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XirlioMerazulUploaded by
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This page was last updated on 19 June 2025, 6:09AM
- Changelogs
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Version 1.0.0.110
- Avatar of Mammon buffed (+2 action +2 bonus actions)
- Doubled the amount of Mammon's Hallucinatory Imps (this fight is supposed to be brutal by design; it was too easy with Merazul there)
- Patrol route slight adjustments (hopefully has fixed some issues)
- Slight HP adjustments for Fugg Bigg, Rigg and Michael
- Rigg level set to 8
- Added consumables to some of the friendly NPCs
- Kraszeusz now has Cloud of Daggers
- Krak'nel'or's position adjusted (hopefully he never gets out of combat)
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Version 1.0.0.108
- Imp scout squads (first 2 rooms) stats adjusted + several NPC additions (difficulty increase due to improved AI functionality across the board)
- Fugg Bigg improved AI functionality + stats changed
- Mazzer and Nanaze improved AI functionality
- Rigg Doddler improved AI functionality
- Michael Waxszon improved AI functionality
- Merazul (Nautiloid) improved AI functionality
- Kraszeusz improved AI functionality
- Avatar of Mammon improved AI functionality; can now be disarmed
- Aureate Bronzom and Merrum improved AI functionality (+ Aureate Bronzom slight visual rework); stats adjusted
- Krak'nel'or, Vel'nar'ah and Reh'rah'zar improved AI functionlality; stats adjusted
- Krak'nel'or, Vel'nar'ah and Reh'rah'zar are now unique and set as global
- Allezzorah, Megaerasz and Rudeusz improved AI functionality; fight adjusted (+4 Quasits; item reward pool adjusted; Mind Flayers adjusted)
- Dekantru stats and animations fixed
- Avatar of Raphael improved AI functionality (should now try to "Mammon's Hold" as well)
- Avatar of Raphael item rewards changed to Diary, Infernal Iron, Soul Coin (for now, until I figure out how to make a unique custom item as an extra addition to this)
- Suspicious Mind Flayer improved AI functionality + movement enabled (fixed immobile bug)
- fixed character game size, sound size and steps size for several NPCs
- fixed initiative bonus for several NPCs
- proficiency fixes for Avatar of Mammon, Allezzorah, Rudeusz, Megaerasz, Vel'nar'ah, Reh'rah'zar and Suspicious Mind Flayer
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Version 1.0.0.107
- Merazul(2nd Room Nautiloid) changed to patrol the ship
- Merazul's engage range changed from "within vision" to "12m radius" to stop him from "falling asleep" during combat
- Merazul's initial level changed to 12, to reflect his stats; his level is then scaled to player level starting with the crash site
- Merazul's stats adjusted to be allow proper movement (previous parent stats were preventing movement in general)
- Adjusted Michael's stats (previous version had a bug which caused the game to not use the unique stats made for him)
- Merazul(Nautiloid) spell changes: Lightning Blade removed; added Flame Blade, Chain Lightning, Call Lightning and Hellfire Orb. He now also has Freedom of Movement as default status condition.
