Mod articles
-
Here is a list of the (default) locations for purchasing the various tools:
If a vendor sells a higher tier tool, they will also sell the tiers below as well.
Anvil (Iron)
Dammon (Act 1+)
Brem
Grat the Trader
Creche Quartermaster
Anvil (Adamantine)
Dammon (Act 2+)
Lann Tarv
Harper Quartermaster
Stonemason Kith
Anvil (Platinum)
Exxvikyap (Rivington General)
Sticky Dondo
Smith's Tools (All variants)
Dammon (Act 1+)
Brem
Grat the Trader
Creche Quartermaster
Lann Tarv
Harper Quartermaster
Stonemason Kith
Exxvikyap (Rivington General)
Sticky Dondo
Jeweler's Tools
Damm... -
Using JWL Crafting Framework in your mod
This tutorial only pertains to using JWL Crafting Framework and assumes you already know how to create a mod for Baldur's Gate 3.
The first thing you need to do is create a ItemCombos.txt in \Public\MODNAME\Stats\Generated\ if it does not already exist in your mod.
Inside ItemCombos.txt are where you will define your crafting combinations. Here is a basic template combining 2 items together using the Anvil (Iron) item. Add the following entry to the file:
new ItemCombination ""
data "Type 1" "Object"
data "Object 1" "UNI_Smithing_Hammer_UC"
data "Combine 1" "Base"
data "Transform 1" "None"
data "Type 2" "Object"
data "Object 2" ""
data "Transform 2" "Consume"
data "Type 3" "Object" ...