Thank you for this mod; having more than two options to craft was fun. I used the mod after Hotfix 7 came out, and unfortunately, the forge bugged out after 3. The lava valve could not be opened again; it got stuck, and no grease spell or higher strength helped. I had no other mod installed, only this one. I tried a long rest, another long rest doing other stuff and going back but it did not help either. So choose three that you absolutely must have and then see if you can do more after.
Cool, thanks for the update on the situation! When you get to it, would it be possible to make an addon that just adds to the tutorial chest and not vendors?
The mod works, I have a ton of mithral, but the forge would only allow me to craft 2 items, then the lava wheel gets stuck. Am I doing something wrong?
The mood seems to not always work. I did the fight with the boss once and only let me craft 4 items. As that took me by surprise I decided to reload before the fight and craft the items I really wanted. Second time only allowed me to craft 3 items. Reloaded and this time I could craft everything.
Hi, I'm already well through Act 1 with no unexplored maps, no it doesn't seem like I'm going to get any more mithral from Act1. Is there any mithral (hidden and/or ore veins) in Acts 2 or 3 where I can find some? Or do I have to buy it from vendors now?
Also, I'm def down to zero mithral in my inventory, so is it correct the forge will be jammed for me and no longer work? Is there a fix for that?
Thanks, appreciate all the work on this (and your other) mod(s).
I obtained the loose piece of mithral from the Owlbear Nest (alas, the vein in the Whispering Depths did not yield any ore, as you had predicted), and was able to fully use the forge again, so the Forge was not at all 'stuck' or anything after I had made the two Adamantine pieces earlier and exhausted my original mithral supply.
Upshot is your mod is working perfectly and on a mid-playthrough install. Much appreciated!!!!
Hotfix 17 update here, doesn't seem to work anymore.... maybe its just me? but i have the base file installed and i'm not getting any additional ore drops from the ore veins or the Lava Elemental here
You can use the forge as many times as you have mithral ore in your inventory.
I.e. if you have 8 mithral ores, you can forge 8 items, if you have 8 and later find 2 more, you can still only forge 8, if you started forging when you had those 8.
The forge jam script is tied to having one or more mithral ores. When you hit zero, after using it, it gets jammed, or if you raise the platform early.
So there's a workaround I saw in another thread that worked for me when I needed to remove a mod. In the Mod Manager, move the unwanted mod to the inactive tab, then go to Settings>Open Preferences and click on the Advanced Tab. Enter -continueGame in the Launch Params field, and then launch the game through the manager. It will skip the main menu and load the most recent save. Create a new save, and your save will be updated with the correct active mods. You can then remove -continueGame from the Launch Params field and should be able to load your save normally.
It seems the bug has something to do with the "Confirm load game with missing mods" screen that pops up when you try to manually load a save, so bypassing it seems to be the fix until they patch it.
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Also, I'm def down to zero mithral in my inventory, so is it correct the forge will be jammed for me and no longer work? Is there a fix for that?
Thanks, appreciate all the work on this (and your other) mod(s).
I do not know any :(
I obtained the loose piece of mithral from the Owlbear Nest (alas, the vein in the Whispering Depths did not yield any ore, as you had predicted), and was able to fully use the forge again, so the Forge was not at all 'stuck' or anything after I had made the two Adamantine pieces earlier and exhausted my original mithral supply.
Upshot is your mod is working perfectly and on a mid-playthrough install. Much appreciated!!!!
Edit: It seems to be an issue with BG3 itself, not ur mod. Found a fix for it aswell
https://www.reddit.com/r/BaldursGate3/comments/16pi964/save_failed_how_to_fix_it/
Linking it just in case someone else here has the problem
From FAQ:
You can use the forge as many times as you have mithral ore in your inventory.
I.e. if you have 8 mithral ores, you can forge 8 items, if you have 8 and later find 2 more, you can still only forge 8, if you started forging when you had those 8.
The forge jam script is tied to having one or more mithral ores. When you hit zero, after using it, it gets jammed, or if you raise the platform early.
It seems the bug has something to do with the "Confirm load game with missing mods" screen that pops up when you try to manually load a save, so bypassing it seems to be the fix until they patch it.