- Newborn Mind Flayer (Merazul & Kraszeusz fight) faction changed so it attacks everyone aside from other Illithids of the same faction
- 3 new items added to the githyankis in Avatar of Mammon fight; 1 new item added to Dekantru
- Avatar of Mammon new spells: Produce Flame and Hold Person, Flesh to Gold
- Dekantru spells changes: Flame Strike replaced by Produce Flame; fixed his aura
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Version 0.104
- Allezzorah and Megaerasz nerfed and adjusted
- New custom NPC (Merrum) added at Avatar of Mammon's fight
- Avatar of Mammon's Roiling Hellfire passive removed (it was killing him pre-fight)
- Several placeholder dialogues have been added to NPCs
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Version 0.100
- New Character Merazul (dragonborn race) has been added
- Merazul will also be present at Nautiloid crash site (should also have dialogue options; hopefully recruitable; if not I might turn him into a sort of trader or boss until moonglasses plugin gets updated) - currently has madness effect and can turn unfriendly
- Avatar of Mammon fight has been slightly tweaked (doubled imp number and adjusted positioning of NPCs)
- Allezzorah, Megaerasz and Rudeusz will fight the mind flayers and you (should no longer have any issues with Avatar of Raphael starting Zhalk's helm fight)
- New character Dekantru has been added at the helm area, he'll be fighting 2 mind flayers on the right side of the upper area
- Tweaked triggers on helm mind flayers and Avatar of Raphael to try and fix infinite initiative roll bug
- Tweaked tags on Avatar of Raphael, Allezzorah, Megaerasz and Rudeusz so they don't trigger each other when combat starts in intellect devourer room
- Several NPC visual adjustments have been done (Allezzorah, Megaerasz, Rudeusz, Kraszeusz, Vel'nar'ah, Reh'rah'zar, Avatar of Mammon, 2 helm mind flayers )
- All NPCs have been made unique and several NPCs have unique stats in hopes of their AI not breaking from other mods
- Spells have been tweaked for several NPCs
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Version 0.89
- Allezzorah fight reverted (no fight here until moonglasses plugin update; maybe)
- Avatar of Mammon fight altered (1 extra githianki helper added, removed fire hallucination imps)
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Version 0.88
- Allezzorah fight readjusted (was somehow triggering Avatar of Raphael sometimes)
- Avatar of Mammon fight adjusted (added fire imps and more imps in general; Githianki's should now be chasm immune so no more randomly yeeting them off) also removed some spells he was never using for some reason.
- Aureate Bronzom faction fixed (forgot about it somehow)
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Version 0.86
- Hotfixed Allezzorah, Megaerasz, Rudeusz and the 3 illithids triggers (they will fight now)
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Version 0.85
- The patrol of helpers should now properly fight the imps in the initial spawn room (note: if you AFK too long they will move without you and you'll have to fight Kraszeusz and the rest with only the mind flayer as a helper; you can crouch to stay hidden and bypass fight). They've also had their stats altered a little.
- Nerfed several imps
- The imp in the fight with Kraszeusz is back
- Allezzorah, Megaerasz and Rudeusz should now fight the mind flayers again
- Megaerasz, Allezzorah and Rudeusz slightly nerfed
- Avatar of Mammon should now properly use his spells and passives, should hopefully be more compatible with AI mods
- Adjusted fight in Avatar of Mammon's room post Lae'zel cutscene
- Duplicate Krak'nel'or name fixed (now one gith is named Reh'rah'zar as intended)
- Adjusted the stats and spells of Krak'nel'or and Reh'rah'zar (mind tempest was hitting and linking with Avatar of Raphael somehow)
- Fixed levels for several NPCs
- Aureate Bronzom moved in the helm area
- 2 extra mind flayers have been added to the helm area
- Suspicious Mind Flayer should now apply the atrophied status effect
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Version 0.72
- fixed Newborn Mind Flayer hp (8 -> 46)
- adjusted patrols an extra enemies for the fights pre Lae'zel cutscene
- Michael Waxszon, Rigg, the goblins and Fugg Bigg have extra attacks now
- Newborn MindFlayer and Kraszeusz moved in the room with Us
- other Newborn Mind Flayer near the first dead Mind Flayer in player spawn room should have 2 dyes and a note (for immersion)
- Myrnath should no longer be dead/enter combat (? had a bug report ?)
- removed Mind Spike spell from Sorcerer cantrips (was overwriting with the old patch 7 cantrips; it was added in hopes of giving Us Mind Spike as a bonus attack but it didn't work)
- some NPCs now have potions and such (Aureate Bronzom has loot now)
- added back NPCs at helm area; they were stuck in the floors
- the combat in the room after Lae'zel cutscene and at the helm area have been reworked
- Reudeusz, Megaerasz and 2 Mind Flayer moved to the intellect devourer room where Allezzorah is fighting (also changed their factions to better represent their areas)
- Suspicious Mind Flayer and Avatar of Raphael have been returned to their initial location at the transponder (Suspicious Mind Flayer stats have also been changed)
- Aureate Bronzom moved in the room before the helm and 2 new NPCs replaced it in the room bellow the helm area (post Lae'zel cutscene figh;1 enemy boss (has loot)+ 2 friendly);
- Avatar of Raphael should now have boss health bar being correctly represented
- Avatar of Raphael should now have all his attacks working (which will lead to some interesting game play changes and a huge difficulty bump at the helm)
- tweaked AI functionality in hopes of it not entering combat when not necessary (should fix the helm area fight starting sooner than intended)
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- Author's activity
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June 2025
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19 Jun 2025, 6:09AM | Action by: XirlioMerazul
Changelog added
'Change log added for version 1.0.0.110'
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19 Jun 2025, 6:08AM | Action by: XirlioMerazul
File added
'ToTF Nautiloid Overhaul [version 1.0.0.110]'
May 2025
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26 May 2025, 3:16PM | Action by: XirlioMerazul
Attribute change
'Description changed.'
