This is such an essential mod for the create/destroy water spell to be worth adding to one's active spells. Now when blood is left in the middle of my camp or in the city long after combat is over, I can use the destroy water spell to clean it up.
You can use a sponge after combat too to achieve the same effect. It has an infinite use as well. I believe there is a mod to make the process automatic after combat as well.
Does this work when the player gets the Create/Destroy Water spell from the Magic Initiate: Cleric/Druid feat? That one is usually only castable once every long rest.
Umm...not sure if it is just me, but since I have no mods that effect this spell, I am confused with the need for this, as I can already do this without a mod. Did Steam update this, or what's going on? Not trying to talk down about this mod, I am seriously just trying to figure this out.
You beat me, was about to say the same, was using that one, but just checked in game and saw the difference, so going download yours now and use that instead.
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Had to remove it because of Valdacil's Spell Adjustments who include the same functionnality, otherwise would have keep it.
Thanks !
That one is usually only castable once every long rest.
https://www.nexusmods.com/baldursgate3/mods/1996