After seeing the red text on Script Extender, i just happen to updating mod manager and it detect this, i can still play with my old save but can you look into it abit?
Thanks for raising that! Yeah this mod does overrides the base game files.
This mod essentially clones a couple of base game files creating new versions of them. These new version have the added dialogue options. As a result of them being cloned, they share the same UUID of the dialogue/cutscene it's overriding. This is important as the game uses theses UUID to set triggers, sync cutscenes, etc.
From my understanding your mod manager is flagging an invalid UUID due to it detecting that my mod shares some of the same UUID's as the base game. This is intended should be fine and can be ignored!
But like it says is if you want to disable the mod, just remove it!
Let me know if it causes any issue in game but I doubt it will.
Gooning aside, I really appreciate this mod, because I feel like the conversation between Minthara and MC is so important to her development and relationship to the character, even if you dont intend to commit to romancing her but want her in your party.
Her realizing she has a deeper connection to the MC, that she might be being manipulated, it all gives a player great motivation to knock her out instead of straight up killing her, and to rescue her in Moonrise.
just lyk, the mod doesn't work if you torture liam before talking to her, i assume because that uses a differently dialogue tree! p easy to talk to her first and then torture him after but yeah
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Is this mod really needed?
BUT... you can only have the "Intimacy Scene" with raiding the Grove (as far as i have seen).
This mod seems to remedy that. Making it so you can do the "Save the Teethlings" route AND have sex with Minthy.
This mod essentially clones a couple of base game files creating new versions of them. These new version have the added dialogue options. As a result of them being cloned, they share the same UUID of the dialogue/cutscene it's overriding. This is important as the game uses theses UUID to set triggers, sync cutscenes, etc.
From my understanding your mod manager is flagging an invalid UUID due to it detecting that my mod shares some of the same UUID's as the base game. This is intended should be fine and can be ignored!
But like it says is if you want to disable the mod, just remove it!
Let me know if it causes any issue in game but I doubt it will.
Her realizing she has a deeper connection to the MC, that she might be being manipulated, it all gives a player great motivation to knock her out instead of straight up killing her, and to rescue her in Moonrise.
Thanks very much!