Thanks for the feedback everyone! Might do other weapons from BG2 in the future. What are your suggestions? Besides Celestial Fury, by far my favorite weapon, was thinking perhaps Carsomyr. It's a rather powerful item as well.
Hey bud. Just want to let you know that this is bar none of the best custom textured weapon mods out there. So many of them look out of place and clearly done by an amateur. That's fine, but not for me.
I would like your permission to include your sword in my own mod with different effects, if that's okay. You of course would get full credit in the mod description.
I can't seem to get the game to finish loading with this in my load order in bg3mm... any spot it needs to be in the load order? or are you supposed to extract it and throw in in the game files?
Finally reached this in my game and it looks fantastic. Then a thought occurred to me.....
Can you add the electrical graphic effect as provided by the Drakethroat Glaive to Celestial Fury? Maybe as an alternate file for those that don't want it on permanently?
Edit: As for future ideas, either Carsomyr or Flail of Ages.
Strongest weapon in BG2 Other legendary weapons would be - Axe of the Unyielding +3 (+1 AC +1d4 heal, also outside combat) - Blackrazor, probably my favorite even if not as strong as the Celestial Fury, but i suppose it would be hard to implemente its abilities: 15% chance (could be a saving throm DC 12) of draining 4 levels (is it possible in BG3?) and healing the wielder by 20 HP (this is possible) as well as hasing him for 20 sec (1 bonus action for next turn) and increasing his strenght by 3 points (possible.....still for just next turn). Passives regenerate 1hp every 5 sec, also outside combat (1 hp per turn) and immunity to charm and fear
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Might do other weapons from BG2 in the future. What are your suggestions? Besides Celestial Fury, by far my favorite weapon, was thinking perhaps Carsomyr. It's a rather powerful item as well.
I would like your permission to include your sword in my own mod with different effects, if that's okay. You of course would get full credit in the mod description.
https://mod.io/g/baldursgate3/m/baldurs-gate-2-armaments#1234126
Carsormyr or Ravager have already been implemented.
(and spells :
https://mod.io/g/baldursgate3/m/baldurs-gate-2-spells
)
What's the difference with your mod except it's only celestial fury ?
Can you add the electrical graphic effect as provided by the Drakethroat Glaive to Celestial Fury? Maybe as an alternate file for those that don't want it on permanently?
Edit: As for future ideas, either Carsomyr or Flail of Ages.
Other legendary weapons would be
- Axe of the Unyielding +3 (+1 AC +1d4 heal, also outside combat)
- Blackrazor, probably my favorite even if not as strong as the Celestial Fury, but i suppose it would be hard to implemente its abilities: 15% chance (could be a saving throm DC 12) of draining 4 levels (is it possible in BG3?) and healing the wielder by 20 HP (this is possible) as well as hasing him for 20 sec (1 bonus action for next turn) and increasing his strenght by 3 points (possible.....still for just next turn). Passives regenerate 1hp every 5 sec, also outside combat (1 hp per turn) and immunity to charm and fear
My favourite weapon in BG2 <3
It will be perfect for my Durge inspired by my og bhaalspawn xd That playthrough is halfaway through act 3 xd