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Chromosome16

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Chromosome16

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17 comments

  1. NightmareThrenody
    NightmareThrenody
    • supporter
    • 33 kudos
    As of Patch 5, this mod is no longer necessary.
  2. korean519
    korean519
    • member
    • 0 kudos
    Is this still working? I don't think it's working anymore.
  3. simmy13
    simmy13
    • supporter
    • 1 kudos
    Thank you so much. This saved the dryad as a summon for me. Now if only Larian would fix the pathfinding...
  4. blagas
    blagas
    • premium
    • 0 kudos
    It works very well. I love you for making this mod.
  5. LordWerns
    LordWerns
    • supporter
    • 1 kudos
    Could you apply this to other summons? I'm running into this problem a lot in the sewers, my meat-shields can barely move anywhere.
    Some examples: Planar Ally, Create Undead, Conjure Elemental
  6. valdacil
    valdacil
    • premium
    • 873 kudos
    What is the changelog for today's release?  Version went from 1.0 to 2.0 so in theory it is a major change, but I cannot find a changelog anywhere for what was modified.
    1. Chromosome16
      Chromosome16
      • supporter
      • 8 kudos
      Well major is relative, as its a pretty small mod aha. The method in which the jump is applied to the summons was changed to resolve a bug. 
  7. SephiraSkye
    SephiraSkye
    • member
    • 0 kudos
    Thanks for this mod!  I literally spent all morning making the mod and after publishing it found you put this out while i was working on it.  Haha!  Removed mine for redundancy sake.
    1. Chromosome16
      Chromosome16
      • supporter
      • 8 kudos
      Great minds think alike! aha
    2. ARLNCR0
      ARLNCR0
      • member
      • 0 kudos
      You ought to just keep it up, never know if the implementation might be different in a way that's better/worse.
  8. ARLNCR0
    ARLNCR0
    • member
    • 0 kudos
    Hm, after installing one of my characters has two jumps now (when you jump, you go into a submenu with 2 jump options labelled INT and WIS). Uninstall, it goes away, reinstall, it comes back. It also makes the hotkey shortcut for jumping no longer work for that character. Strangely, if using a controller, pressing up on the dpad to jump still works.

    Also it feels like at least one character always gets stuck when the party needs to jump a gap, and you need to take control and make them jump manually. Even if you ungroup/regroup, it's like the character that gets stuck just forgets that jumping exists. Never noticed it too much before, but with this mod installed it happens pretty consistently.
  9. Soresu
    Soresu
    • member
    • 3 kudos
    Thanks for this, it saved the spell for me.
  10. Acesxx
    Acesxx
    • member
    • 0 kudos
    Thank you!!<3