About this mod
This was a commission for FuuIndigo. It's a 90% faithful adaptation of the Spellfire Sorcery Subclass from Unearthed Arcana 2025 Forgotten Realms Subclasses. Thank you to Fuulndigo for letting me share it!
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Level 3: Cure Wounds, Guiding Bolt, Lesser Restoration, Scorching Ray
Level 5: Aura of Vitality, Fireball
Level 7: Fire Shield, Wall of Fire
Level 9: Greater Restoration, Flame Strike
Level 1.
Spellfire Burst: Once per short rest when you cast a spell OR when you spend at least 1 Sorcery Point, you can unleash one of the following magical effects of your choice. You can do so only once per turn.
Bolstering Flames. You or one creature you can see within 30 feet of yourself gains Temporary Hit Points equal to 1d4+Your Charisma Modifier.
Radiant Fire. One creature you can see within 30 feet of yourself must succeed on a Dexterity saving throw against your spell save DC or take 1d6 Fire or Radiant damage (your choice).
Level 6.
Absorb Spells: You always have Counterspell prepared. Additionally, whenever a target fails the saving throw against a Counterspell you cast, you regain 1d4 Sorcery Points.
Level 11.
Honed Spellfire: Your Spellfire Burst improves. The Temporary Hit Points gained from Bolstering Flames equals 1d4+Your Charisma Modifier+Your Sorcerer Level and the 1d6 of Radiant Fire increases to 3d6.