Bug reports
- 1
Bug title | Status | Replies | Version | Priority | Last post |
---|---|---|---|---|---|
Incorrect identification of available Attunement Slots in specific conditions. Version: Attunement - Version 1.2.1 Fixed Priority: Not set Fixed in version: 1.3.0 | Fixed | 1 | Attunement - Version 1.2.1 | Not set | 09 May 2025, 12:46AM |
Two-weapon fighting style bug Version: Attunement - Version 1.2.1 Fixed Priority: Not set Fixed in version: 1.3.0 | Fixed | 0 | Attunement - Version 1.2.1 | Not set | 24 Apr 2025, 7:23PM |
Moving equipped items causes resource inconsistency Version: Attunement - Version 1.2.1 Fixed Priority: Not set Fixed in version: 1.3.0 | Fixed | 6 | Attunement - Version 1.2.1 | Not set | 09 May 2025, 12:45AM |
Closed
Script Extender Crash
Version: Attunement - Version 1.2.1
Not a bug
Priority: High
|
Not a bug | 13 | Attunement - Version 1.2.1 | High | 20 Jan 2025, 12:27AM |
Closed
Error in 1.2.0, attemp to index nil value on: BuildRelevantStatFunc
Version: Attunement - Version 1.2.0
Fixed
Priority: Not set
Fixed in version: 1.2.1
|
Fixed | 3 | Attunement - Version 1.2.0 | Not set | 19 Jan 2025, 3:59PM |
Bind Weapons bypassing attunement slots Version: Attunement - Version 1.1.0 Needs more info Priority: Medium | Needs more info | 12 | Attunement - Version 1.1.0 | Medium | 22 Jan 2025, 1:22AM |
Closed
Seems to Not Be Working
Version: Attunement - Version 1.0.0
Not a bug
Priority: Not set
|
Not a bug | 4 | Attunement - Version 1.0.0 | Not set | 07 Jan 2025, 1:22AM |
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