This page was last updated on 10 September 2024, 1:29AM
Changelogs
Version 1.4.16
Updated for Patch 7
Version 1.4.15
Passives will now reapply their statuses when a character resurrects if the passives were on prior to death.
Version 1.4.13
Fixed: Made scaling not reapply when changing region
Added cleanup for old summon entries and for when a summon dies
Version 1.4.12
Will also give the passives to characters as soon as they join the party
Version 1.4.11
Fixed scaling not lasting post save game reload.
Version 1.4.9
Reupload
Version 1.4.8
Hotfix
Version 1.4.7
Fixed 'Not Found' text
Version 1.4.6
Removed the modified dash that the AI passive gives summons
Version 1.4.5
Separated the extra player actions for summons part into it's own optional toggleable passive.
Fixed the AI passive.
Version 1.4.4
Removed the weak scaling so now level scaling is optional and toggle-able.
Made the passives toggle for the entire party, so enabling for one member will enable it for everyone and vice-versa.
Version 1.4.3
Compatibility update with a future version of AI Allies
Version 1.4.2
Hotfix
Version 1.4.1
Added another optional passive that when toggled will increase the ability and health of newly summoned creatures per the summoner's level. This scaling is much stronger than the default one.
Version 1.4
Combined the script extender version and the AI version into the main file. File now requires Script Extender to function.
You now get a toggle-able passive that when toggled on will put any newly spawned summons under AI control
Should now be compatible with a wider range of summon mods
Version 1.3.2
Added the summoner's proficiency to all of the summon's attack rolls
Version 1.3.1
Increased base movement speed of summons by 3
Version 1.3
Made the buff stack with other similar scaling from base game or other mods
Version 1.2.2
Changed the way AI is applied so it can now be fully controlled by 'AI Allies' and toggled on/off
Version 1.2
Changed Passive Icon and added description to the buff. No mechanical changes.
Version 1.1
Removed rerolling when rolling a 1 for summons
Cleaned file to be more in line with up to date values from Patch 3