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Gensir

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Gensir

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339 comments

  1. Gensir
    Gensir
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    "Can you add such and such creature?"
    I would love to add all the cool and different creatures that you can find in the game to the summon list.

    One concern is that I have reworked all the existing companions to make them unique and different.

    This makes it take a long time just to add one summon as I also would want them to be unique and have reworked skills.
    Due to this I want to be able to justify spending my time adding a summon.

    If you have any ideas on how to make potential future summons more unique and what their abilities/theme should be then let me know in the comments.
  2. Gensir
    Gensir
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    If updating from v3.0.4 or lower to v3.1.0 or higher then please respec any characters with the summon ranger's companion skill AFTER updating. Please do this before reporting any bugs related to swap/resummon companion.
  3. rio1339
    rio1339
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    does not work anymore in Patch 8
    after pet dies, no longrest helps, you have to especc.

    i fixed that
    https://drive.google.com/file/d/1CkUwOZ4QVknATPm2cKg1bDnA5ATrs__s/view?usp=drive_link

    after a long OR a shortrest you can resummon that beast
  4. Ayures
    Ayures
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    I know you probably don't take requests, but wouldn't it be cool if there were a wolf summon disguise that made him look like Scratch?
  5. Awsomedude41
    Awsomedude41
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    would this mod still work with the newest patch?
     
    1. Ayures
      Ayures
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      It's been working fine for me but I haven't tried any of the new summons, just disguising the normal ones.
  6. Kanrasias
    Kanrasias
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    Will this mod be released on the In game mod manager? (so i can install it on my steam deck)
  7. Chugumbius
    Chugumbius
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    We need a sequel to this mod 
  8. burn000
    burn000
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    from what I can gather, this mod seems to abandoned nowadays but just in case, the ability modifiers are not adding to the damage of the pets and the panther's prowl is not working as intended ( no additional 1d8 piercing damage added).
  9. TurbanD00MED
    TurbanD00MED
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    Great mod, still working. Only there is a bug when you leave your companion at camp, the summon de-spawns, but you are not refunded the point to re-summon. Only fixes on long resting
  10. jaegermeister78
    jaegermeister78
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    Hey everyone. I'm having a problem summoning any of the companions and I'm hoping someone here will know why. I am a mod rookie, and I did try searching here and Google for an answer but have come up short. 
    When trying to summon any companion, it is greyed out and at the bottom in red it says Gathering Storm. I don't know if this is another mod interfering with Untamed or something else, but I just cannot summon any companion at all. Pic attached, any help would be super awesome. Thank you.

    1. Hollw3dv3ng3nc3
      Hollw3dv3ng3nc3
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      idk if you were still wondering but i had the same problem but it is conflicting with a differnt mod i dont remember what one tho sorry
  11. duuleoni
    duuleoni
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    Hello! I love your mod! I don't know if you've seen it, but there is another mod: SummonViperRing (https://www.nexusmods.com/baldursgate3/mods/12976?tab=description) in which the author managed to use Kagha's serpent as a basis for summoning the viper. Would you be able to include this companion from this other mod? The author said in the comments that he was open to this. Maybe a bigger version of the same snake, from the dnd 5e stats....That would be awesome!
  12. ShadowRaptor9317
    ShadowRaptor9317
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    Just another companion suggestion, please add an Alioramus (the dinosaur, like Crimson at the circus). Cold inflict bleed with his claws/teeth, pounce on enemies from afar, use corrosive and/or blinding spit. Mammals and birds always get all the love as companions and bug people even get a spider. I just want a dinosaur or a reptile of some sort and that'd be perfect.
    1. Bersark93
      Bersark93
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      This mod ads the dino as a beast master summon I've had no issues with it on patch 6 unsure if it works on patch 7