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Siael

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Siaell

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19 comments

  1. kmcsjr
    kmcsjr
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    So…. I was going to open to go to Reddit and ask for a mod. But,  may have found the ideal modder right here.  Is it possible to universally override the 20 stat cap when choosing feats? This way you wouldn’t be locked out of a feat if your stat was 20 
    1. Siaell
      Siaell
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      I think this was attempted before, and I don't recall how it went. Basically it would take switching a natural ability increment into a dynamic boost, which sounds simple but I suppose, if said attempt failed (which I'm not sure about), isn't that simple. 
      Keep looking around, surely you can find that mod if it exists, or find someone that will know/remember better than I do.
    2. Fobos2310
      Fobos2310
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      This one I belive? https://www.nexusmods.com/baldursgate3/mods/13238
  2. Aziouss
    Aziouss
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    Here is the code in case to want to add support for Goggles with variants

    //---------------------------------------------------------------------------------------------------------------------------------------------------
    //Goggles (with Variants)
    new entry "SOF_Goggles_Eyes"
    type "Armor"
    using "SOF_Goggles_Eyes"
    data "RootTemplate" "a4339fe1-18bc-4bf4-9d31-95992fbd43d8"
    data "Rarity" "Rare"
    data "Boosts" "AbilityOverrideMinimum(Intelligence, 20, true);UnlockSpell(Shout_SOF_Goggles_SwitchEtF);UnlockSpell(Shout_SOF_Goggles_SwitchEtN);Ability(Intelligence, +2)"

    new entry "SOF_Goggles_Forehead"
    type "Armor"
    using "SOF_Goggles_Forehead"
    data "RootTemplate" "36dca7b5-7f56-4147-913f-7c66f5560f53"
    data "Rarity" "Rare"
    data "Boosts" "AbilityOverrideMinimum(Intelligence, 20, true);UnlockSpell(Shout_SOF_Goggles_SwitchFtE);UnlockSpell(Shout_SOF_Goggles_SwitchFtN);Ability(Intelligence, +2)"

    new entry "SOF_Goggles_Neck"
    type "Armor"
    using "SOF_Goggles_Neck"
    data "RootTemplate" "cf35353f-b752-4a9e-9e43-e1f39f4a999e"
    data "Rarity" "Rare"
    data "Boosts" "AbilityOverrideMinimum(Intelligence, 20, true);UnlockSpell(Shout_SOF_Goggles_SwitchNtE);UnlockSpell(Shout_SOF_Goggles_SwitchNtF);Ability(Intelligence, +2)"
    1. Siaell
      Siaell
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      Thank you kindly, updated the file :)
    2. kmcsjr
      kmcsjr
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      Where would you add this? Your mod?
    3. Aziouss
      Aziouss
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      Dam you are fast D:
      Thanks for all your cool mods btw.


      ps: i made some changes to your origins mod too but i have yet to test them. I could send them your way once i do so if you want.

      They are mostly around Minthara. I felt that her being centered around tadpoles was not really meshing with the lore. She HATES the little wormies and the absolute.
  3. DemonEyesZero
    DemonEyesZero
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    Think these should go on the list:
    JWL Discordant Instruments - New Equipment Slot
    1. Siaell
      Siaell
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      Added suport for the 2 items in it.
    2. DemonEyesZero
      DemonEyesZero
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      • 6 kudos
      Nice, that was quick lol
    3. Wiator
      Wiator
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      Interesting and inspiring enough that I've decided to try said mod. Siaell, since you've decided to support it, can the fact that it hasn't been updated be ignored? Your opinion is important to me. Best & CU in a bit.
    4. Siaell
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      I am myself not on patch 8 yet (haven't played the game in months tbh), so I can't say for certain, but I am quite hopeful that it still works. Judging by comments and bug reports, it seems to not have been affected by the patch. 
      Not all mods need updates, some from 2023 still work perfectly.
      It's a nice mod, definetely give it a go :)
    5. DemonEyesZero
      DemonEyesZero
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      Yeah mod still works, u just need to remove modfixer, if ur on patch 7 or 8, most of JWL mods still work today, only ones that not needed r the fix mods like Cerys mod where larian already fix that XD
    6. Wiator
      Wiator
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      Well, that's cool.

      Edit:
      It's still good. No problems, but very satisfying experience. I'm very happy with this "discovery". BR

      Edit:
      I'm also coming back to the fun after a while :) and building support... I've been testing, tinkering, but... it always ends with your mods :)) So come back to the fun, because it means new creative ideas (like this mod, for example & JWL).
    7. Wiator
      Wiator
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      THX DemonEyesZero.
    8. DemonEyesZero
      DemonEyesZero
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      • 6 kudos
      👍
  4. evernight1314
    evernight1314
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    beyond compare!
  5. jasonnoguchi
    jasonnoguchi
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    • 8 kudos
    At last! One of the silliest aspects of DND... FIXED!
  6. SteveSun
    SteveSun
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    • 3 kudos
    Can't believe this braindead mechanic was never dealt with until now. Thanks!