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xJustAdam

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xJustAdam

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13 comments

  1. Motenator
    Motenator
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    works in patch 8?
  2. HunterRixon
    HunterRixon
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    Would it be possible to this to just Tav? Or is that impossible?
  3. SomeTinyCritter1
    SomeTinyCritter1
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    Will this work on a run I'm already currently playing? I'm in Act 3 romancing Gale at the moment and curious to see how he'd use Wild Magic :)
    1. xJustAdam
      xJustAdam
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      I believe it should work on existing saves.
    2. SomeTinyCritter1
      SomeTinyCritter1
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      Awesome, thanks heaps!!
  4. killmywinter
    killmywinter
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    Hey, is this compatible with other wild magic mods, such as the ones which add more to the table and increase the chance? Thanks.
    1. xJustAdam
      xJustAdam
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      Yep it should be!
    2. killmywinter
      killmywinter
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      Sweet, this is perfect. Thanks for your work!
    3. killmywinter
      killmywinter
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      Okay, it doesn't seem to be working for me. At least, the Wild Magic trait is not showing up in under notable features and no related passives either. I guess there's a mod conflict (I'm running 500 mods lol), but no idea what it would be.
    4. xJustAdam
      xJustAdam
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      Oh yeah 500 is a lot of mods, I've only edited Gale's template file so if you're looking for the incompatibility it will be a Gale related mod. 
    5. killmywinter
      killmywinter
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      I think the problem is that I turned Gale into a woman with another mod. As a test, I put your mod at the bottom of the order and it now gives Gale wild magic, only problem is now all of her clothes are one size too big :)
  5. Thegamingbendu
    Thegamingbendu
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    Any way you can put all the companions starting outfits in a all in one file instead of individually for mod organizer cleanliness 
  6. Bamboo1066
    Bamboo1066
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    Absolutely agree your opinion! Giving Gale wild magic is a natural rp.