Hi! You probably already found which face that was being used in the pictures, but if you haven't then the mod author of this mod actually added the credit at the bottom of the mod's description page.
I am in no way trying to be rude by mentioning that, only wanted to shoutout darcyy77 for answering the same question that I had xD.
Here's the link to the " Daija Head Mod " again for any who need it again: https://www.nexusmods.com/baldursgate3/mods/14811?tab=description
I have it in my game and it's adorable. Hope you have fun with your playthrough!
Dark One's Own Luck (The Fiend) +1d10 to ability check...bla...bla...bla...short rest ; ABILITY really ? how about Advantage to the ability to check and become invisible if the character doesn't move, long rest
How about making it a reaction to avoid damage from an attack, moving a short distance?
Entropic ward (Great Old One) : impose disadvantage...bla...bla..bla...short rest ; could be worse sure...see above.. and may be this Take 1 psychic damage each round for 1d6 rounds and be at a disadvantage until ran its course or save is made vs damage and affect ended
You do what you want for your mod but having the same bonus for all three subclasses makes them different in name only. What Larian have done is to add a sense of flavour to each. Maybe you could improve the condition or buff a little instead? One of them could be +2 AC.
Hello, thanks a lot for your message. It may be a good idea and I may propose another version with a bit difference for each. It was the case in my first version, but after testing, I decided to unify and simplify.
By the way, if you want to suggest something you wanna try, I can mod it for you :) message me.
8 comments
did you use to make her and the characters?
I am in no way trying to be rude by mentioning that, only wanted to shoutout darcyy77 for answering the same question that I had xD.
Here's the link to the " Daija Head Mod " again for any who need it again: https://www.nexusmods.com/baldursgate3/mods/14811?tab=description
I have it in my game and it's adorable. Hope you have fun with your playthrough!
how about
Advantage to the ability to check and become invisible if the character doesn't move, long rest
How about making it a reaction to avoid damage from an attack, moving a short distance?
and may be this
Take 1 psychic damage each round for 1d6 rounds and be at a disadvantage until ran its course or save is made vs damage and affect ended
By the way, if you want to suggest something you wanna try, I can mod it for you :) message me.