9135751-3a8a-4070-9f3a-11d24d123a3f"
      data "ValueLevel" "12"
      data "Rarity" "VeryRare"
      data "ObjectCategory" "MagicScroll_6"
      data "Priority" "1"

      new entry "UNI_TWN_Scroll_FleshToGold"
      type "Object"
      using "OBJ_Scroll_FleshToStone"
      data "ObjectCategory" ""
    2. Noela
      Noela
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      I found the UUID for the Signed Trade Visa (Flesh to Gold scroll) and thought I'd share.
      Simply paste this line into the BG3SE console to spawn one into the selected character's inventory:

      TemplateAddTo("f2c940ba-3049-49d2-bb90-af9f4830057c", GetHostCharacter(), 1)

      You cannot scribe the scroll with a wizard, but you can add the spell directly to your character by entering:

      AddSpell(GetHostCharacter(), "Target_TWN_Tollhouse_FleshToGold")
  8. USCyberSoldier50
    USCyberSoldier50
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    Does this have every scroll in the game ??
    1. WildWolfx007
      WildWolfx007
      • supporter
      • 7 kudos
      It has every scroll that the vanilla game has. If you want scrolls for spells that do not have scrolls in the vanilla, try Secret Scrolls.
    2. USCyberSoldier50
      USCyberSoldier50
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      Cool thanks. !
  9. Nikoyevitch
    Nikoyevitch
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    can you put a 2nd barrel somewhere else in the game please ?
  10. 8LcY
    8LcY
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    Hi, I downloaded the mod, but noticed that you did not provide an info.json file for manual installation. The thing is, there is a significant number of players who use Mac or Linux as their operating system.

    Right now your mod is the only one that I cannot use due to that :/
    1. WildWolfx007
      WildWolfx007
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      Hey there. I'm new at modding and fon't know what a info.json is.
    2. 8LcY
      8LcY
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      No worries ! I'm going to detail it a little, for everyone who is interested.
      So to be honest I don't know how it is from the developer perspective. But maybe telling about the user perspective might help ?

      Manual installations, from the user perspective, are super simple really. We juste have to add the PAK file in the mod folder, then edit the modsettings.lsx file. Everything is explained in the BG3 Wiki, in the Installing Mods page. (And I just noticed there is a Creating Mods page too, but it's getting a bit too complicated for me.)

      The info.json file is basically a text file (.txt) but that end with .json instead. It's included in the zip we download next to the PAK file usually. The content is like that :

      {"Mods":[{"Author":"Astralities","Name":"ASTRL Hair Colors","Folder":"ASTRLhaircolors","Version":null,"Description":"Supplemental hair color options for CC.","UUID":"525600ac-ca07-4745-a5bc-0a620975e2f3","Created":"2023-09-23T16:55:39.4890354+03:00","Dependencies":[],"Group":"6ffe7996-0570-436a-83a6-2e4678e5c46b"}],"MD5":"4274b6d3cd020a56ac70becefc12ad2c"}

      To make it clearer while we add it to the modsettings.lsx file we spread it over several lines :

      {"Mods":[{
      "Author":"Astralities",
      "Name":"ASTRL Hair Colors",
      "Folder":"ASTRLhaircolors",
      "Version":null,
      "Description":"Supplemental hair color options for CC.",
      "UUID":"525600ac-ca07-4745-a5bc-0a620975e2f3",
      "Created":"2023-09-23T16:55:39.4890354+03:00",
      "Dependencies":[],
      "Group":"6ffe7996-0570-436a-83a6-2e4678e5c46b"}],
      "MD5":"4274b6d3cd020a56ac70becefc12ad2c"}

      And here we can take Name, Folder, UUID and MD5 to add an entry in the modsettings.lsx file, located in the AppData folder :

      (https://bg3.wiki/wiki/Modding:Installing_mods , at the bottom of the page there is an example)
      <node id="Module">
      <attribute id="UUID" type="FixedString" value="525600ac-ca07-4745-a5bc-0a620975e2f3"/>
      </node>

      <node id="ModuleShortDesc">
      <attribute id="Folder" type="LSString" value="ASTRLhaircolors"/>
      <attribute id="MD5" type="LSString" value="4274b6d3cd020a56ac70becefc12ad2c"/>
      <attribute id="Name" type="LSString" value="ASTRL Hair Colors"/>
      <attribute id="UUID" type="FixedString" value="525600ac-ca07-4745-a5bc-0a620975e2f3"/>
      <attribute id="Version64" type="int64" value=""/>
      </node>

      And that's it. The mod is installed, we don't need any mod manager and we can do it on Windows, Mac and Linux.