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koboldJuno

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koboldJuno

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About this mod

Have you ever looted items in late games and thought "damn, I might use this if it's not already act 3"

Permissions and credits
Changelogs
List of affected items and their new locations.

Anti-undead items.
The Long Arm of the Gur - Omeluum, Underdark (Has different name but same passive)
Hammer of the Just - Talli, Last Light Inn
Veil of the Morning - Inquisitor room, creche, with Hoarfrost Boots
The Sacred Star - Mason's Guild chest, with Helmet of Arcane acuity
Pelorsun Blade - Lady Esther

Bard items
Boots of Brilliance - another reward from Volo from rescuing him

Druid items
Shapeshifter Hat - Lann Tav, act 2, special stock

Drunken items.
Amulet of the Drunkard - Last Light, with Snowburst Ring
Drunken Cloth - Lady Esther

For Wizard main, easier persuasion check
The Pointy Hat - Arcane Tower, Underdark, with Mage's Friend ring

Mindflayer-related items
Cerebral Citadel Gloves - Grat the Trader, Goblin camp
Cerebral Citadel Armour - evidence chest, Moonrise

Oathbreaker/Blackguard set
Blackguard's Sword, Blackguard's Greaves, Blackguard's Gauntlets - Moonrise Tower Rooftop chest

Unwanted set - Karlach's Early access commission to Dammon?
Unwanted Masterwork Scalemail, Unwanted Masterwork Greaves, Unwanted Masterwork Gauntlets - same chest as Rippling Force Mail, Last light

Opposite of Shield of Devotion
Shield of the Undevout - Ketheric's bedroom chest.

Stealth items
Gloomstrand Shield - Roah Moonglow in Goblin camp
Assassin's Shortsword - Brem in Zhentarim Basement

For fighting against Gnomes and Dwarves (why would they put it in act 3??)
Blightbringer - Roah Moonglow in Goblin camp

Misc
Watcher's Shield - Advantage perception - Arron, durid grove
Murderous Cut - Bhaalist uncommon dagger - Dammon act 1
Tyrannical Jackboots - Bonus to CHA check and saving throw - Araj Oblodra
Handmaiden's Mace - 18 STR and poison damage (inflict poison status on targets with dc 12) - Araj Oblodra
Harper Sacredstriker - Level 6 spiritual weapon staff - Talli, Last Light Inn
Breaching Pikestaff - random pike with 1d4 force damage and +2 enchantment - Dammon, act 2
Corpsegrinder - More maul for act 2, additional thunder damage - act 2 Morgue, with Strange Tendril Amulet

Possible questions
Q: What happens with actual items when you arrive in actual locations?
A: They are just gone if you don't pick them up earlier. I didn't remove unique tag.

Q: I think x items should be in this mod too, could you add them in update?
A: Sure thing, just tell me which one

Q: I think x items shouldn't be this early/in assigned locations.
A: We can talk about it. Keep in mind that this is a game where a person won honor mode with only underwear, no class and race, being cheese for the whole game, 0 AC, etc. (Yes, I mean Bouch). Just don't use my mod if you 100% disagree.

Q: Why do you use Gale's epilogue pic as cover?
A: Because of his relations with Magic items. Also, several items in this list can be consumed by Gale. Larian might had placed them in act1 or act 1.5 but changed their mind later. I don't really know.

Possible conflict mod(s)
Act 1 Zhentarim Hideout vendor sells inaccessible gear. Ring of Evasion and more  

How to install
download, import in bg3mm, put it in load order, done!