Hello there, is there a way to force modify a ball to make it "action" that you know of? Or perhaps a scroll or learn spell to to be able to summon Scratch? I messed up and didn't play fetch with him when he first brought me the ball and I found one in camp, but it's not actionable and I don't know what else to do. Thanks in advance and thanks for all of your hard work and time you spend making this game even greater than it already is.
I don't know anything about modding so have zero knowledge on if this is possible at all - I'm quite far in the game (act 3) so I've "missed" a lot of collars. Is there a way to mod the game so that if the enemy is already dead when you install this mod, then it just gets added to the general loot pool ?
It's of course absolutely not a big deal to just get them from the chest, just thought it'd be a neato addition, if it was even possible.
Cheers for the mod dude. I've not played all this year, I hit a wall when I got to act 3 and now this has given me the impetus to carry on!
While it's not possible to do that with what we have available, I have come up with a method to distribute loot to already dead NPCs using Script Extender that I've implemented in a few of my newer mods.
However, this one is due for an update to address some minor bugs and some rewrites using better methods I've learned since releasing this. One of the changes I intend on including is that new method for loot distribution. Until then, you'll have to rely on the tutorial chest.
Hey, I just unlocked the Faithful collar and I guess I'm a bit confused what the intention is - he gets advantage against undead, and yet vulnerability to necrotic damage? It just kinda seems a bit contradictory that he gets easily killed by something he has advantage against? I'm about to take him to the final Ketheric fight so I'll see how it fares but yeah, just on paper it sounds tad redundant
Edited to say I am stupid and disregard. If anyone else needs a collar spawned to them for whatever reason, theres a tutorial chest version in the files tab, then just download a mod to spawn the tutorial chest.
Just wanted to chime in that the Adamantine collar was sold by Dammon, not Quartermaster Talli, in my save. Might want to check with him if anyone else has trouble finding it.
Hiiiii! This is an amazing mod, but how do I get collars that drop from mobs I have already killed? For example, when I installed this mod, I had already fought the Lava Elemental in Grymforge (I went back to check the loot, and it was empty).
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You can follow this guide to force add the ball to your inventory via it's UUID.
JWL Scratch Is Back Val Tweaks at Baldur's Gate 3 Nexus - Mods and community
It's of course absolutely not a big deal to just get them from the chest, just thought it'd be a neato addition, if it was even possible.
Cheers for the mod dude. I've not played all this year, I hit a wall when I got to act 3 and now this has given me the impetus to carry on!
However, this one is due for an update to address some minor bugs and some rewrites using better methods I've learned since releasing this. One of the changes I intend on including is that new method for loot distribution. Until then, you'll have to rely on the tutorial chest.
...are the ones I cannot find now.
check the closed bug report about this (as this is not actually a bug) for more info
I am not able to find the steel collar. Which vendor has it for sale? There is no mention of it anywhere.
Cheers!