I have Shadowheart set as Melee-Cleric, but I think I've seen her use a healing spell like twice in my current 9 hour playthrough. This despite me having prepared like 4 or so healing spells for her.
Is this intended behavior? Or am I stuck being the healer?
Hey! Love the idea of the mod, but after installing with BG3MM (I have BG3SE) my companions aren't being taken over by AI. I'm controlling them as normal. Any fix to this?
При игре в локальной сети, на одном устройстве с супругой на разделенном экране, при попытке использовать искусственный интеллект то заклинание применялось но ИИ не работал :(
I tried to use this but when my character got downed in combat and was left on 1hp. It just said 'incapacitated' and I was stuck in a combat loop where the enemy wouldn't finish me off. I disabled this mod and combat is working normally again. IDK what was causing this
the explanation provided on the description page is not really telling in how to use this mod. might wanna add some very simple stuff to help explain how to use and find the potions and spells.
for those wondering, it seems you can drink the Gabe's AI potion, and then a power should show up on your hotbar under Common. click that, then click one of the AI packages (or default) and target a party member with it. they'll get a lil orange shock, then when combat happens they will go full AI. you can also use the same power to remove the AI package from them, though I have not tried this.
the explanation provided on the description page is not really telling in how to use this mod. might wanna add some very simple stuff to help explain how to use and find the potions and spells.
Added new pictures to better explain 'how' to use this mod
for those wondering, it seems you can drink the Gabe's AI potion, and then a power should show up on your hotbar under Common. click that, then click one of the AI packages (or default) and target a party member with it. they'll get a lil orange shock, then when combat happens they will go full AI. you can also use the same power to remove the AI package from them, though I have not tried this.
Why are you explaining how to use another mod AI here ?
I'm using your mod in combination with unlimited companions, so I have no party limit. The bug happens every so often but it softlocks the game so you can't do anything, loading or saving doesn't work and the game always freezes for just a second on a AI controlled companions turn before it locks up the game. I'm not sure if you'd be willing to make a patch for this but it would be much appreciated, I have to alt f4 out of my game and reapply the AI to temporarily fix it, or decrease the number of companions in my party, but I like playing with every possible companion in my party, makes it feel like you're actually gathering allies to fight with lol.
You probably have another mod that effects combat AI - Tactician Enhanced secretly does it without really advertising it. There are other mods out there I am quite certain that do it as well without telling you. - I would start turning off mods to see which ones are conflicting
How does Tactician Enhanced change AI exactly? I have unpacked their mod, there is no Archetypes or AI folder. There should usually be text files, which point to changes in AI behaviour.
I feared these two mods had issues with each others, the weirdest bug was my game turning into Honor Mode difficulty. No way fixing it, its on Tactician but I get the honor mode boss actions and items are changed as in Honor Mode.
BUG : Ombrecoeur spaming the concentrate-spell "Faveur du Filou" in fight (advantage on stealth useless when we are already in fight...), and we can't delete it from her spell-book because it's native... :'( Thanks ! :)
This mod really needs to add resource reset option(out of combat) for ai controlled companions. I understand it can be cheesed but I think this would be fair for allowing ai to use those precious abilities freely.
96 comments
v1.8.6 - 4/29/2025
Note: It’s recommended to recast the spell on your companions after updating.
This will be the final update, unless any bugs are reported. Enjoy!
Is this intended behavior? Or am I stuck being the healer?
例如,在 Control 之后,AI 只能命中 3 次。有时第四次是动画,但下一个人没有受到伤害。不过,敌人的NPC可以用足够的行动点进行攻击,但是AI Control角色,就算你给它无限的行动点,基本上也会在第三次强制回合结束。
上传视频你在说什么
for those wondering, it seems you can drink the Gabe's AI potion, and then a power should show up on your hotbar under Common. click that, then click one of the AI packages (or default) and target a party member with it. they'll get a lil orange shock, then when combat happens they will go full AI. you can also use the same power to remove the AI package from them, though I have not tried this.
Added new pictures to better explain 'how' to use this mod
Why are you explaining how to use another mod AI here ?
It will work with it - but Tactician Enhanced overwrites some base AI so there might be issues
I have unpacked their mod, there is no Archetypes or AI folder.
There should usually be text files, which point to changes in AI behaviour.
No way fixing it, its on Tactician but I get the honor mode boss actions and items are changed as in Honor Mode.
Thanks ! :)
Is a mod that has an option for the 'reset of actions' at the end of combat