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This page was last updated on 30 September 2023, 12:53AM
- Changelogs
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Version 1.46
- Fixed Grippy Gloves Visuals
- Fixed Thorned Circlet of Healing Visuals
- Fixed Flying Cloak Visuals
- Added Immovable Object (Shield)
- Added Unstoppable Force (Hammer)
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Version 1.45
- Fixed infernal gloves, helm and boots not applying +2 AC correctly
- Fixed holy plate armour visuals
- Added Blood Dagger
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Version 1.44
- Added a summoning ring to the tutorial chest and glade trader to provide another way to get the items
- Chance Holy Greaves to actually look like metal armour
- Fixed an issue with the dark pact debuff not resetting
- Added a flute with nature abilities
- Added a bow that can grapple enemies to you and be fired as a bonus action
- Reduced the value of all items
- Changed lute so bardic abilities only appear for bard classes, taking one level in bard will provide them
- Optional file added that adds the items into the games loot tables, they can drop from enemies and in chests. Stronger enemies have a higher drop rate.
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Version 1.43
- Fixed issue with concussive blast
- Fixed issue with aura of death
- Added paladin themed plate armour set.
- Added Holy Hammer.
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Version 1.42
- Added toggleable Dark Pact
- Added debuff option to encourage monster summoning
- Added a fifth tier fight
- Added a legendary Scythe
- Added a legendary Lyre
- Changed graphic on Lolth staff
- Fixed dexterity on tier 3 cambion
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Version 1.41
- Fixed error on ring
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Version 1.40
- Nothing to see here
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Version 1.39
- Added a legendary great axe that deals increased damage with every hit on a target. Very strong against powerful foes
- By popular demand I changed the Infernal blade to be stowable
- Fixed a conflict with another mod which modifies the base lightning spell effecting Celestial Fury
- Fixed a problem with the blind spell provided by Celestial Fury
- Added flight mode to Avatar of Shar form and made it the default jump action
- Improved Vortex compatibility
- Added a set of armour for casters, Glacial robe, boots, gloves, hat and amulet
- Added abilities to the dragons so they can change size, this should help with them getting stuck
- Fixed the display name and description for the tier 3 fight
- Removed versatile tag from Cutting Scimitar, changed base damage to 1d8 (this model doesn't work correctly as versatile)
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Version 1.38
- Added a legendary Katana "Celestial Fury"
- Added a 4th tier to the summonable monsters
- Changed monster summoning to be castable at range
- Fixed some passives such as hungering hammer not working correctly
- Added more arrows to crossbow of many bolts
- Added versatile tag to scimitar. Fixed some other missing tags so items should work better
- Helldusk boots added
- Added an effect to my version of the infernal longsword, a bit like everburn but radiant damage
- Added the ability to turn into an Avatar of Shar to Sharmour. This is the nightsong with wings model
- Changed the red dragons abilities and gave them animations. No walking yet but attacks now work
- Tooltip fixes
- Reinstated the crit bonus on Sharp Ring, it will now allow crit on unarmed attack rolls of 17 or higher
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Version 1.37
- Gave the summonable cambions abilities including a jump to chase players
- Added Necrotic staff (can summon a skeletal dragon)
- Added existing game legendary's to the loot table of the spawned in bag (but not the battles)
- Infernal gloves and helm given legendary versions
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Version 1.36
- Bug fix for repeating crossbow
- Added the option to summon monsters to fight and gain the items.
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Version 1.35
- Changed unarmed ring to give advantage rather than crit
- Added flying cloak
- Added spider staff
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Version 1.34
- Added a scimitar and a ring for unarmed combat
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Version 1.33
- Added a stat ring
- Fixed armour visuals on large body types
- Fixed some passives
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Version 1.32
- Fixes
- Added empowered versions of ice and fire rings
- Added Lava Elemental summon
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Version 1.31
- Update for Modmanager fix.
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Version 1.30
- Update for release.
- Fixed dragon and extended duration.
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Version 1.28
- Fix: can now dismiss the Dragon [LostSoul]
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Version 1.27
- Fix: can now hide again
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Version 1.26
- V1.26 Fix: Dragon can blast now [LostSoul]
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Version 1.25
- Fix: patch 7 - ONLY change to weights
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Version 1.24
- Thunderwave fix.
