Someone like me... The CC music is an ear sore when you want to listen to something else playing in the background like a podcast. Even without listening to something else I get ear fatigued just by hearing that loud a** music in CC. Shout out to the mod author.
Me. I often mute in game music when creating a character and play music of my own that I feel fits the theme of what I am going for to help keep me on track. For example: I want a character who's gloomy. I play sad music. Or I want a character who's savage. I play metal. Extra Extra.
DOWWWWNNN DOWWWWNNN DOWWWNN BY THE RIVVVEERRRRR!!! Fu guys i love this song.
Jokes aside tho to each his own i understand how some can be irritatated by certain music. I am only here cus i am looking up the listonomicon mod bundle and i am definitly turning this mod off.
New player here, and this is the first mod I sought out and installed. After a few hours in the character creator starting different games, I've grown to hate the "van down by the river" song with every ounce of my being. Thank you for making this mod. I'm happy to say it still works a year after its last update.
Here I'm just hoping someone makes a mod to replace the character creation music with Locke's theme from ff6 pixel remaster lol https://www.youtube.com/watch?v=Ks82A72FHdI
Hearing "Doooown, doooown, dooooown, by the riiiveeeeeeer!!" on loop is not only extremely annoying, but makes it impossible to concentrate if you're trying to figure out a multiclass, especially as you have to remember information not available outside the particular level you're on. I'd prefer to remove the vocals rather than all the music, but I'll take what I can get.
@pynapel - Thank you so much for pointing me to this file, you're my savior! As much as I like Amelia Tyler, I hate game narrators in general, especially when it goes into the territory of telling me what "I feel". It got to the point I was playing with the voices muted. Now I can just ignore all the narrator drivel and enjoy the rest of the game, other VA's included.
Reason #1) It's not one of the best songs ever created. (Hearing it for the first time makes me feel exactly nothing. No goosebumps because it's so moving, no sense of gravitas because it's so powerful, no excitement because it's so intense, no feeling of something swelling up in your chest because it's so tragic, no tingles of anticipation because it's building up to something significant. Nothing. Even the main menu does a better job at this. Edit: see reason #4)
Reason #2) It's too repetitive. It feels like Volo's ballad of Dror Ragzlin where he just keeps saying "Dror Ragzlin" over and over until even the goblins, who are basically uncultured swine that could be entertained for hours on end by nothing more than a clapping monkey, get pissed off and throw him back in his cage because even having nothing is better. 20% of the song is just the word down, 40% is just the title. Fortunately it's not on a single track repeat but still, it's too much.
Reason #3) This is the most significant reason, the one that takes it from just being a track on the OST that isn't really your jam that you have no strong feelings for, to being something that you actively wish was removed or replaced entirely. It's distracting and pulls you out of the moment. It's on the character creator and I'm going to be here for a couple hours at least on a first playthrough losing myself in the customization options. I'm probably going to restart shortly after finishing and come back to it again for another couple of hours because I realize I want to change something. When I'm done I might do it again with a different race this time. Believe it or not, having some bint come out of nowhere every minute and getting right up in your ear with a crescendo of "doooOOOwwwNNN" 10 times in a row gets really old really fast. Then after the 100th time it starts getting annoying. Then after the 1000th time it gets downright infuriating to the point where you can't concentrate on making your character and you just want to reach through the screen and strangle the life out of whoever put that voice in there. Then you realize you're cosplaying the dark urge IRL, come to your senses, and look for a mod to just get them to shut up instead.
Edit: Reason #4) Turns out the song has nothing to do with anything that's even in the game. You hear it so many times going in that it leaves you wondering "What IS down by the river? What were they on about? What's so significant that that's what they chose to have playing in your ear for however many hours?" Been going through the game expecting something that ties into it to crop up at some point in the main quest. But no, the whole thing is about a scrapped subplot from early access that they never actually went with. This ties back into reason #1. The song doesn't move you in any way because there's no meaning behind it that you can connect with, no story element that makes it hit home, no backdrop whatsoever is provided in the game at any point that would make you feel anything about it at all. Even if it was in the game, you'd need prior knowledge for it to matter to you at that point. So it'd still fall flat because you'd have no reason to care yet. You'd be better off putting it at the credits. The cutscene after you talk Alfira through how to complete the Weeping Dawn is a perfect example of the game actually doing it right, that scene was f*#@ing beautiful. All other things being equal, I'd much rather listen to that.
Also, consider the tone of the game and the order you experience it. You'll start at the main menu, where the music and background are very ominous and foreboding. You'll probably spend 10-15 minutes with that being the atmosphere while you're setting things up on your first run through. Then you'll watch the intro with the tadpole, which is very unsettling. Then you go into the character creator and do a complete 180. It's a bright sunny day, you're standing in front of a waterfall, there's green grass and trees all around, and you've got Down by the River playing in the background sounding like some hippie love song. If you don't have any of the relevant meta knowledge (like if you just picked the game up and played it) it just sounds like wanting to be the object of affection in someone else's dreams, where you both go on a romantic camping trip together. Sure that's a cute sentiment I guess, but what does the poetry of a daydreaming middle schooler have to do with the half orc barbarian, or whatever you're making, presumably getting ready to set off and go defeat a bunch of eldritch squid faced tentacle monsters. Not exactly setting the stage for an epic 200hr adventure quest with that. Then when you get out of character creation you'll do a complete 180 again so you can get back on track with the rest of the intro which is very intense and exciting. All the other atmospheric elements are maintained from that point on except for the one set in the CC, it's just so out of place.
