I did some quick testing for Patch 7 on a fresh save, and the mod is functioning fine for me. I noticed the purple color change, which I don't remember doing and I haven't played the game in a year (the screenshots showing the default color are what it looked like for me when I last touched this). I might make an update to fix the color, but I'll have to re-familiarize myself with the game's modding structure since it's been so long.
If you are using a save that uses the 1.1 version and you leveled your character with less Intelligence since this version of the circlet gave you 21, the new version replaces that passive, so apologies if you're affected by this.
Issues This mod uses in-game resources, so any issue with cloak/amor physics are native to the game (there will be cloak physics issues with teleportation).
Future Plans/In Progress
I have no plans to add Ketheric's Shield or Hammer, at least to the main mod. I wanted to focus on the armor this time.
I might make Rare and Very Rare versions and separate out a merchant-only versions, similar to what I did for my Armour of Vengeance mod - but it really depends on how busy I am IRL. Done. Altered/replaced some passives to be more appropriate.
Changing name of Circlet Done
Adding armor to Ketheric treasure table - unable to find treasure table (all searches for I_MOO_Ketheric_Armor don't yield results, may need to use Ketheric entry in Equipment table, but all attempts to do so have been unsuccessful).
Can someone update or release a new mod akin to this already? Honestly, all I want are the goddamned boots. There was a way to inject the boots yourself using Cheat Engine, but the game has since been updated (along with the CE scripts) so that's a no go....Pro tip: If you're looking for a pretty decent substitution (aesthetically) for the gloves, try Legacy of the Masters or the Battlemage Gloves.
As an alternative to adding the loot to his body, have you considered adding the armor to Ketheric's chest at the top of Moonrise instead? It's called "MOO_KethericCombat_Chest" and it's where you find the Ring of Exalted Marrow. Seems like a decent backup until someone finds the table for his body.
Still works. Used on an existing save (old save that I started on release). Got rid of the purple texturing by simply using another mod that transmogrifies any equipment to another. Great work, thanks.
As mod author stated, this mod will not be updated by them so I figured I'd let people know that this mod does not work for patch 7, if anyone wants to make a patch for it.
Seems to be working for me now, not sure about the purple color issue as I haven't looked myself.
So I decided to do some quick tests since I've gained a little interest in playing the game again. I can see and equip all the items just fine on a new Patch 7 save (I tested by downloading directly from Nexusmods). Although, I do see the weird purple that has shown up on the armor (I don't remember setting it to that color and my screenshots show the default color). I might look into the color issue, but the armor is functioning for me post-Patch 7.
I was unable to start a new game with the mod installed but I just re-attempted to create a new game and now it's working, may have been an incompatibility with another mod then.
For all the people saying that they can't take off the mod without bricking their saves, put the mod back. It isn't an issue with the mod, its an issue with the latest patch of Baldur's Gate 3 itself.
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If you are using a save that uses the 1.1 version and you leveled your character with less Intelligence since this version of the circlet gave you 21, the new version replaces that passive, so apologies if you're affected by this.
Issues
This mod uses in-game resources, so any issue with cloak/amor physics are native to the game (there will be cloak physics issues with teleportation).
Future Plans/In Progress
I might make Rare and Very Rare versions and separate out a merchant-only versions, similar to what I did for my Armour of Vengeance mod - but it really depends on how busy I am IRL.Done. Altered/replaced some passives to be more appropriate.Changing name of CircletDoneAs an alternative to adding the loot to his body, have you considered adding the armor to Ketheric's chest at the top of Moonrise instead? It's called "MOO_KethericCombat_Chest" and it's where you find the Ring of Exalted Marrow. Seems like a decent backup until someone finds the table for his body.
Cheers!
Seems to be working for me now, not sure about the purple color issue as I haven't looked myself.
Edit: I can't uninstall the mod either. It bricks all my saves!