This page was last updated on 03 November 2023, 8:03PM
Changelogs
Version v1.1.7
1. Fixed an issue that Howling Blast Reaction consumes Killing Machine buff. 2. Improved Death Coil Reaction logic. If the target does not have any Festering Wounds, Death Coil reaction won't trigger Sudden Doom. 3. The icons are consolidated into ImprovedUI Assets and is compatible with other class mods.
IMPORTANT: for controller users, this currently doesn't work and the ImprovedUI author is still working on controller UI. Please use the provided v1.1.7 controller version and avoid updating the ImprovedUI assets over v3.8.0. Otherwise, you'll see 100+ runic power icons blocking your screen.
Version v1.1.6
Update v1.1.6: 1. Fixed game crash when Blood Shield stacks over 55+ 2. Added spell description tooltips to the localization files. 3. 1st major rebalance path has been deployed, please check the post below for more details.
Level Progression: Moved LV 11 Passives (Crimson Scourge/Killing Machine/Sudden Doom) to LV 10 Moved LV 8 Gain 1 Extra Rune to LV 3 (Now you'll have 4 Subclass Runes at LV 5 for a smoother leveling experience) Moved LV 12 Gain 1 Extra Rune to LV 11 The updated progression tree has been uploaded to the mod's image.
General DK: Reduced Death & Decay damage from 10% MaxHP to 5% MaxHP Blood Plague/Frost Fever/Virulent Plague damage now scales with level (LV1: 1d6/ LV6: 2d6/ LV10: 3d6) Heart Strike/Frost Strike/Scourge Strike damage now scales with level (LV2: 2d8/ LV10: 3d8) Death Strike/Obliterate/Festering Strike damage now scales with level (LV5: 2d10/ LV8: 3d10) Blood Boil/Howling Blast/Outbreak damage now scales with level (LV3: 2d6/ LV6: 2d8/ LV10: 2d10)
Frost: Frost Fever: Decreased movement reduction from -4.5m to -3m
Unholy: Death Coil: a. Increased rune generation rate from 30% to 45% (To compensate the relatively lower damage). b. Changed damage scaling from (LV1: 1d10/ LV5: 2d10/ LV9: 3d10) to (LV1: 2d6/ LV5: 2d10/ LV9: 3d10)
Version v1.1.5
Fixed the missing icons.
Version v1.1.4
Fixed localization typos.
Spell Rebalance:
General: All counter reactions (Heart Strike/Howling Blast/Death Coil) now guarantee a hit
Unholy:
Death Coil Death Coil Damage now scales with level (LV1: 1d10/ LV5: 2d10/ LV9: 3d10) Death Coil now triggers Extra Attack Fixed a bug that Festering Wound burst by Death Coil won't trigger runic power generation The chance to generate an Unholy Rune decreases from 45% to 30% (Since now you can cast again with Extra Attack)
Ghoul Claw damage now scales with level (LV4: 1d6/ LV6: 2d6/ LV10: 3d6)
Version v1.1.3
Fixed compatibility with other mods modifing vanilla game spells.
Version v1.1.2
Fixed Death Strike tooltip Icon is not showing.
Version v1.1.1
1. It's now safe to check Death Strike details in the leveling menu 2. Fixed a bug that Death Strike can stack Blood Shield beyond 25% maxHP 3. Updated Critical Heart Strike: Reaction so now it does (2d8 + StrengthModifier x 2) damage 4. Removed friendly fire from Breath of Sindragosa 5. Fixed the class proficiency not showing in the character creation menu (Special thank you to Kiderion for providing guidance)
Version v1.1.0
Added Blood Subclass
Spell Reworks:
v 1.1.0 - Major Update:
Added Blood Subclass (Please refer to the mod description page for more details)
Reworked the following spells:
Death Grip Changed cost from ActionPoin to BonusAction Added a once per combat CD Target pulled will now be stunned for 1 turns Changed visual effects Added spell prepare sound effect
Obliterate Nerfed damage from 120% weapo damage per hand to 50% weapon damage per hand (When not dual wielding, mainhand weapon damage increases to 100%) Use Cost changed from 1 ActionPoint + 1 BonusAction to 1 ActionPoint
Howling Blast Changed to Constitution Save Changed the skill from single target to a small AOE of 3m Changed the skill visual to make it more in line with its effect
Breath of Sindragosa Changed to Constitution Save This skill has been reworked. Now you can continue recasting BoS within your turn as long as you have sufficient runic power and combo with your other skills like Obliterate and Frost Strike. Casting BoS costs 50 runic power each time, dealing 4d8 cold damage and generate 2 Frost Runes. Sudden Doom When under Sudden Doom, casting Death Coil now generates an additional Unholy Rune
Festering Strike Nerfed Weapon damage from 150% to 100%
Version v1.0.6
Fixed a crash when leveling DK beyond LV 10. Fixed Athletics can't be selected when creating DK.
Version v1.0.5
Fixed the ActionResource issue under controller UI mode. All ActionResources now stacks under controller mode.
Version v1.0.4
Fixed an issue that Ghouls not leveling under Unholy subclass. Added an optional file that gives DK 1 feat per level.
Version v1.0.3
Fixed the face selection cutoff issue and invalid add-on set up pop-up when creating a new character.
Version v1.0.2
Added controller action Icons. Fixed a bug that LV1 DK skills are not learned when multiclassing DK.