If you're still interested, it is relatively simple to do this with editing tools that are free and easy to use. I can to share the full process, if you are interested. I'd also be happy to make an edited file for you, but only if the mod author is OK with that.
Short Version: Use the Norbyte Export Tool, available free (go to PAK/LSV Tools tab when you launch the Norbyte Tool). You just need to extract the .pak file of the mod, and edit the Equipment.txt file in your destination folder with your notepad app to remove the line(s) you don't want. (If I recall correctly it was called Passive SEY_on_Fire, or something like this.) Then just repack the mod into a .pak file (make sure to end the Package path with filename.pak if you get errors). And then put the pak file with the info file from the original mod from this page into a .zip folder (can be done with most free compression tools like 7zip), and put the .zip in your mod manager.
Would you PLEASE make a version HERE without the fire for the legendary version? I have seen MANY other people request this same feature. We would all be SO GRATEFUL if you would provide us a version here we could all download.
The author of the mod has not given permission for me to post any modified versions.
I really wish I could help you, and anyone else who wants an edited version. But outside of me guiding you through the process of how to edit with the use of the Norbyte Exporter more clearly, which I am happy to do, I cannot upload any file due to the permissions set by the author. (Unless he gives permission for this, if he happens to see your post.)
@thewhitevulture, this worked perfectly! Thank you for the instructions. In the words of barcus “I could kiss you but neither of us deserves that”.
cheers for that. For others looking to do the same, this method works but be sure to unequip and re-equip the staff in game for it to register.
also added detail to the steps: unpak per vulture description, go to public > fireset > stats > generated > data > equipment.txt
scroll to bottom and find entry “fireadept_staff”, find line that reads “data “statusonequip” “SEY_on_fire;mag_the_chromatic_technical” and delete it.
I removed the whole line, saved the txt file, then went back to the pak tool per vulture instructions, packed it, then dropped it in mod manager. Opened game, unequip staff, reequip staff and worked as intended.
@Voiladesdragons - I am very out of my depths here but I managed to unpak the file, remove the according text to take the flaming VFX off but I have 0 clue on how to repak. Would you explaining a step by step on how I can achieve this? I'd appreciate it!
I am currently trying to learn how to mod myself, yours is the 1st mod i downloaded and disected. I see you have a level maps file to scale something as you progress. Im assuming its the fireball spell, I see UUID's but I cant find the coresponding UUID that the level map is altering, I also cant find the base game spells and weapons after unpacking the BG3 Gustav and Shared file.
Is there a way to remove inferno retaliation from the cape? Just interested in the fireball for a paladin, but feel the other effect is too effective for what i'm going for.
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Been busy with work & life, however, I plan to return to BG3 Modding soon.
I can to share the full process, if you are interested.
I'd also be happy to make an edited file for you, but only if the mod author is OK with that.
Short Version: Use the Norbyte Export Tool, available free (go to PAK/LSV Tools tab when you launch the Norbyte Tool).
You just need to extract the .pak file of the mod, and edit the Equipment.txt file in your destination folder with your notepad app to remove the line(s) you don't want. (If I recall correctly it was called Passive SEY_on_Fire, or something like this.) Then just repack the mod into a .pak file (make sure to end the Package path with filename.pak if you get errors). And then put the pak file with the info file from the original mod from this page into a .zip folder (can be done with most free compression tools like 7zip), and put the .zip in your mod manager.
Hope it helps.
Thank you so MUCH!
The author of the mod has not given permission for me to post any modified versions.
I really wish I could help you, and anyone else who wants an edited version.
But outside of me guiding you through the process of how to edit with the use of the Norbyte Exporter more clearly, which I am happy to do, I cannot upload any file due to the permissions set by the author. (Unless he gives permission for this, if he happens to see your post.)
cheers for that. For others looking to do the same, this method works but be sure to unequip and re-equip the staff in game for it to register.
also added detail to the steps:
unpak per vulture description, go to public > fireset > stats > generated > data > equipment.txt
scroll to bottom and find entry “fireadept_staff”, find line that reads “data “statusonequip” “SEY_on_fire;mag_the_chromatic_technical” and delete it.
I removed the whole line, saved the txt file, then went back to the pak tool per vulture instructions, packed it, then dropped it in mod manager. Opened game, unequip staff, reequip staff and worked as intended.
cheers.