About this mod
Adds extra toggles for Divination Wizards Portent to be more useful and not trigger on eveything
- Permissions and credits
- Changelogs
Description
This mod adds additional toggles for the Divination Wizards Portent ability so that you don't have to have it ask for the trigger on every single dice roll that could have the outcome affected by using a Portent die.
Currently the mod adds toggles for each Portent interrupt ability that will only trigger on either a natural roll of a 1 or 20 if using the die would result in a different outcome (the different outcome part is how it already works I didn't add this).
If people have anymore ideas for useful Portent toggles for variations of this mod please let me know in the comments section :)
How to Install?
Select the version of the mod you prefer (If there is multiple versions)
Manager:
- Extract the .pak into AppData\Local\Larian Studios\Baldur's Gate 3\Mods
- Activate the mod in your Baldur's Gate 3 Mod Manager
- Save the Load Order
Manual:
- Extract into AppData\Local\Larian Studios\Baldur's Gate 3\Mods
- Ensure the .pak file is named "ExtraPortentToggles"
- Go to AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public
- Edit modsettings.lsx and add the block of text found in the modInfo.txt file in the mod folders root
- Set modsettings.lsx to "Read Only"
Support
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Disclaimer
I am new to modding Baldurs Gate 3 and have yet to complete the game so some things haven't been tested as thoroughly as I'd like. If you have any issues please provide as much detail as possible to help me fix them.