For the Request, i will add some of them but first i'm trying to figure out the problem that being unable to dismiss them when they are added and not replaced with the base 12 hirelings. I already added Sazza and couple more but i'll release it once they can be dismissed without a problem.
With update 1.1 adjusted the races so they have unique abilities. Fixed not being able to recruit minotaur bug. With update 1.2 added race spells. For example Flind will have gnoll spells such as Seething Fury, Multiattack, Claws...
1. I wish this game didn't completely overwrite the existing options for hirelings 2. Even worse, WHY THE HELL did it overwrite the one existing hireling I have into a minotaur?
Had to uninstall and luckily the old hireling's appearance was restored but seriously how tf did happen and why.
I installed it on patch 8. It seems to mostly work but I can't initiate dialogue with the hirelings so I'm unable to dismiss them without talking to withers, meaning if you want them back in your party you have to rehire them again. Maybe not a big deal if you want them in your party long term.
Hey friend-- I'm having an issue with Alfira. Once I let her out of my party, I'm not able to talk to her or dismiss her. She just sits in camp. Any advice?
305 comments
With update 1.2 added race spells. For example Flind will have gnoll spells such as Seething Fury, Multiattack, Claws...
2. Even worse, WHY THE HELL did it overwrite the one existing hireling I have into a minotaur?
Had to uninstall and luckily the old hireling's appearance was restored but seriously how tf did happen and why.
UPDATE: Still works. Big thanks to Khione95. This mod is really a must have.