Baldur's Gate 3
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FluffyDragon

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FluffyDragon24

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308 comments

  1. FluffyDragon24
    FluffyDragon24
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    Well today i hit 30,000 UDLs,

    ill like to thank the following people for there help in making this mod popular.
    =Translators=
    For making this mod accessable to those who speak other languages.
    fenrules
    ogugght
    AlefZero00
    BruxoTradutor
    mnimar

    =Class Icon=
    necromanzee

    =The Community Library Team: Community Library

  2. FluffyDragon24
    FluffyDragon24
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    Hi, just thought ill post here,

    Thanks for all the support on my first ever mod i ever published,
    im working out bugs while enjoying my hoilday but im getting things sorted,

    Again thanks for the support and comments.

    -Fluffy
    1. FluffyDragon24
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      Once ive got this mod in a stable postion im gonna make my 3rd fave subclass. Oath of redemption paladin, bless be the one who refuses to hold the blade.
    2. FluffyDragon24
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      Currently im in the process of doing a full play through with the celestial warlock, if all works fine ill be updating the mod to 2.0 instead of releasing 1.3 as that will confirm the mod working for a full playthrough.
    3. FluffyDragon24
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      1.3.0 has been pushed out fully to support the new version of community framework. wasnt want to do an early release but a breaking update came out on the framework end that forced my hand into an earlyer release.
    4. RandoRuda
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      Hey Fluffy,

      We released some CF legacy patches which also covers this mod as there was a minor error.

      Your JSON: Progression UUID pointing to the Warlock Class Description UUID.
      {
      "FileVersion": 1,
      "Progressions": [
      {
      "UUID": "b4225a4b-4bbe-4d97-9e3c-4719dbd1487c",
      "Subclasses": [
      {
      "UUID": "1d7bb4b2-396d-11ee-be56-0242ac120002",
      }
      ]
      }
      ]
      }


      Updated JSON: Progression UUIDs pointing to the Level 1 Warlocks UUIDs (to account for multi-classing).
      {
      "FileVersion": 1,
      "Progressions": [
      {
      "UUIDs": ["a7767dc5-e6ab-4e05-96fd-f0424256121c","20015e25-8aa9-41bf-b959-aa587ba0aa27"],
      "Subclasses": [
      {
      "UUID": "1d7bb4b2-396d-11ee-be56-0242ac120002",
      "modGuid": "1d7bb32c-396d-11ee-be56-0242ac120002",
      "Comment": "CF_CelestialFluffyDragon24"
      }
      ]
      }
      ]
      }

      Here's the JSON on our GitHub for when you push out your next update.
    5. FluffyDragon24
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      i thought i removed the json file as it was easyer to use the lua script....
    6. Aaronx198
      Aaronx198
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      I need help installing it I am new to adding mods to games
    7. kiltanas
      kiltanas
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      Is it possible to ask an alt-alt spell list? 

      Cure Wounds, Guding Bolt
      Lesser Restoration, Prayer of Healing
      Aura Of Vitality, Revivfy
      Guadian of Faith, Wall of Fire
      Mass Cure Wounds, Greater Restoration
    8. FluffyDragon24
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      Ill be pushing alt spell list 1.4.0TC and the final 1.4.0 tomorrow "hopefully"

      If anyone has bugs with alt spell version this might fix those.
    9. FluffyDragon24
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      1.4.0TC of the alt spell list is out
  3. NeoLuna
    NeoLuna
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    I've added Compatibility Framework support for my Silverthorne Spellbook mod for the Celestial Warlock spell lists.
    1. FluffyDragon24
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      Always love a mod creator supporting another.

      Gonna sticky this so users can find if the mod supports it.
  4. caoshunter23
    caoshunter23
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    I've been seeing a lot of posts lately saying they can't get this mod working and I was running into the same issue for the longest time as well.  However after using "Deploy Mods" the order of the mods is changed to Community Library, Celestial Warlock Pact and Compatibility Framework.  I'm not sure if this will resolve everyone's issues but hopefully this helps.
    1. SpellHealer
      SpellHealer
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      THANK YOU SO MUCH FOR THIS!!!

