Baldur's Gate 3

1880 comments

  1. UchihaKite
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    If anyone else happens to run into an issue of being unable to use the Mirror in Camp to Change your Appearance, if you click on randomizing the appearance, it should allow you to click on the confirmation button now. So just readjust your appearance the way you want and you're good to go!

    Not sure if this is a unique issue for me with the interaction of this mod's latest version and all the other mods I had, or unique to updating the latest version of this spell with the "Aasimar v7 - Non-Unique - Alternative-Hotfix" mod from BugattiXxXEchelon right.

    But it is an easy fix! :D
    1. ruthf104
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      Yeah I also had this issue. The "Confirm" button in the Magic Mirror was unclickable until after pressing the "Randomize" button (and then manually selecting everthing again for the options I actually wanted). Workable, but a bit annoying if one just wants to make a small tweak...

      Also the game became unresponsive for about a minute after pressing Confirm after editing my appearance.
    2. wayoftheraven
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      When I click 'randomize' , it boots me from the game completely every time :(
  2. DarthRen
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    any comments regarding trips and co's behavior will not be entertained and will be removed , i do not like drama or wish to be a part of it , i'm just an artist sharing my art with any lovely peeps willing to enjoy it <3 so please keep it positive and nice in this comment section ;3
  3. jokikala
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    Is there any chance that you could add racial spells and racial features this seems like a good visual mod but that's the thing is it seems to be purely visual I wish I could mix this mod for the visual and the solar mod for the animations and spells for the race
    1. DarthRen
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      yussss working on the vfx right now for the custom abilities , heres the road map for part 2 of version 8 update , will release next friday or saturday  :

      Scourge aasimar 
      Lvl 3 - moon beam 
      Lvl 6 - sun beam 
      Lvl 8 - radiant combustion ( literally explode with radiant energy killing self and all enemies )


      fallen aasimar 
      Lvl - 3  fall from grace ( let out a scream that causes 2d8 necrotic dmg to enemies around you )
      Lvl - 6 circle of death 
      Lvl -8  soul shatter ( completely distengrate a creature with a massive necrotic hit while also causing exhaustion to yourself )


      Protector aasimar 
       Lvl 1 - greater heal 
      Lvl 3 - beacon of hope 
      Lvl 6 - divine resurrection ( revive and heal an ally to full health ) 
      Lvl 8 - divine heal ( gives self and all Allies the effect of a long rest )
    2. Slash1Slash1
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      Have you considered making a 5e version? I mean these abilities are awesome, but each to their own, i find them incredibly OP. Radiant combustion and divine heal sounds like a divine intervention equivalent, that seems a little over the top. So, just wanted to ask, if you plan to do just the simpler aasimar abilities?
    3. jokikala
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      i understand you but my personal opinion is that it makes since for the aasimars to be a little op because there a celestial being descended from gods 
    4. jetwarrior05
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      I see the appeal of boosted power, but I do hope that the extra abilities are optional for those who may want to stick closer to how they are in 5e.
    5. Slash1Slash1
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      They are as well in the 5e, without being broken OP. They are also mortals, so what you get in BG3 with Dame Aylin is their interpretation, but in their interpretation, you can't be an aasimar. But its okay if the mod goes this way, again, each to their own, but with this route i think you can't use it without considering breaking the game or never use these new abilities.
    6. DarthRen
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      helllooo , this will of course be an optional version where it will be called aasimar unleashed , a true accurate table top version will be made shortly after it aswell since i already got the bases done <3 , for this i wanted to make larian's aasimar ( which is actually a deva , some deva's were called aasimar before the aasimar race was fleshed out and was turned into a mortal race ) 
    7. Looking forward for this features.
    8. NyaVision
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      Heya! I love this mod but have encountered a problem with the fallen subrace. I am not receiving the racial spells (Fall from grace, and so on) and am unsure if its the mod not loading it or if one of my other mods is overriding the class spell add-ons. I'm using the  V8 Non unique tav version and my mod load order is as follows.

