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Sey

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seymordius

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145 comments

  1. seymordius
    seymordius
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    I cannot bug check my mods at the moment, my original PC died and my laptop cannot run BG3. I am however attempting to fix the UUID issue at the least. Any new files right now are BETAS, meaning I can't verify and check if they work or not. I will require user feedback.
  2. JPatt0n
    JPatt0n
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    Work on patch 8?
    1. ayuringo
      ayuringo
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      game crashed in patch8 when cantrip shot enemy
    2. ayuringo
      ayuringo
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      oh no, it's a confliction with another mod, sorry
  3. KingEnoshima
    KingEnoshima
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    DO NOT DOWNLOAD!!

    It corrupts your UUIDs. 
    1. seymordius
      seymordius
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      What are you talking about? This mod does no such thing.

      Would you care to elaborate before you go spouting lies and nonsense? What happened that you think this mod "corrupts your UUIDs"?
  4. laelipoo
    laelipoo
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    Thank you so much for this set - it's perfect for my storm sorcerer.  Would you consider submitting it to the IGMM? My main campaign is on console, so I'd love to use it there, too.
    1. seymordius
      seymordius
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      I'm glad you like the set! I need to look into how to port mods over there—I haven't gotten around to it yet. I'll do it when I have the time.
    2. laelipoo
      laelipoo
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      Thank you so much for considering it!  It's hard to find good armor sets that work on Mac/Console, so I really appreciate you looking into this.
  5. Xandria68
    Xandria68
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    How to make this mod work with patch 7:

    How to generate a new UUID
    Tutorial by Xandria68 with help from Padme4000 & Commanderstrawberry
    First you will need this tool
    1. Download Baldur's Gate 3 Modder's Multitool by Shinyhobo and follow instructions for setup
    https://github.com/ShinyHobo/BG3-Modders-Multitool
    2. Open (the Mod you're working on) zip folder and drop (the Mod you're working on) onto Multitool workspace.
    3. Open unpacked (the Mod you're working on) folder and navigate to Mods\(the Mod you're working on).
    4. Open the meta.lsx file with Notepad++ or something simlilar.
    5. Find the line with the UUID & highlight it.
    6. Go to the multitool & click on generate. Do NOT click the "handle" box.
    7. Copy the new UUID & paste it onto the highlighted area in Notepad++.
    8. Save the new meta.lsx file.
    9. Drop edited (the Mod you're working on) folder onto Multitool workspace to repack.
    10. Depending on how you set up Multitool, it will either:
    A) create a new zipped folder of (the Mod you're working on), that you can install, or
    B) place the repacked .pak file directly into your mods folder.
    11. Be sure and save, then export load order.
    12. It is also a good idea to save the load order to a text file in BG3MM. This creates a file called Public Current that can be used to re-import your mods & load order should it become corrupted. 
    Please feel free to copy this tutorial & share it. If anyone wants to translate this document to other languages, you have my blessing to do so.
    1. MrAlamos
      MrAlamos
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      I had to log in and give you kudos and huge ups for posting this! I've been wanting to toy around with this mod / set since Patch 7 released but the author has gone radio silent and I couldn't figure out how to fix this myself. You're an amazing person and I appreciate you!
    2. Lunaruaria
      Lunaruaria
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      The legit works, please though make sure to follow all of the steps for this other wise it wont work. I forgot to high light the code in the meta.lsx file and that was my issue.
  6. blizzelrizzel
    blizzelrizzel
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    Not sure what this is conflicting with I'm thinking 5e Spells maybe?   But it's breaking my setup for the last few days.
  7. SpinnyXd
    SpinnyXd
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    Will this mod be updated for Patch 7 compatibility? I've been having on and off issues with getting it to work with the new mod manager
    1. RobGmez
      RobGmez
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      I can't even click the button for this to work in the new mod manager
    2. kanebross11
      kanebross11
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      You're having on issues? I'm only having off issues... how'd you get it to work at all? 
    3. tnix26
      tnix26
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      It's a UUID issue with this and the other armor sets. The ring mod from the same author has it also. You can change the UUID in the .lsx to a new one after unpacking the mod. Just can't figure out how to the .lsx and .lsf synced up for the fix to work like others have.
  8. Raginglion01
    Raginglion01
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    update when?
  9. EScott13
    EScott13
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    Does this mod have a thing that heals you when standing in electrified water?
  10. BeoAzazel
    BeoAzazel
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    A thunder adept set for bards would be awesome
  11. Alearic
    Alearic
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    Do you have any plans to do a necrotic damage set?