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FluffyDragon

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FluffyDragon24

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321 comments

  1. FluffyDragon24
    FluffyDragon24
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    Well today i hit 30,000 UDLs,

    ill like to thank the following people for there help in making this mod popular.
    =Translators=
    For making this mod accessable to those who speak other languages.
    fenrules
    ogugght
    AlefZero00
    BruxoTradutor
    mnimar

    =Class Icon=
    necromanzee

    =The Community Library Team: Community Library

  2. FluffyDragon24
    FluffyDragon24
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    Hi, just thought ill post here,

    Thanks for all the support on my first ever mod i ever published,
    im working out bugs while enjoying my hoilday but im getting things sorted,

    Again thanks for the support and comments.

    -Fluffy
    1. FluffyDragon24
      FluffyDragon24
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      Once ive got this mod in a stable postion im gonna make my 3rd fave subclass. Oath of redemption paladin, bless be the one who refuses to hold the blade.
    2. FluffyDragon24
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      Currently im in the process of doing a full play through with the celestial warlock, if all works fine ill be updating the mod to 2.0 instead of releasing 1.3 as that will confirm the mod working for a full playthrough.
    3. FluffyDragon24
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      1.3.0 has been pushed out fully to support the new version of community framework. wasnt want to do an early release but a breaking update came out on the framework end that forced my hand into an earlyer release.
    4. RandoRuda
      RandoRuda
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      Hey Fluffy,

      We released some CF legacy patches which also covers this mod as there was a minor error.

      Your JSON: Progression UUID pointing to the Warlock Class Description UUID.
      {
      "FileVersion": 1,
      "Progressions": [
      {
      "UUID": "b4225a4b-4bbe-4d97-9e3c-4719dbd1487c",
      "Subclasses": [
      {
      "UUID": "1d7bb4b2-396d-11ee-be56-0242ac120002",
      }
      ]
      }
      ]
      }


      Updated JSON: Progression UUIDs pointing to the Level 1 Warlocks UUIDs (to account for multi-classing).
      {
      "FileVersion": 1,
      "Progressions": [
      {
      "UUIDs": ["a7767dc5-e6ab-4e05-96fd-f0424256121c","20015e25-8aa9-41bf-b959-aa587ba0aa27"],
      "Subclasses": [
      {
      "UUID": "1d7bb4b2-396d-11ee-be56-0242ac120002",
      "modGuid": "1d7bb32c-396d-11ee-be56-0242ac120002",
      "Comment": "CF_CelestialFluffyDragon24"
      }
      ]
      }
      ]
      }

      Here's the JSON on our GitHub for when you push out your next update.
    5. FluffyDragon24
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      i thought i removed the json file as it was easyer to use the lua script....
    6. Aaronx198
      Aaronx198
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      I need help installing it I am new to adding mods to games
    7. kiltanas
      kiltanas
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      Is it possible to ask an alt-alt spell list? 

      Cure Wounds, Guding Bolt
      Lesser Restoration, Prayer of Healing
      Aura Of Vitality, Revivfy
      Guadian of Faith, Wall of Fire
      Mass Cure Wounds, Greater Restoration
    8. FluffyDragon24
      FluffyDragon24
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      Ill be pushing alt spell list 1.4.0TC and the final 1.4.0 tomorrow "hopefully"

      If anyone has bugs with alt spell version this might fix those.
    9. FluffyDragon24
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      1.4.0TC of the alt spell list is out
  3. NeoLuna
    NeoLuna
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    I've added Compatibility Framework support for my Silverthorne Spellbook mod for the Celestial Warlock spell lists.
    1. FluffyDragon24
      FluffyDragon24
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      Always love a mod creator supporting another.

      Gonna sticky this so users can find if the mod supports it.
  4. caoshunter23
    caoshunter23
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    I've been seeing a lot of posts lately saying they can't get this mod working and I was running into the same issue for the longest time as well.  However after using "Deploy Mods" the order of the mods is changed to Community Library, Celestial Warlock Pact and Compatibility Framework.  I'm not sure if this will resolve everyone's issues but hopefully this helps.
    1. SpellHealer
      SpellHealer
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      THANK YOU SO MUCH FOR THIS!!!

      I've had my eye on this mod for MONTHS now, and I always thought I was doing something wrong or that another mod of mine was just getting in the way. I just let it be and hoped an update would come out that would magically fix it but to no avail. I can finally play a character fantasy I've always wanted now!

      Thank you, again!
    2. SirIronside
      SirIronside
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      Yeah I couldnt get the celestial to appear either. Put those three things in the order you suggested together (Community Library, Celestial Warlock, Compatibility Framework) & viola. It appears.
      Thank you for the pointer!
    3. DC43
      DC43
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      thank you
  5. wylantar
    wylantar
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    Are there any plans to change the way Eldritch Blast looks? Warlock Expanded used to have a more golden type of holy look to the eldritch blast.
  6. Diaphin
    Diaphin
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    Will there be Unlock Level Curve compability still? 
  7. Wikt0r1us
    Wikt0r1us
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    Your mod is leaving junk files behind in my mods folder and I think it's causing problems in BG3MM.
  8. mmeneghini90
    mmeneghini90
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    Hey, will you update the mod for Patch 7?

    Currently everything that has ModFixer inside break the game.

    Thank you for your work :)
    1. FluffyDragon24
      FluffyDragon24
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      Thanks will do
    2. mmeneghini90
      mmeneghini90
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      Any news on the update?

      Thank you for your work :)
    3. FluffyDragon24
      FluffyDragon24
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      Just uploaded
    4. mmeneghini90
      mmeneghini90
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      Thanks a lot :)
    5. RainStarfall
      RainStarfall
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      any plans to update the alt spell list too?
  9. FluffyDragon24
    FluffyDragon24
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    Ill be attempting to port this to the new mod api. so this will hopefully be on console too.
  10. Oles92
    Oles92
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    This mod work with patch 7 ?
  11. Tcrumpen
    Tcrumpen
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    Is this the one that's on the Mod manager page? If so it doesn't appear to be allowing you to select racial ASI's upon character creation

    Edit: Fixed it. You need "Improved UI Mod" as well
  12. FluffyDragon24
    FluffyDragon24
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    Should a make a non script extender varient to this?
  13. Jacesacolyte21
    Jacesacolyte21
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    I love this mod! For this being the first one you ever made, it shows you have some real talent, so keep it up!

    I have two QoL suggestions: First, as someone else mentioned already, for whatever reason the Healing Light spell container shows in a random order; mine was 5,4,3,1,2 until I rebuilt my tav, and now it's 3,2,1,4,5. Second, until level 5, the Healing Light pool at the bottom of the screen does not indicate how many have been used or remain; instead, it just shows pink dots equal to the max. For example, in this image I used one die to heal someone but it does not display differently from having both dice available. Once you get your 6th die, though, it switches to a number instead of a graphic and that counts down normally.
  14. joeysora
    joeysora
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    Love the mod and love the alt spell list, it was always the weakest part of the subclass in table top. My only issue is that the healing light dice rolls are in no particular order, it goes something like 2,1,5,4,3 and I was wondering if this was something wrong on my end?