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Bonnaventura

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Bonnaventura

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88 comments

  1. darkekun
    darkekun
    • supporter
    • 4 kudos
    Can you explain what is meant by "optional fighting spirit interrupt" in the alternate version of this mod?  Just want to understand clearly the difference between the versions before fighting with installation.  Thanks for putting this out there!
    1. Bonnaventura
      Bonnaventura
      • member
      • 5 kudos
      Do you know how when your barbarian attacks and misses, a popup appears asking if you would like to use reckless attack? That's an 'interrupt'. So the interrupt version has this popup every time you miss as in this screenshot. The other version does not, and Fighting Spirit will only activate when you explicitly use it on your turn.

    2. BurnSixSixSix
      BurnSixSixSix
      • supporter
      • 1 kudos
      I had the same question, so I decided to check the comments, which is usually futile because more often than not the questions aren't answered. I just wanted to thank you for answering the question as most mod authors don't seem to like to answer basic questions and make the off-putting assumption every mod user should be an expert in all aspects, if that were the case we would all be writing our own mods and sites like this would not exist because they wouldn't be needed.
  2. ElectricHynx
    ElectricHynx
    • member
    • 4 kudos
    I dont like being negative, but this subclass is really lackluster. It doesnt really offer any unique or interesting features. I was hoping for something more involved and with features that rivals the base game subclasses, but it kinda feels like playing fighter without a subclass period, just because the absence of additions as a subclass.
    1. FireDarkNinja
      FireDarkNinja
      • member
      • 0 kudos
      It's a normal D&D subclass from XTGE not a custom made one, not really their fault it's like this.
    2. SkyKingZero
      SkyKingZero
      • member
      • 0 kudos
      personally my favorite fighter subclass, especially with a half-orc and 2 levels of barb, peak martial fighter
  3. derfnar
    derfnar
    • supporter
    • 0 kudos
    So just for everyone to know because of patch 7 and the no longer need to have mod fixer (because it breaks the game) this mod and all other mods that use mod fixer no longer work and don't let new or old games be started. I'll continue to spread this around if y"all can too so we can get the mods we all love to work again.
  4. Caesar55317
    Caesar55317
    • member
    • 0 kudos
    Samurai Fighter Subclass (Release ready) CHS at Baldur's Gate 3 Nexus - Mods and community (nexusmods.com)
    Hello,could you please add my Simplified Chinese translation mod to your tanslantion list? thxs=)
  5. sumradagnoth8
    sumradagnoth8
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    • 749 kudos
    I’m starting to rebuild this mod now. If anyone has already gotten to it lmk and I’ll abort.
    1. YourWittsEnd
      YourWittsEnd
      • member
      • 0 kudos
      praise you, any way to get an update when you publish?
    2. sumradagnoth8
      sumradagnoth8
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      • 749 kudos
      Yah I’ll post here. Just trying to get strength before death raw and then it’ll be done- couple days
    3. sumradagnoth8
      sumradagnoth8
      • premium
      • 749 kudos
      It’s up
  6. RyanSamaaa
    RyanSamaaa
    • supporter
    • 0 kudos
    Patch 5 update soon?
    1. ShermTank7272
      ShermTank7272
      • member
      • 0 kudos
      Unfortunately, I do not have the time to maintain this mod. As such, I'm also making available all the source files alongside unimplemented icons created with Lykon's icons LORAs for stable diffusion. If anyone wants to copy and maintain, feel free to do so.

      As such, I grant permission to everyone to use, copy, change, reference, and even profit from all content in this mod. No need to ask for permission.

      From the mod description. So probably not.
    2. Bonnaventura
      Bonnaventura
      • member
      • 5 kudos
      Just a heads up, it's not a patch 5 issue as I'm currently playing with it.

      It's the Subclass Compatibility Mod. For some reason they changed their inner-workings and it broke all old class mods. If anyone want to submit a fix for it, feel free. I know that there is a way to fix it, but I don't know how and honestly, I don't have time to learn.

      My suggestion is to just downgrade the Subclass Compatibility Framework to before they made those changes. I believe I'm using 2.6.0, but I'm not completely sure the of exact version.
  7. sonicking9w5w7
    sonicking9w5w7
    • member
    • 0 kudos
    Anyone want to try to update it for patch 5?
    1. Bonnaventura
      Bonnaventura
      • member
      • 5 kudos
      Just a heads up, it's not a patch 5 issue as I'm currently playing with it.

      It's the Subclass Compatibility Mod. For some reason they changed their inner-workings and it broke all old class mods. If anyone want to submit a fix for it, feel free. I know that there is a way to fix it, but I don't know how and honestly, I don't have time to learn.

      My suggestion is to just downgrade the Subclass Compatibility Framework to before they made those changes. I believe I'm using 2.6.0, but I'm not completely sure of the exact version.
  8. DD1341
    DD1341
    • member
    • 0 kudos
    This is the only mod that doesn't work for me since the patch 5 update. I lost my game save and can't load it without the game crashing. My other game save where I didn't use this mod works fine. I'm not complaining. I'm just flagging that this mod needs a little work post patch five so it doesn't cause the game to crash etc ^_^
  9. g0jira
    g0jira
    • member
    • 0 kudos
    i dont get one thing. bg3 lvl cap is 12 and this mod shows skills for 15 and 18 lvl. are cap disabled when playing samurai?
    1. Nightsong18
      Nightsong18
      • supporter
      • 21 kudos
      Seconded. Struck me as odd. 
    2. SupremeBravado
      SupremeBravado
      • member
      • 0 kudos
      There are mods that raise the level cap to 20, so bunch of mods tend to account for it just in case.
  10. volrath77
    volrath77
    • supporter
    • 4 kudos
    With the recent release of the compatibility framework, the option to choose this class no longer appears during class selection. This mod
    likely needs to be updated.
    1. Bonnaventura
      Bonnaventura
      • member
      • 5 kudos
      Likely a bug with the compatibility framework as it worked fine before their release. Please enter in contact with them.
    2. TofuHan
      TofuHan
      • member
      • 0 kudos
      im sorry so how do we work around this?