The tool has been working great once I figured it out! The only other wrinkle I've run into is that I can't seem to load the HRC reference bodies. All of the other ones work fine. Didn't put in bugs because last time what I thought was a bug was user error 😅
Also.. omg the set export order function is a godsend. So much time saved ❤️
Ah the HRC reference thing is actually something I noticed myself recently, its because of a typo I made in script (whoops), I'll be fixing that in a future update. In the meantime, you should be able to manually append those references from 'LazyTalior_Supply_Closet.blend' into your working file.
yes! however you will need to make your own custom pre-set for it. If there is a big demand for specific modded body types I may however create and include pre-sets for them by default (with the permission of the author of said body mods of course)
Could you share that sbbf file you develop on nexus? I'd love to go back to sbbf and make outfits for it on my own but I've got no idea how to make a preset.
I followed the steps in the PDF file, however, every time I try to export the file into gr2, a message appears saying there is a key error. 'use_anim_action_all'. Additionally, whenever I am either loading a pre-set or make a new one, and try to apply them, Blender says that no action block data is linked to Local_Mannequin, despite adding keyframes and moving individual portions of the armature
Hi everyone, I'm new to the Tool and Blender as a whole, I've followed the steps on the PDF file, but there is no dropdown menu for Mannequin options. Can someone help? -EDIT- Figured it out
Hi everyone, I'm new to the Tool and Blender as a whole, I've followed the steps on the PDF file, but there is no dropdown menu for Mannequin options. Can someone help?
FYI, the HUM_F & HUM_FS (possibly others, these are just the ones I've noticed) bodies were updated some time around Patch 7; the main difference I've seen is that they fixed the weights around the knees to be symmetrical. The body references your addon appends are still using the old ones.
thank you for letting me know, looks like I’ll have to extract the bodies again! Did you know if this update affected all bodies in the game or just specific ones?
Heya, will you try to release an update by the release of patch 8? My girlfriend uses a rather specific slim body that barely has any compatibility with anything and I'd like to learn how to refit some outfits she likes to use. Unless I'm wrong and I wouldn't need to wait. The mod is this one: https://www.nexusmods.com/baldursgate3/mods/2778, variant C.
Lazy Tailor won't require an update to be compatible with patch 8, you should be able to use it now. As for the issue talked about in this thread, I have investigated it and haven't personally been able to notice a significant difference between the bodies provided with the addon and one recently extracted form the game's files. I've replaced them regardless, but you can also just extract the bodies yourself if you're worried.
If you are looking into modding the game in this manner, I recommend checking out the BG3 Modding Community discord. There's a lot of people there who will be happy to help get you started.
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The tool has been working great once I figured it out! The only other wrinkle I've run into is that I can't seem to load the HRC reference bodies. All of the other ones work fine. Didn't put in bugs because last time what I thought was a bug was user error 😅
Also.. omg the set export order function is a godsend. So much time saved ❤️
https://www.nexusmods.com/baldursgate3/mods/11586
Basically I'm trying to make a preset for HUM_F to a custom HUM_F model, but I don't know how to get the modded mesh in there
How does it know where the boundaries etc of the new body mesh are?
Additionally, whenever I am either loading a pre-set or make a new one, and try to apply them, Blender says that no action block data is linked to Local_Mannequin, despite adding keyframes and moving individual portions of the armature
Blender 4.3.0
Does this means a strong (BT4) has been added? or do i still need to create my own pre-set for converting outfit from BT4 to BT2?
-EDIT- Figured it out
If you are looking into modding the game in this manner, I recommend checking out the BG3 Modding Community discord. There's a lot of people there who will be happy to help get you started.
It's a different model of dwarf, more "bear" beefy :
https://zupimages.net/viewer.php?id=25/12/0p5r.jpg
https://cdn.discordapp.com/attachments/1167517695491710977/1195510893904138291/20240113003214_1.jpg?ex=67dd4e88&is=67dbfd08&hm=e3fe6cf0bf5b3ddaeccf68c904722efdbac5c148436ef7d42cd39720d50c8f7d&
I give a link for dowloading the body if you are ok.
thanks