So I just spent quite some time on that and managed to get shovels summon in Act 3. Maybe this helps someone. Use the Spawn Any Item Mod from AnteMaxx. Follow the instructions there and use the ID: 6b881dce-b87f-4c3c-aa98-7ba4b07c009b (thats the special Quasit Scroll for Shovel). The scroll spawns on the ground. I picked it up and used it to summon Shovel. It triggered a dialog with Shovel and the summon spell was automatically added to my spellbar. I am playing sorcerer. I am also using Unearthed Arcana from Dungeons and Souls that allows all classes to learn spells from scrolls. Then I installed this mod from oogabooga66. Thank you for this mod, oogabooga66!
I'd like to add that I followed the instructions that kookiefroggie gave in the stickied comment to learn the spell permanently to summon Shovel as sorc but I had to right click the scroll and select learn spell for 50g.
im not sure whats changed, i tried installing the mods a few times here but it was not working. tried again after about a week and it seems to be working fine now. installed just using vortex. also have an up to date mod fixer installed and the LSLib/divine tool
Can confirm, I get an warning before loading a save that this mod is no longer functioning and is disabled. I tried reinstalling (vortex - same way I had it working prior to patch 3) and it is still broken. If you already have Shovel summoned the 35HP is still there but upon resummoning it's back to 7. I use many appearance mods for customization and clothing but not much else outside of that. All my mods are working except this one as far as I can tell.
But thanks, this mod is nice little option. I've always really liked the idea of Familiars, so i'd really like some way to have them scale at least for HP if nothing else. Pathfinder 1e made Familiars have half the health of their masters, while 2e made them have 5 HP for every level their master had. Familiars in D&D 5e are primarily for out-of-combat use, but other than scouting familiars are pretty useless outside of combat in this game, can't even pick things up. An increase in HP would be entirely fair to balance out how much less useful Familiars are in the game.
I was looking for something like this! Is there any way you could add the "help" feature? I wish that shovel could help my downed allies so I could focus on combat :(
I did a (very lonely) solo playthrough recently, with only Shovel as my companion. This mod made it do-able. Thank you! I only wish Larian gave him more voice lines.
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That being said, coming back to update mods every 2-3 weeks is unrealistic for a game I no longer play.
Mods may or may not work with updates.
For the time being, do you use any other mods other than textures/audio, and are they working fine?
But thanks, this mod is nice little option. I've always really liked the idea of Familiars, so i'd really like some way to have them scale at least for HP if nothing else. Pathfinder 1e made Familiars have half the health of their masters, while 2e made them have 5 HP for every level their master had. Familiars in D&D 5e are primarily for out-of-combat use, but other than scouting familiars are pretty useless outside of combat in this game, can't even pick things up. An increase in HP would be entirely fair to balance out how much less useful Familiars are in the game.
Is there a way to add spells too? I want my little fella to cast Magic Missile and such.