      0    VFX_Library_SHV                    
      1    Icon_Library_SHV                
      2    Honour Features Unlocker            
      3    5eSpells    
      4    CommunityLibrary            
      5    True Initiative                
      6    ASTRL Tiefling Subraces            
      7    Essential_Feats            
      8    First Level Feat For Everyone - Variant Humans ver.                
      9    Aasimar                
      10    Fox Ears            
      11    Elemental_Spells_SHV                
      12    Elemental_Spells_SHV_RndTT                
      13    Elemental_Spells_SHV_TUTTT                
      14    Asgorath_Chaos_Sorcerer_SHV                
      15    SorcererLearnSpells                
      16    SecretScrolls            
      17    SecretScrolls5eSpells                
      18    Descendants of the Gem Dragons                
      19    Artificer                
      20    Artificer-5e-Addon            
      21    MetamagicExtended                
      22    MetamagicExtendedTransmutedSpell                
      23    Cleric_Light_Moonbeam            
      24    TutorialChestSummoning            
      25    RollForStats            
      26    Death Domain            
      27    AllElementalAdept                
      28    WildMagicD100                
      29    Expansion                
      30    Hexblade                
      31    HexbladeInvocations                
      32    Blindsight                
      33    Ranger Revised                
      34    MonsterSlayer5e                
      35    Wings And Halos By Ren            
      36    UnlockLevelCurve                
      37    UnlockLevelCurve_Patch_5eSpells                
      Override    ImprovedUI        
      Override    ImprovedUI Assets                    
      Override    ModFixer       
    9. NyaVision
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      To add to this i'm just not sure what is in this post is actually part of this mod at the moment or not, and am looking forward to when/if it happens.
    10. THEPHILLIP
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      Hey DarthRen I'm unsure if these custom abilities are in effect currentlty can you let me know if they are?
  4. DarthRen
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    Merrry christmass pookies , i hope you're enjoying the new hairs , i've been trying new stuff like hair making so i dont burn out from all the angel stuff works , soon i will continue back on working on the half angel stuff and drop a much needed update that includes alot of new horns , a couple new wings , some eye wraps and some more angelic halos plus all the new abilities , as u can see its alot to do by myself alone so its taking a bit specially since this is only a hobby and i have a full time job that takes most of my day and energy :c , i hope u understand i'm trying my best pookies and thank you for all the support Muaah
    1. ImmaculateDeception
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      Looking forward to the update.
  5. DorrienC
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    Is there any possible way to get this mod to use Male body type 1?
  6. kewchesaucee
    kewchesaucee
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    Hello! I just downloaded this mod and so far everything is working nicely, but I was wondering if there is a way to recolor the halos? I want to use some of them but dont want them to match y hair because then it tends to blend it. If there is a way please lmk!! Thank you.
  7. rfacpain
    rfacpain
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    Im not too sure what the issue is, but after reinstalling this mod after 3 months away from this game, the mod doesnt let me use this im multiplayer despite having same versions, load order. Using BGMM. Once removed from our active mod list game worked perfectly. Dont know what the issue is but sad to see this not part of my mod list anymore </3
  8. robo2403
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    sorry if this has already been asked but are some options not working on stronger body types (like Seraph eyes) or did i f something up while installing?
    1. DarthRen
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      they have not been converted to strong body types yet :( 
  9. SansHelvetica
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    Question, do you NEED to have:

    REN'S DIVINE HAIR GALLERY
    Angel Wings And Halos ____ By Ren

    For this mod to work? Because the description of the mod says that it has halos and all that stuff included in the mod, so will we need to have it or is it ok to not have if you dont want the other options
    1. DarthRen
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      nope those are just accessories to this mod <3 
  10. MsRiotshield
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    Can someone PLEASE make a compatibility patch for Silver's hair pack 2. There is already a patch for Silver's Hair Pack 1 but I cannot live without the hair in pack 2. I have tried to do it myself but modding completely eludes me. I would forever appreciate that person!!!!!
  11. prjnzessin
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    Hey.. so I tried countless things but I just can't get my aasimar to have glowing eyes XDD... So I've the main mod + uq Tav and all whats needed- I use the Astralities' Glow Eyes mod with uq Tav and ofc one preset- And I just discovered that this and Eyes of the Beholder don't support this Aasimar mod- just the other one- I saw many Tav's with glowing eyes in the picture section- can anyone pls help me XDD I use Toarie's new characer presets heads yep.. thanks in advance. <3 
    1. prjnzessin
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      Okay, uhm I figured out that it works but for some reason only some of Toarie's face work but some don't.. well :(
  12. SaWing1993
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    Hello, just curious. Are these meant to be for bodies 2 and 4 only? I have them on body one and the wings appear to be floating above my shoulders. How do I fix this?
  13. OGxSpaceMan
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    I downloaded most recent version today and when I get into the game it says I do not have any movement. Does anyone know a fix to this? Other races work fine
    1. HailTheEmpress
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      Have you tried removing the mod entirely, re-downloading, then reinstalling? Sounds like a bad download, potentially. 
    2. HazeXii
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      I'm having this same issue. I've re-installed the mods twice, arranged the load order in various ways, I can't seem to fix it. Loads into the game and Movement Speed is 0, can't move. any help would be amazing.
    3. HazeXii
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      update: I took out Fantastical Core and Tav's Hairpack, and that seemed to have done the trick. Must have been something conflicting with those either in the load or something else. Will try to re-add, but the Aasimar stuff is working as intended
  14. Nohlingering
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    Hey guys! I have downloaded so many of these files, but the Aasimar race is not appearing for me. I am thinking they may be out of date with the latest game's update? I'm not entirely sure. Do we know if these mods will be receiving updates as well, or if there is something I might be missing? 

    I have:
    Mod Fixer
    ImprovedUI
    ImprovedUI Assets
    Half angel (Aasimar 5E) - V8 Base - Unique Tav Mod Required HOTFIX (this one is disabled because)
    Half angel (Aasimar 5E) - V8 Base - None Unique tav version HOTFIX (this one is enabled; I've tried alternating them, and nothing's changed)
    Half angel (Aasimar 5E) - AASIMAR PATCHES ALL IN ONE
    xx's New Female Head Preset for Human-Drow-Elf-HalfElf-Tiefling - Head Presets
    Aasimar - xxs New Female Head Preset - A
    Wings And Halos By Ren
    Angel winngs and Halos_Solar Race Patch
    Divine Hairs By ren
    Devine Hairs By ren PACK2, and 
    LSLib/Divine Tool

    Thank you for the help!
    1. leandercalvus
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      mods need to be in order. (I highly recommend BG3 Mod manager)
       
      Mods affecting faces in general (eyes, hair, etc) is first in order, secondly cosmetics, then body. Patches go below the said mod. 

      This worked as i have other outfit mods, as well as mods affecting the player model. Hope this helps!