Came back to BG3 and wanted to spice it up for more replayability and this modpack is great, only issue I had was that alt-tabbing makes the game stutter and you have to restart the game, idk if its a base game issue but I can live with not tabbing out of the game.
Always liked the more party members mod but it was too easy, this mod completely changes that, and even with 6 companions the game feels as difficult as the base game atleast for now.
I also like how the gear has also been reworked so now I have more of a reason to loot everything again, ty for the great mods and modpack.
Hi Ajax, Some Feedback after my first hours with Listo:
Hunter's Mark is working as damage rider and damage source at the same time, e.g. a main hand attack applies +3d6 (Main Hand + 1d6 + Hunter's Mark 1d6 as DS + 1d6 DR on itself). Very unbalanced, especially on a crit. I used Hunter's Mark from Monster Hunting Shortsword if that makes any difference. OK, just recognized that this change comes from "Zerd's rules as written" mod. But I'm still unsure that it's intended to make HM a DS and a DR, even working as a DR on itself.
Invocations Expanded doesn't support Eldritch Smite for the new Hexblade Subclass. A new update-mod fixes the problem: https://www.nexusmods.com/baldursgate3/mods/15872.
Can't reproduce that in a new game. Are you using an existing save that was created with old Listo Version? @Ajax: Is there a reason why you have removed Native Mod Loader and Native Camera Tweaks? Installed it manually and at first glance everything seems to work fine.
I've not made any changes to the modlist but every I launch from MO2 (DX11 or Vulkan, same issue), the game launches and I get to the main menu, but when I try to start a new game it says "We were unable to start a new game. This might be because of the mods you have installed. Returning to the main menu now. Please disable external mods and try again.".
Any tips? I would ask on discord but it says invalid invite
It's maybe better advice to stay with the old patch 7 version in combination with Listo 4.4 because there will be a lot of mod changes based on patch 8 within the next few weeks. As far as I can see there is not much additional content in patch 8 that's not already provided through Listo-mods and the 4.4 version is thoroughly tested and perfectly stable. If you have the steam version, you can simply rollback to latest patch 7 by choosing it directly from the list of beta versions. I think that's a special service from Larian as temp. workaround for mod-compatibility reasons. If you want to play right now, make one playthrough with patch 7 and maybe come back a few weeks later to make another with patch 8 and a once again stable listo 5.x version.
I half expected this answer :-) So let me close the topic by saying that I'm really impressed by your work here. Normally I make a wide circle around such huge mod collections but this thing has been convincing me so far in terms of quality, balance and documentation. I can only imagine how much effort goes into creating and maintaining such a monster by combining so much more content and balancing all of it at the same time, even adding new enemy mechanics by maxing out the existing combat extender framework. So far I'm only into 3/4 into act 1 but if it stays that way you really deserve a reward my friend. And even if it's somehow not the case, I would not regret the time I invested so far.
Yes. The better way is probably to open the MCM menu (";") and change the attunement limits by moving every slider to the right, so the mod is still "active" but not blocking you, but AFAIK turning it off in MO2 shouldn't cause any problems. Especially if you turn it off before starting a new campaign.
Thank you. Yeah I turned it off in MO2 before starting a new campaign. Been playing almost non stop everyday and haven't encountered any crashes yet. Very stable mod list. Thanks for curating this. Kudos!
Delete your wabbajack temp files (%appdata%/local/wabbajack) and keep trying, make sure to point the install at the same location every time so it saves progress of any mods you have already downloaded.
Hey, i've tried twice now to download the modlist via Wabbajack; i followed all instructions up to that point, but it fails to complete the download each time. Says something along the lines of...."failed to download one or two archives". Any advice would be greatly appreciated.
Delete your wabbajack temp files (%appdata%/local/wabbajack) and keep trying, make sure to point the install at the same location every time so it saves progress of any mods you have already downloaded.
65 comments
Always liked the more party members mod but it was too easy, this mod completely changes that, and even with 6 companions the game feels as difficult as the base game atleast for now.
I also like how the gear has also been reworked so now I have more of a reason to loot everything again, ty for the great mods and modpack.
Some Feedback after my first hours with Listo:
Any tips? I would ask on discord but it says invalid invite
@Ajax: What would you suggest?