      I've had my eye on this mod for MONTHS now, and I always thought I was doing something wrong or that another mod of mine was just getting in the way. I just let it be and hoped an update would come out that would magically fix it but to no avail. I can finally play a character fantasy I've always wanted now!

      Thank you, again!
    2. SirIronside
      SirIronside
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      Yeah I couldnt get the celestial to appear either. Put those three things in the order you suggested together (Community Library, Celestial Warlock, Compatibility Framework) & viola. It appears.
      Thank you for the pointer!
  5. gg405
    gg405
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    What's the difference between 1.4.0 OTC and -altSpellList.

    I.e., can you document somewhere (mod description page?) what are the spell lists each brings?

    Thx!
    1. circuitmewtwo
      circuitmewtwo
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      It's literally at the bottom of mod description page.
  6. JunYueNg
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    There's probably something I'm goofing up on my end, but from the looks of it Celestial Warlock level 5 does not offer revivify or some of the other spells 3rd level spells in the celestial or more broadly warlock list, I have tried both files, separately, with both community resources in the suggested load orders and was curious if there's any ideas what I'm messing up?
    1. JunYueNg
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      Never mind, I'm an idiot, I was messing with another mod using the multi-tool and messed up warlock spells. 
  7. jonathancross91
    jonathancross91
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    Does radiant soul work with divine smite
    What about with spirit guardian damage
  8. skalkman
    skalkman
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    If anyone is having the issue where the subclass doesn't show in the subclass select screen, make sure your mod order has the community library first, the mod itself somewhere in the middle, and the compatibility framework last. Cheers!
  9. kayra1234567
    kayra1234567
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    I used an old mod that was a compatibility framework patch for your mod but I see now you have compatibility frame support (I think?) So can I remove the legacy compatibility framework patch from my mod list during an existing playthrough? The mod I am talking about is from here: https://www.nexusmods.com/baldursgate3/mods/4131
  10. kayra1234567
    kayra1234567
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    Do you plan to add level 20 support with unlock level curve?
  11. actualsailorcat
    actualsailorcat
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    Valkrana's Spellbook has been supporting this for a long time now. (u_x)/ Since last year. Don't think I commented here but it's hard to remember.
  12. NagashStos
    NagashStos
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    The only thing holding me back from getting this mod is that it doesn't go up to lvl 20, are there any plans to do it? Thank you for your efforts 🙏
    1. FluffyDragon24
      FluffyDragon24
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      Slowly. getting there
    2. yamo25000
      yamo25000
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      If/when you do, please make it optional! I personally am not a fan of the lvl 20 mods, but I do want to use this.
  13. AlefZero00
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    I know it's been added to the bugs selection, but I guess I can write it here as well.
    The mod works as intended, but no special icons are present - the generic skull icon in character creation and the base warlock class icon in-game.
    I have exactly the same issue with other class mods.

    Can you assist?
    1. FluffyDragon24
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      Add improved UI and Improved UI Assets. its listed as optional as other than icon they dont really effect the mod.
    2. AlefZero00
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      Worked like a charm, thank you very much!
  14. amaterasusama12
    amaterasusama12
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    Hi I'm a bit new to BG3 mods but I just wanted to confirm that it's not just me; the 2 required mods are closed off from downloading (as of yesterday it looks like?), so does that mean I won't be able to use this mod?
    1. Jufatto
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      I think both of them are required. Some modders are upset with Larian atm and a lot of mods have been taken down by their authors. In X amount of days the mods will be up again probably.

      You can find the .pak files on discord servers and other locations, just don't download anything else like .EXEs. 
    2. amaterasusama12
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      Yeah I just learnt about that today. Good to know that I can look for .paks elsewhere though thank you!