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Version 1.23
- Fixes for patch 6
- Added resurrection to staff of slumber
- Added flails proficiency to flail
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Version 1.21
- Added Thundering Glaive
- Added Grippy Gloves
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Version 1.20
- Removed all chests that spawn in levels as this method of item creation is far too prone to bugs.
- Created new summoning method of creating items.
- Fixed patch 4 and 5 issues.
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Version 1.15
- Added chest in the starting room of the nautilus.
- Added chest on the ravaged beach
- Removed the sack in the camp as it was too buggy
- Compatibility check with patch 4
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Version 1.14
- Added Sharmour - armour that provides dark vision, psychic resistance and has a shadow effect
- Added thorned circlet of healing - this head item is a healer item, disadvantages if you attack
- Added Sword of Ice - Greatsword that chills and can freeze enemies
- Added Doom Axe a battle ace that deals necrotic damage and can paralyse enemies
- Added Staff of Slumber - healer staff, heals targets and puts them to sleep
- Added shield of deflection - reflects projectiles back at the attacker.
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Version 1.13
- Added Hungering Hammer and Ring of Power
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Version 1.12
- Bug fix
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Version 1.11
- Added dragonblade
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- Author's activity
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September 2023
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30 Sep 2023, 12:53AM | Action by: Oiff
Attribute change
'Description changed.'
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25 Sep 2023, 6:37PM | Action by: Oiff
File added
'LegendaryItems [version 1.46]'
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25 Sep 2023, 6:36PM | Action by: Oiff
Attribute change
'Mod version changed to 1.46.'
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25 Sep 2023, 6:36PM | Action by: Oiff
Attribute change
'Description changed.'
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25 Sep 2023, 6:30PM | Action by: Oiff
Changelog added
'Change log added for version 1.46'
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24 Sep 2023, 10:01PM | Action by: Oiff
Attribute change
'Description changed.
Mod version changed to 1.45.'
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24 Sep 2023, 9:56PM | Action by: Oiff
Changelog added
'Change log added for version 1.45'
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24 Sep 2023, 9:55PM | Action by: Oiff
File added
'LegendaryItems [version 1.45]'
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22 Sep 2023, 9:59AM | Action by: Oiff
File added
'LegendaryItems - No Dark Pact [version 1.0]'
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22 Sep 2023, 9:57AM | Action by: Oiff
Attribute change
'Description changed.'
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22 Sep 2023, 9:54AM | Action by: Oiff
Attribute change
'Description changed.'
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22 Sep 2023, 9:53AM | Action by: Oiff
Attribute change
'File \'Legendary Items - Loot Tables (High drop rate)\' category changed to Optional files.'
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22 Sep 2023, 9:52AM | Action by: Oiff
File added
'Legendary Items - Loot Tables (High drop rate) [version 1.0]'
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22 Sep 2023, 9:51AM | Action by: Oiff
File added
'Legendary Items - Loot Tables (Low drop rate) [version 1.0]'
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10 Sep 2023, 11:08PM | Action by: Oiff
Attribute change
'Description changed.'
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10 Sep 2023, 11:07PM | Action by: Oiff
Attribute change
'Summary changed.
Description changed.
Mod version changed to 1.44.'
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10 Sep 2023, 10:56PM | Action by: Oiff
Changelog added
'Change log added for version 1.44'
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10 Sep 2023, 10:51PM | Action by: Oiff
File added
'LegendaryItems [version 1.44]'
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09 Sep 2023, 9:56PM | Action by: Oiff
Attribute change
'Description changed.'
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09 Sep 2023, 9:55PM | Action by: Oiff
File added
'Legendary Items - Loot Tables [version 1.00]'
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- Mod page activity
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May 2025
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02 May 2025, 1:55PM | Action by: aZwerg
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02 May 2025, 1:46PM | Action by: Skiminok0
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02 May 2025, 5:34AM | Action by: ThundoPuffs
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01 May 2025, 8:54PM | Action by: ErebosDN
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01 May 2025, 4:48PM | Action by: Sparrow132
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April 2025
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30 Apr 2025, 11:22PM | Action by: Idkwmnsb
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