Could you apply this to other summons? I'm running into this problem a lot in the sewers, my meat-shields can barely move anywhere. Some examples: Planar Ally, Create Undead, Conjure Elemental
What is the changelog for today's release? Version went from 1.0 to 2.0 so in theory it is a major change, but I cannot find a changelog anywhere for what was modified.
Thanks for this mod! I literally spent all morning making the mod and after publishing it found you put this out while i was working on it. Haha! Removed mine for redundancy sake.
Hm, after installing one of my characters has two jumps now (when you jump, you go into a submenu with 2 jump options labelled INT and WIS). Uninstall, it goes away, reinstall, it comes back. It also makes the hotkey shortcut for jumping no longer work for that character. Strangely, if using a controller, pressing up on the dpad to jump still works.
Also it feels like at least one character always gets stuck when the party needs to jump a gap, and you need to take control and make them jump manually. Even if you ungroup/regroup, it's like the character that gets stuck just forgets that jumping exists. Never noticed it too much before, but with this mod installed it happens pretty consistently.
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Some examples: Planar Ally, Create Undead, Conjure Elemental
Also it feels like at least one character always gets stuck when the party needs to jump a gap, and you need to take control and make them jump manually. Even if you ungroup/regroup, it's like the character that gets stuck just forgets that jumping exists. Never noticed it too much before, but with this mod installed it happens pretty consistently.