Setting the tone and invoking a sense of emotion is essential to anything that might be considered for "the best song ever in a video game." This does neither. All it does is make you loath it.
Pro tip: You can unmute tracks 3 and 4 (which are not 'by the river' themed) by deleting these files from this mod (you'll find them in the last folder)- track 3 (I Want To Live Classical version) - 351505849.wem track 4 (The Power Orchestral version) - 289527487.wem
Great mod. It'd also be nice to get a mod which mutes the music that plays whenever you speak to Duke Ravenguard when he's at your camp at the elfsong. It's silly how serious it is lmao.
Here, this mutes some repetitive exploration music that also play in the camp: https://www.mediafire.com/file/0bvn4gf3irphqcc/BG3_MuteSomeExplorationMusic.zip/file
45 comments
Fu guys i love this song.
Jokes aside tho to each his own i understand how some can be irritatated by certain music.
I am only here cus i am looking up the listonomicon mod bundle and i am definitly turning this mod off.
Thanks mod maker 😊
Someone on Reddit made silent dummy files to replace the narrator.
As much as I like Amelia Tyler, I hate game narrators in general, especially when it goes into the territory of telling me what "I feel". It got to the point I was playing with the voices muted. Now I can just ignore all the narrator drivel and enjoy the rest of the game, other VA's included.
Reason #2) It's too repetitive. It feels like Volo's ballad of Dror Ragzlin where he just keeps saying "Dror Ragzlin" over and over until even the goblins, who are basically uncultured swine that could be entertained for hours on end by nothing more than a clapping monkey, get pissed off and throw him back in his cage because even having nothing is better. 20% of the song is just the word down, 40% is just the title. Fortunately it's not on a single track repeat but still, it's too much.
Reason #3) This is the most significant reason, the one that takes it from just being a track on the OST that isn't really your jam that you have no strong feelings for, to being something that you actively wish was removed or replaced entirely. It's distracting and pulls you out of the moment. It's on the character creator and I'm going to be here for a couple hours at least on a first playthrough losing myself in the customization options. I'm probably going to restart shortly after finishing and come back to it again for another couple of hours because I realize I want to change something. When I'm done I might do it again with a different race this time. Believe it or not, having some bint come out of nowhere every minute and getting right up in your ear with a crescendo of "doooOOOwwwNNN" 10 times in a row gets really old really fast. Then after the 100th time it starts getting annoying. Then after the 1000th time it gets downright infuriating to the point where you can't concentrate on making your character and you just want to reach through the screen and strangle the life out of whoever put that voice in there. Then you realize you're cosplaying the dark urge IRL, come to your senses, and look for a mod to just get them to shut up instead.
Edit: Reason #4) Turns out the song has nothing to do with anything that's even in the game. You hear it so many times going in that it leaves you wondering "What IS down by the river? What were they on about? What's so significant that that's what they chose to have playing in your ear for however many hours?" Been going through the game expecting something that ties into it to crop up at some point in the main quest. But no, the whole thing is about a scrapped subplot from early access that they never actually went with. This ties back into reason #1. The song doesn't move you in any way because there's no meaning behind it that you can connect with, no story element that makes it hit home, no backdrop whatsoever is provided in the game at any point that would make you feel anything about it at all. Even if it was in the game, you'd need prior knowledge for it to matter to you at that point. So it'd still fall flat because you'd have no reason to care yet. You'd be better off putting it at the credits. The cutscene after you talk Alfira through how to complete the Weeping Dawn is a perfect example of the game actually doing it right, that scene was f*#@ing beautiful. All other things being equal, I'd much rather listen to that.
Also, consider the tone of the game and the order you experience it. You'll start at the main menu, where the music and background are very ominous and foreboding. You'll probably spend 10-15 minutes with that being the atmosphere while you're setting things up on your first run through. Then you'll watch the intro with the tadpole, which is very unsettling. Then you go into the character creator and do a complete 180. It's a bright sunny day, you're standing in front of a waterfall, there's green grass and trees all around, and you've got Down by the River playing in the background sounding like some hippie love song. If you don't have any of the relevant meta knowledge (like if you just picked the game up and played it) it just sounds like wanting to be the object of affection in someone else's dreams, where you both go on a romantic camping trip together. Sure that's a cute sentiment I guess, but what does the poetry of a daydreaming middle schooler have to do with the half orc barbarian, or whatever you're making, presumably getting ready to set off and go defeat a bunch of eldritch squid faced tentacle monsters. Not exactly setting the stage for an epic 200hr adventure quest with that. Then when you get out of character creation you'll do a complete 180 again so you can get back on track with the rest of the intro which is very intense and exciting. All the other atmospheric elements are maintained from that point on except for the one set in the CC, it's just so out of place.
Setting the tone and invoking a sense of emotion is essential to anything that might be considered for "the best song ever in a video game." This does neither. All it does is make you loath it.
track 3 (I Want To Live Classical version) - 351505849.wem
track 4 (The Power Orchestral version) - 289527487.wem
Again, would love this for the annoying camp music as well.
https://www.mediafire.com/file/0bvn4gf3irphqcc/BG3_MuteSomeExplorationMusic.zip/file
Would it be difficult to replace the music that plays in camp, as well? Or silence it.