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ottoweiner

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17 comments

  1. Ruojo
    Ruojo
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    Hi, thanks for creating this mod.
    I would like to know if it is possible to get a file that changes the dragon wings to 100 turns? Because I think 1 hour in the game is completely different from 1 hour on the desktop.
    Of course, you can also tell me how to modify the file.
    1. Ruojo
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      And is it possible to consider moving Chromatic Orb, Command to level 1 alone? This would allow class spells to match the level progression, at the same time prevent players become too strong by getting CHA modifier + AC at level 1.
    2. ottoweiner
      ottoweiner
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      Hey, thanks to you for downloading this mod.
      If you want to change the duration of "Dragon Wings" you can do this: download and unzip the "UntilLongRest_DragonWings" optional file. Unpack the "Draconic_Sorcerer_LongRestWings.pak" file. To unpack this file you need some software like BG3 Multitool. Once unpacked you need to open the file "Spell_Shout.txt" located in "Draconic_Sorcerer_LongRestWings\Public\Draconic_Sorcerer_LongRestWings\Stats\Generated\Data" folder. In this file there are 2 lines like this:
      data "SpellProperties" "ApplyStatus(DRAGON_FLY,100,-1)"
      To change the duration you need to change the "-1" in both lines to the number of turns you want. Since you want 100 turns the 2 lines should become like this:
      data "SpellProperties" "ApplyStatus(DRAGON_FLY,100,100)"
      You can now save and close the "Spell_Shout.txt" file. Now you need to repack the first "Draconic_Sorcerer_LongRestWings" folder (the one containing the "Public" and "Mods" folders) using the same tool as before. Once you have done this you can install your edited "Draconic_Sorcerer_LongRestWings.pak" file like a normal optional file (install below the main file in load order) and you're good to go.

      If you're having troubles let me know and i will do all of the above and send you the file already finished.
    3. ottoweiner
      ottoweiner
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      Since it makes sense, i will make an optional file to move Chromatic Orb and Command to level 1. Give me a couple of days and i'll upload it.

      EDIT: optional file uploaded.
    4. Ruojo
      Ruojo
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      I'm very surprised to see this news! Thank you for being willing to complete some additional mods for some minor QOL!
  2. 3tH3rN1t3
    3tH3rN1t3
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    I don't know if there is anything preventing it but can't you create a copy of 5Espells' summon dragon that extends the base version and modifies the duration and the cost to use a once per long rest custom resource?
    1. ottoweiner
      ottoweiner
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      I thought about that but to do this i need to ask permission to DiZ9189/Celes (the makers of the "5eSpells" mod) to copy and edit part of their work. Since the spell was broken when i made the mod (and is still broken right now), i didn't bother asking them. As soon as they fix it, i'm going to ask them and (hopefully) implement this change.
  3. ARLNCR0
    ARLNCR0
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    What's with these tags?
    1. ottoweiner
      ottoweiner
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      I don't know what or how it happened, but i fixed it. Thanks for spotting it
  4. StoneMountain98
    StoneMountain98
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    just a suggestion, if you disagree thats fine i dont mean to tell you how to make your creation. overall i love the mod, however the one thing i would change is to just make the 1 hour flight until long rest, its consistent with the base game and PROBABLY (im somewhat making an educated guess) just needlessly puts an added thing to hinder the performance of the game and as far as power scaling goes its not like permanent flying is inaccessible by this point (in particular through the half illithid)
    1. ottoweiner
      ottoweiner
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      Don't worry, any tip or suggestion is always welocme!
      I never thought about it, but it makes sense. The point of my mods is to make the subclass as close to the PHB as possible, but some quality of life is never a bad thing. I don't want to change the base mod because mabye someone wants the feature to be RAW, but i'll look into adding an optional file that changes the duration from 1h to long rest. Thanks for the suggestion :)
  5. xRAZAx
    xRAZAx
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    What's the next subclass you plan to do?
    1. ottoweiner
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      There are a few that piqued my interest: the Archfey (Warlock), the Glamour College (Bard) and the new Knowledge Domain (Cleric).
      I think the next one will be the Archfey. The one that i am intrested the most is the Glamour College, but i have to wait for the Patch 8 release for that subclass (since it will be added by Larian in that patch) before updating it. For the new Knowledge Domain i'm waiting for the official release by DnD since right now it's in the playtest phase (but if this takes too long, i'll update the subclass with the "UNEARTHED ARCANA 2025" ruleset instead of waiting too much for the official release). But if you have any suggestion or request, please, let me know!
    2. shannon97
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      Just a heads up, there already is an UA7 Archfey out there. I'm currently playing that subclass and it's very well implemented. For example the Misty Step effects work with any version of Misty Step, from items as well.

      Not sure how different, if at all, the UA7 and 2024 PHB version of the subclass are.
    3. ottoweiner
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      Thanks for letting me know! I didn't start making that mod yet so i didn't search if it was already done. The only (little) difference is at level 6 and the main missing feature is the one at level 14 . At this point it will be easier to ask the author if i can release a patch for their mod instead of making my own from scratch.
  6. anhbang
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    Is the dragon companion fully animated? (walking, flying)
    1. ottoweiner
      ottoweiner
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      I'm not 100% sure about this because the dragon asset is not part of my mod but is part of the "5e Spells" mod, i just added the spell to the progression of the draconic bloodline. It should work fine (probably like in the "Drakewarden Ranger Subclass" mod), but it definitely won't be perfect since the dragon misses a lot of animations in the base game.
      Keep in mind that right now the spell "Summon Dragon" from "5e Spells" mod is broken and won't work and they are currently fixing it, so until they fix it and update the "5e Spells" mod you won't be able to have any dragon companion.