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Harlequinz Eg0

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harlequinzeg0

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194 comments

  1. harlequinzeg0
    harlequinzeg0
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    Updated to Version 3.0.0.0: Added Levels 13-20
  2. poodleknight
    poodleknight
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    Okay I have found a fix that involves unpacking the file. Once you have the file unpacked, go to
    Harlequin Class > Public > Game > GUI > Harlequin > ClassIcons
    Take the ClassIcons folder out of the Harlequin folder so it is in the GUI folder instead and delete the empty Harlequin folder. Then you want to go into the ClassIcons folder and rename each file so they're all capitalized, including the files in the hotbar folder. The hotbar file needs to remain all lowercase. Repack your file, replace your mod in your mod manager and, play!
    1. Amicale1998
      Amicale1998
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      What did you unpack it with? 
    2. poodleknight
      poodleknight
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      I had to use the BG3 Multitool. I uploaded the fixed version of the mod here it is labeled as for Patch 7 but should still work with Patch 8.
  3. sdfg343d
    sdfg343d
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    Hello!
    Thank you for amazing mod!

    I often think about underestimation of acrobatic tricks of any kind in a gameplay of different games.

    In case of BG3 there is an obvious division in two groups of skills: useful skills which used pretty often (perception, insight, stealth etc.) and those whicy highly situative, and, I think, Acrobatics is in the last group.

    Isn't it a logical that character could use his/her high level acrobatic skill to avoid enemy's attack more successfully then just using a dextrity?
    Isn't it a possible that unexpected acrobatic trick in battle could confuse enemies?

    Are you considering developing a lesser mod to implement such features in the game?

    For example, character's AC could increase by the higher value of Dexterity modifier or Acrobatic skill, which make this skill more usefull.

    Or making a Jump action possible to Daze enemies or making enemies Off balance or even Surprised. 
    May be with Saving throw. 
    May be taking into account the length of the jump.
  4. pablets
    pablets
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    Class icons are not appearing since the last patch.
  5. poodleknight
    poodleknight
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    This mod works with patch 7 still, only thing is the assets no longer appear. I have Improved UI installed but it updated to have the main file and assets file combined into one. So I think that possibly why the assets are missing. The class is really great and I love playing as it
    1. Omnitrx
      Omnitrx
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      if you find a fix let me know please
    2. DemonEyesZero
      DemonEyesZero
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      yeah need this class back up in running aswell
    3. DarKnigh7
      DarKnigh7
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      im finding its affecting other assets as well like the character icons on the left side of the screen
    4. VonLoewe
      VonLoewe
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      The issue is the same as found in Cleric Subclasses mod. In patch 7 the address of icon files is different than path 6 and earlier.
      There are detailed instructions by a user in the Cleric Subclasses mod page to solve the issue. You just have to unpack the mod, move the icons one directory up, and then repack the mod.
    5. N00TxN00T
      N00TxN00T
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      I haven't played in a while but for my the half-elf and half-orc icons are missing
    6. poodleknight
      poodleknight
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      Okay I have uploaded a fixed version of the file: https://www.nexusmods.com/baldursgate3/mods/13473 
  6. Garosk
    Garosk
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    Please upload for v7 in-game mod manager <3
  7. JungleWarden
    JungleWarden
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    Has anyone else been having an issue with none of the icons for this class or the subclass appearing and just being blank spaces?
    1. ShinjiBG3
      ShinjiBG3
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      Same issue here.

      Strange because i also have the Shar Classes but this mod works perfectly with subclass icons and spells icons.
      This one no.

      Works in patch 6 with ImproveUI with Assets tho.
    2. VonLoewe
      VonLoewe
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      The issue is the same as found in Cleric Subclasses mod. In patch 7 the address of icon files is different than path 6 and earlier.
      There are detailed instructions by a user in the Cleric Subclasses mod page to
      solve the issue. You just have to unpack the mod, move the icons one
      directory up, and then repack the mod.
    3. pollock
      pollock
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      did just that but the icons are still missing
    4. itscammycam
      itscammycam
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      Same here, I have tried repacking, adjusting the placement of the mod as well and could not get it to show up
  8. stefo66
    stefo66
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    Just in case anyone is wondering whether to download this, I've tested most if not all of the crashes people have mentioned in the comments below and can't recreate them. I've also done a bunch of generic extensive testing and this mod is working fine with the current version.

    My guess is that its a mod conflict for them, but for me it works flawlessly insofar as I've tested it (which is across multiple saves at different levels, kept respeccing Wyll into this and trying a bunch of stuff, sorry Wyll)

    I've also made some tweaks to fix a few things, including making the 13ft movement speed add consistently (mod checks if you're wearing armour, tooltip only mentions you can't have a shield) and I've also removed the disguise that the harlequin alias adds because I spent ages on my character and I don't wanna look at a rangen.

    Considering reviving this mod with the creators permission, or reposting a tweaked version with full credit to them, if there's appetite for it.
    1. animotoz
      animotoz
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      Please. Removing the disguise would be awesome!
    2. MinanLavellan
      MinanLavellan
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      Please do! I asked about the disguises and I would love to use it without loosing my characters appearance
    3. TwistedScarecrow
      TwistedScarecrow
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      Yes please! This is my favorite class mod and I would love to see it alive again! The disguise was definitely a well intended good idea but the implementation ultimately gets in the way. It would be better if it was a mask in my opinion. Or even just removed.
    4. Siritalis
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      Did you ever make any progress on this? Definitely interested
    5. Flutterfops
      Flutterfops
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      Adding on that I would love to see this class revived!
    6. ANemoAcids
      ANemoAcids
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      PLEASE PLEASE PLEASE
  9. gabbegabbe
    gabbegabbe
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    Does anyone have a modified pak file for fixing "Armour of Anonymity" with the acrobat?

    It doesn't benefit from flat AC bonuses from say Shield of faith or items that just give AC if you have no armour like Bracers of Defense . Help plz
  10. sourcandy526
    sourcandy526
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    The mod isn't showing up on mine.

    I downloaded Improved UI assets, all compatibility framework, no additional class mods and I tried with them or without them, nothings working.
  11. Vixxiiee
    Vixxiiee
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    I have been messing around with this mod for a short while and cant seem to be able to choose a subclass. I downloaded the improved UI and Mod Fixer as well.