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26 May 2025, 3:13PM | Action by: XirlioMerazul
Attribute change
'Description changed.'
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25 May 2025, 6:09PM | Action by: XirlioMerazul
Changelog added
'Change log added for version 1.0.0.108'
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25 May 2025, 6:07PM | Action by: XirlioMerazul
File added
'ToTF Nautiloid Overhaul [version 1.0.0.108]'
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22 May 2025, 9:58AM | Action by: XirlioMerazul
Changelog added
'Change log added for version 1.0.0.107'
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22 May 2025, 9:56AM | Action by: XirlioMerazul
File added
'ToTF Nautiloid Overhaul [version 1.0.0.107]'
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15 May 2025, 5:54AM | Action by: XirlioMerazul
File added
'ToTF Nautiloid Overhaul [version 1.0.0.106]'
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15 May 2025, 5:53AM | Action by: XirlioMerazul
Attribute change
'File \'ToTF Nautiloid Overhaul\' category changed to Old versions.'
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15 May 2025, 5:53AM | Action by: XirlioMerazul
Attribute change
'File \'ToTF Nautiloid Overhaul older archives\' category changed to Old versions.'
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15 May 2025, 4:21AM | Action by: XirlioMerazul
File added
'ToTF Nautiloid Overhaul older archives [version 88-89-100]'
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13 May 2025, 6:30PM | Action by: XirlioMerazul
Attribute change
'Description changed.'
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13 May 2025, 6:13PM | Action by: XirlioMerazul
Attribute change
'File \'ToTF Nautiloid Overhaul\' description changed.'
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13 May 2025, 5:31PM | Action by: XirlioMerazul
Mod image added
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13 May 2025, 5:31PM | Action by: XirlioMerazul
Mod image added
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13 May 2025, 5:31PM | Action by: XirlioMerazul
Mod image added
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13 May 2025, 5:31PM | Action by: XirlioMerazul
Mod image added
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13 May 2025, 5:31PM | Action by: XirlioMerazul
Mod image added
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13 May 2025, 5:31PM | Action by: XirlioMerazul
Mod image added
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- Mod page activity
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July 2025
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16 Jul 2025, 12:37PM | Action by: DJW999
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15 Jul 2025, 11:47AM | Action by: TwistedHermit1
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15 Jul 2025, 5:10AM | Action by: humanvyvance
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12 Jul 2025, 5:54AM | Action by: deetee7399Magic
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11 Jul 2025, 3:55AM | Action by: goldekid
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10 Jul 2025, 11:54PM | Action by: tingaling
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10 Jul 2025, 9:30PM | Action by: InariTheKitsune
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09 Jul 2025, 8:28AM | Action by: Mitern
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08 Jul 2025, 1:12AM | Action by: Zomcast
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05 Jul 2025, 5:51AM | Action by: dreadarrow
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05 Jul 2025, 5:29AM | Action by: Emerealm
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05 Jul 2025, 3:24AM | Action by: malingenmoon
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03 Jul 2025, 10:47AM | Action by: OutJinxedTaPosition
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29 Jun 2025, 1:47PM | Action by: wolf57
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29 Jun 2025, 7:49AM | Action by: RhiannaHawke
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28 Jun 2025, 4:43PM | Action by: guiltyspark313
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28 Jun 2025, 4:42PM | Action by: guiltyspark313
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28 Jun 2025, 11:49AM | Action by: RhiannaHawke
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